Player Matchup

Kuzenbo
Kuzenbo
Gold IV
EnviMascott
Kuzenbo
Gold IV
Level 120
God Stats
40W - 31L
1,541 SR
Queue Stats
75W - 71L
1,513 MMR
Solo
Kukulkan
Kukulkan
Gold I
Excutive
Kukulkan
Gold I
Level 127
God Stats
8W - 3L
1,832 SR
Queue Stats
97W - 96L
1,642 MMR
Party 2
Chaac
Chaac
Gold IV
LeDespoteUltime
Chaac
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 130L
1,501 MMR
Solo
Rama
Rama
Gold IV
chryzzzz
Rama
Gold IV
Level 105
God Stats
13W - 15L
1,553 SR
Queue Stats
148W - 158L
1,450 MMR
Party 2
Nemesis
Nemesis
Gold I
iZulx
Nemesis
Gold I
Level 148
God Stats
3W - 3L
1,707 SR
Queue Stats
392W - 388L
1,529 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,627 SR
1,527 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,504 SR
1,527 MMR
Nu Wa
Nu Wa
Bronze III
 
Nu Wa
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold II
Artem47S
Heimdallr
Gold II
Level 139
God Stats
4W - 3L
1,464 SR
Queue Stats
412W - 417L
1,534 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Havoc199
Jormungandr
Gold IV
Level 68
God Stats
3W - 6L
1,446 SR
Queue Stats
51W - 61L
1,522 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Swarozky
Ao Kuang
Gold III
Level 152
God Stats
5W - 2L
1,749 SR
Queue Stats
51W - 50L
1,553 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
Wollop119
Zhong Kui
Gold III
Level 147
God Stats
1W - 0L
1,362 SR
Queue Stats
44W - 43L
1,528 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EnviMascott
Kuzenbo
11
0 / 3 / 5
7,738
430
7,148
17,743
17,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Excutive
Kukulkan
13
4 / 2 / 1
8,712
484
9,805
8,343
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 1
8,487
472
6,411
15,327
13,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rama
14
1 / 3 / 2
8,390
466
10,488
18,048
7,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
iZulx
Nemesis
17
6 / 1 / 3
10,409
578
14,903
16,549
7,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AnubisSusanoMartichorasRavana

VS

Bans
FenrirAgniTyrThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 3 / 2
8,063
448
8,248
5,624
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Artem47S
Heimdallr
16
5 / 5 / 4
10,608
589
13,505
18,392
8,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Havoc199
Jormungandr
12
1 / 1 / 2
8,352
464
6,106
15,791
13,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Swarozky
Ao Kuang
16
5 / 3 / 4
10,356
575
9,887
18,332
8,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
Wollop119
Zhong Kui
16
3 / 2 / 3
10,517
584
12,267
17,953
18,771
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
12
Kills
14
14
Deaths
14
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
3
2
0.33
W
Heimdallr
Artem47S
Heimdallr
5
5
4
1.4
L
Kuzenbo
EnviMascott
Kuzenbo
0
3
5
0.83
L
Kukulkan
Excutive
Kukulkan
4
2
1
2.25
W
Jormungandr
Havoc199
Jormungandr
1
1
2
2
L
1
5
1
0.3
W
Ao Kuang
Swarozky
Ao Kuang
5
3
4
2.33
W
Zhong Kui
Wollop119
Zhong Kui
3
2
3
2.25
L
Rama
1
3
2
0.67
L
Nemesis
iZulx
Nemesis
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,755
Damage
50,013
76,010
Taken
76,092
50,368
Mitigated
51,990
19,903
Healing
28,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,248
2,843
0
250
5,624
2,113
45
2,539
3,085
48,273
0
W
Heimdallr
Artem47S
Heimdallr
13,505
4,738
0
5,839
18,392
8,628
1,047
3,356
15,036
0
84,086
L
Kuzenbo
EnviMascott
Kuzenbo
7,148
3,080
1,691
2,698
17,743
17,833
12
9,099
8,507
32,865
0
L
Kukulkan
Excutive
Kukulkan
9,805
628
0
2,562
8,343
3,720
0
4,551
3,696
70,175
0
W
Jormungandr
Havoc199
Jormungandr
6,106
811
0
1,933
15,791
13,911
0
5,722
9,949
33,731
0
L
6,411
1,590
0
3,453
15,327
13,764
0
9,930
5,397
0
58,944
W
Ao Kuang
Swarozky
Ao Kuang
9,887
1,938
0
9,563
18,332
8,567
686
2,338
15,994
88,872
0
W
Zhong Kui
Wollop119
Zhong Kui
12,267
1,810
0
11,286
17,953
18,771
496
2,878
15,075
83,153
501
L
Rama
10,488
7,940
0
6,677
18,048
7,520
0
5,079
12,969
0
75,188
L
Nemesis
iZulx
Nemesis
14,903
8,155
0
2,822
16,549
7,531
0
7,603
8,906
0
109,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,736
Gold Earned
47,896
494
Minions Killed
491
0
Camps Cleared
0
1,863,490
Distance Traveled
1,653,219
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,063
448
73
4
0
316,485
0
W
Heimdallr
10,608
589
120
7
0
318,580
2
L
Kuzenbo
7,738
430
29
2
0
385,039
6
L
Kukulkan
8,712
484
118
7
0
304,088
0
W
Jormungandr
8,352
464
47
3
0
354,246
2
L
Chaac
8,487
472
91
5
0
369,043
7
W
Ao Kuang
10,356
575
121
7
0
369,958
0
W
Zhong Kui
10,517
584
130
7
0
293,950
0
L
Rama
8,390
466
102
6
0
372,948
3
L
Nemesis
10,409
578
154
9
0
432,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role