Player Matchup

Odin
Odin
MasterPenguingu
Odin
Level 39
God Stats
3W - 2L
1,629 SR
Queue Stats
27W - 22L
1,605 Elo+
Party 1
Anubis
Anubis
Smokiioo
Anubis
Level 46
God Stats
2W - 2L
1,422 SR
Queue Stats
15W - 15L
1,604 Elo+
Party 1
Da Ji
Da Ji
WooBackWednesday
Da Ji
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,915 Elo+
Party 1
Shiva
Shiva
rLAwkward
Shiva
Level 159
God Stats
5W - 4L
1,610 SR
Queue Stats
125W - 140L
1,559 Elo+
Party 1
Jing Wei
Jing Wei
raaizerblade1
Jing Wei
Level 158
God Stats
1W - 0L
1,307 SR
Queue Stats
6W - 2L
1,586 Elo+
Party 1
Team Averages
Level 109
1,494 SR
1,654 Elo+

VS

Team Averages
Level 89
1,660 SR
1,481 Elo+
Chang'e
Chang'e
 
Chang'e
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ELtower
Jormungandr
Level 57
God Stats
4W - 9L
1,703 SR
Queue Stats
228W - 252L
1,515 Elo+
Solo
Sol
Sol
Get_Flanked73
Sol
Level 139
God Stats
15W - 1L
2,054 SR
Queue Stats
632W - 630L
1,509 Elo+
Solo
Ratatoskr
Ratatoskr
Ttyaaa
Ratatoskr
Level 46
God Stats
74W - 44L
1,648 SR
Queue Stats
243W - 219L
1,590 Elo+
Solo
Chiron
Chiron
wraithsaith
Chiron
Level 68
God Stats
2W - 5L
1,396 SR
Queue Stats
41W - 116L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
7,265
727
8,779
11,334
10,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Smokiioo
Anubis
15
4 / 1 / 3
8,153
815
7,648
5,201
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
4 / 3 / 4
7,668
767
7,003
9,973
4,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Shiva
rLAwkward
Shiva
14
0 / 1 / 7
7,248
725
8,310
10,725
9,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
raaizerblade1
Jing Wei
15
2 / 0 / 4
7,676
768
5,336
5,164
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 1 / 0
6,918
692
3,035
7,068
3,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
ELtower
Jormungandr
12
1 / 6 / 3
7,107
711
4,910
12,693
10,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 1 / 2
7,435
744
7,885
6,641
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Ttyaaa
Ratatoskr
14
2 / 1 / 5
7,275
728
8,801
9,695
6,913
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
12
0 / 3 / 5
6,690
669
3,742
8,143
2,685

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
12
Kills
7
7
Deaths
12
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
1
0
1
L
Jormungandr
ELtower
Jormungandr
1
6
3
0.42
L
3
1
2
4
W
2
2
6
2.5
W
Anubis
Smokiioo
Anubis
4
1
3
5.5
L
Ratatoskr
Ttyaaa
Ratatoskr
2
1
5
4.5
W
4
3
4
2
W
Shiva
rLAwkward
Shiva
0
1
7
3.5
W
Jing Wei
raaizerblade1
Jing Wei
2
0
4
4
L
Chiron
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,076
Damage
28,373
42,397
Taken
44,240
28,515
Mitigated
25,553
8,314
Healing
10,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,035
0
1,425
2,707
7,068
3,486
0
942
5,964
18,025
0
L
Jormungandr
ELtower
Jormungandr
4,910
1,337
0
1,498
12,693
10,267
144
3,064
9,408
15,418
0
L
7,885
3,063
0
2,768
6,641
2,202
0
845
5,796
32,779
0
W
8,779
1,046
0
726
11,334
10,129
0
4,910
6,424
0
15,474
W
Anubis
Smokiioo
Anubis
7,648
198
0
1,046
5,201
2,674
803
1,584
3,541
33,445
0
L
Ratatoskr
Ttyaaa
Ratatoskr
8,801
607
0
1,162
9,695
6,913
0
1,691
7,758
0
22,255
W
7,003
1,601
0
594
9,973
4,259
1,032
2,266
7,707
0
19,166
W
Shiva
rLAwkward
Shiva
8,310
1,269
482
3,675
10,725
9,197
186
3,772
6,889
197
30,102
W
Jing Wei
raaizerblade1
Jing Wei
5,336
3,821
0
1,791
5,164
2,256
490
3,358
1,806
0
28,803
L
Chiron
3,742
708
61
1,348
8,143
2,685
0
1,438
6,492
0
16,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,010
Gold Earned
35,425
220
Minions Killed
191
0
Camps Cleared
0
1,102,692
Distance Traveled
943,203
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,918
692
47
5
0
205,169
0
L
Jormungandr
7,107
711
16
2
0
171,974
3
L
Sol
7,435
744
56
6
0
184,174
0
W
Odin
7,265
727
15
2
0
240,039
0
W
Anubis
8,153
815
80
8
0
177,318
0
L
Ratatoskr
7,275
728
39
4
0
236,987
0
W
Da Ji
7,668
767
19
2
0
244,053
0
W
Shiva
7,248
725
41
4
0
230,108
0
W
Jing Wei
7,676
768
65
7
0
211,174
0
L
Chiron
6,690
669
33
3
0
144,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role