Player Matchup

Ix Chel
Ix Chel
K2WAVYYY
Ix Chel
Level 142
God Stats
3W - 1L
1,209 SR
Queue Stats
107W - 109L
1,517 Elo+
Party 1
Serqet
Serqet
McQueenX
Serqet
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 142L
1,488 Elo+
Solo
Jormungandr
Jormungandr
TheTamrielTerror
Jormungandr
Level 144
God Stats
1W - 0L
1,621 SR
Queue Stats
52W - 51L
1,556 Elo+
Party 1
Nu Wa
Nu Wa
Zilentcool
Nu Wa
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,437 Elo+
Solo
Ishtar
Ishtar
frankiejthetank
Ishtar
Level 142
God Stats
5W - 2L
1,276 SR
Queue Stats
109W - 112L
1,511 Elo+
Party 1
Team Averages
Level 142
1,421 SR
1,502 Elo+

VS

Team Averages
Level 122
1,379 SR
1,470 Elo+
Baron Samedi
Baron Samedi
AteamBEATER89
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 2
Kuzenbo
Kuzenbo
LFCRZ
Kuzenbo
Level 128
God Stats
0W - 4L
1,257 SR
Queue Stats
267W - 282L
1,518 Elo+
Solo
Surtr
Surtr
SeekerSwarm
Surtr
Level 149
God Stats
0W - 5L
1,524 SR
Queue Stats
336W - 367L
1,532 Elo+
Party 2
He Bo
He Bo
TheGiftedJuan
He Bo
Level 140
God Stats
0W - 2L
1,357 SR
Queue Stats
44W - 42L
1,573 Elo+
Party 2
Hera
Hera
menudoo
Hera
Level 122
God Stats
0W - 2L
1,257 SR
Queue Stats
148W - 150L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
K2WAVYYY
Ix Chel
20
8 / 5 / 8
13,885
731
14,704
17,886
9,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
McQueenX
Serqet
9
0 / 0 / 1
8,961
472
334
2,357
1,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
TheTamrielTerror
Jormungandr
20
5 / 5 / 13
13,687
720
16,492
29,097
37,826
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
20
4 / 3 / 17
13,970
735
21,650
14,977
7,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 4 / 11
12,891
678
25,774
19,717
10,882
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AteamBEATER89
Baron Samedi
20
2 / 5 / 7
12,495
658
10,460
17,755
10,844
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
LFCRZ
Kuzenbo
20
6 / 5 / 11
13,181
694
20,347
24,571
56,573
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 5 / 12
11,761
619
16,093
22,396
36,599
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 8 / 6
12,760
672
19,615
20,954
11,065
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
menudoo
Hera
6
0 / 1 / 0
8,340
439
0
2,749
556

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
53
21
Kills
17
17
Deaths
24
50
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AteamBEATER89
Baron Samedi
2
5
7
1.1
W
Ix Chel
K2WAVYYY
Ix Chel
8
5
8
2.4
L
Kuzenbo
LFCRZ
Kuzenbo
6
5
11
2.3
W
Serqet
McQueenX
Serqet
0
0
1
0.5
L
3
5
12
1.8
L
6
8
6
1.13
W
Jormungandr
TheTamrielTerror
Jormungandr
5
5
13
2.3
W
Nu Wa
4
3
17
4.17
W
4
4
11
2.38
L
Hera
menudoo
Hera
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,954
Damage
66,515
84,034
Taken
88,425
67,939
Mitigated
115,637
33,172
Healing
27,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AteamBEATER89
Baron Samedi
10,460
721
1,470
4,230
17,755
10,844
2,432
10,932
6,705
44,286
0
W
Ix Chel
K2WAVYYY
Ix Chel
14,704
1,235
5,697
4,806
17,886
9,733
1,122
11,935
5,639
35,441
0
L
Kuzenbo
LFCRZ
Kuzenbo
20,347
5,139
1,277
4,114
24,571
56,573
616
12,653
11,684
36,805
0
W
Serqet
McQueenX
Serqet
334
0
0
911
2,357
1,942
0
1,057
1,228
0
490
L
16,093
3,754
2,896
5,202
22,396
36,599
709
13,788
8,226
3,644
36,351
L
19,615
1,282
3,515
4,440
20,954
11,065
1,427
12,305
8,649
51,945
0
W
Jormungandr
TheTamrielTerror
Jormungandr
16,492
3,694
2,021
5,286
29,097
37,826
1,037
17,085
11,334
43,601
0
W
Nu Wa
21,650
4,842
1,242
2,754
14,977
7,556
1,818
9,007
5,634
75,084
0
W
25,774
15,129
4,016
6,439
19,717
10,882
4,113
12,312
7,023
0
54,497
L
Hera
menudoo
Hera
0
0
0
0
2,749
556
0
2,749
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,394
Gold Earned
58,537
296
Minions Killed
192
0
Camps Cleared
0
1,310,816
Distance Traveled
1,176,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,495
658
77
4
0
291,279
0
W
Ix Chel
13,885
731
45
2
0
331,853
0
L
Kuzenbo
13,181
694
12
1
0
303,275
0
W
Serqet
8,961
472
2
0
0
68,401
0
L
Surtr
11,761
619
39
2
0
307,521
0
L
He Bo
12,760
672
64
3
0
267,986
0
W
Jormungandr
13,687
720
62
3
0
304,845
0
W
Nu Wa
13,970
735
115
6
0
306,752
0
W
Ishtar
12,891
678
72
4
0
298,965
0
L
Hera
8,340
439
0
0
0
6,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role