Player Matchup

Fenrir
Fenrir
Theplay11
Fenrir
Level 102
God Stats
4W - 7L
1,011 SR
Queue Stats
207W - 209L
1,439 Elo+
Party 1
Olorun
Olorun
besertun_69
Olorun
Level 109
God Stats
3W - 0L
1,842 SR
Queue Stats
397W - 410L
1,504 Elo+
Solo
Mulan
Mulan
chefchelios999
Mulan
Level 168
God Stats
4W - 5L
1,339 SR
Queue Stats
314W - 326L
1,415 Elo+
Party 1
Team Averages
Level 126
1,398 SR
1,453 Elo+

VS

Team Averages
Level 106
1,630 SR
1,458 Elo+
Yu Huang
Yu Huang
RoronoaTvano
Yu Huang
Level 153
God Stats
10W - 6L
1,838 SR
Queue Stats
284W - 271L
1,502 Elo+
Solo
Cthulhu
Cthulhu
TLk_L3Gend_Y2J
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
loebizinho13
Artemis
Level 97
God Stats
5W - 4L
1,553 SR
Queue Stats
263W - 294L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Theplay11
Fenrir
10
3 / 0 / 3
7,541
754
4,761
5,749
2,457
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
12
2 / 1 / 6
7,916
792
8,158
7,510
2,877
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 0 / 5
7,922
792
5,395
7,740
4,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
RoronoaTvano
Yu Huang
11
0 / 0 / 1
6,924
692
9,173
4,610
1,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 5 / 1
6,313
631
3,332
11,635
8,792
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
loebizinho13
Artemis
10
1 / 3 / 0
6,799
680
4,017
5,838
2,401
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
RoronoaTvano
Yu Huang
0
0
1
0.5
L
0
5
1
0.1
W
Fenrir
Theplay11
Fenrir
3
0
3
4.5
W
Olorun
2
1
6
5
W
3
0
5
5.5
L
Artemis
loebizinho13
Artemis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,314
Damage
16,522
20,999
Taken
22,083
10,285
Mitigated
13,015
8,309
Healing
2,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
RoronoaTvano
Yu Huang
9,173
650
0
1,360
4,610
1,822
0
1,358
3,252
30,551
0
L
3,332
80
0
250
11,635
8,792
0
4,660
6,975
13,164
0
W
Fenrir
Theplay11
Fenrir
4,761
1,191
0
1,880
5,749
2,457
0
3,162
2,531
0
16,563
W
Olorun
8,158
2,957
942
3,894
7,510
2,877
0
5,374
2,136
47,959
0
W
5,395
806
0
1,593
7,740
4,951
0
4,470
3,270
0
19,331
L
Artemis
loebizinho13
Artemis
4,017
2,072
243
164
5,838
2,401
0
2,398
3,408
0
17,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,379
Gold Earned
20,036
120
Minions Killed
96
0
Camps Cleared
0
570,330
Distance Traveled
493,209
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,924
692
50
5
0
190,909
0
L
Cthulhu
6,313
631
16
2
0
163,371
0
W
Fenrir
7,541
754
16
2
0
216,919
3
W
Olorun
7,916
792
72
7
0
166,959
0
W
Mulan
7,922
792
32
3
0
186,452
5
L
Artemis
6,799
680
30
3
0
138,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role