Player Matchup

King Arthur
King Arthur
Far too dench
King Arthur
Level 125
God Stats
8W - 5L
1,636 SR
Queue Stats
314W - 313L
1,491 Elo+
Solo
Medusa
Medusa
PirilampoMc
Medusa
Level 56
God Stats
3W - 3L
1,527 SR
Queue Stats
16W - 21L
1,464 Elo+
Solo
Nu Wa
Nu Wa
STxStylesx
Nu Wa
Level 146
God Stats
4W - 4L
1,667 SR
Queue Stats
187W - 189L
1,557 Elo+
Solo
Ratatoskr
Ratatoskr
SchooschKopf
Ratatoskr
Level 80
God Stats
17W - 11L
1,405 SR
Queue Stats
278W - 274L
1,537 Elo+
Party 2
Hun Batz
Hun Batz
SuperSonGoku321
Hun Batz
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 188L
1,504 Elo+
Party 2
Team Averages
Level 113
1,547 SR
1,511 Elo+

VS

Team Averages
Level 108
1,415 SR
1,424 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Abraahams
Athena
Level 34
God Stats
0W - 6L
1,186 SR
Queue Stats
66W - 91L
1,258 Elo+
Solo
Susano
Susano
Maroc_Sa7bi0914
Susano
Level 98
God Stats
0W - 2L
1,175 SR
Queue Stats
138W - 139L
1,473 Elo+
Solo
Ares
Ares
dexcrox2908
Ares
Level 107
God Stats
4W - 4L
1,606 SR
Queue Stats
119W - 111L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
stevenmcfly87
Danzaburou
Level 143
God Stats
21W - 27L
1,606 SR
Queue Stats
490W - 496L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Far too dench
King Arthur
13
0 / 0 / 0
7,546
629
3,816
4,348
2,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
10
4 / 3 / 3
6,563
547
8,436
8,111
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
13
2 / 2 / 1
7,456
621
5,891
6,753
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
SchooschKopf
Ratatoskr
10
0 / 5 / 6
6,014
501
8,002
9,989
4,801
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
12
3 / 4 / 0
6,905
575
5,597
11,685
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
5 / 2 / 2
7,828
652
5,268
7,230
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
Abraahams
Athena
11
0 / 0 / 0
5,707
476
1,816
8,466
5,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
3 / 1 / 2
5,355
446
3,426
7,852
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 3 / 2
5,983
499
4,118
12,633
9,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
stevenmcfly87
Danzaburou
9
2 / 3 / 5
5,655
471
7,688
11,480
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
9
Kills
14
14
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
5
2
2
3
L
Athena
Abraahams
Athena
0
0
0
0
W
King Arthur
Far too dench
King Arthur
0
0
0
0
L
3
1
2
4
W
Medusa
4
3
3
1.83
W
Nu Wa
2
2
1
1.25
W
Ratatoskr
SchooschKopf
Ratatoskr
0
5
6
0.6
W
Hun Batz
3
4
0
0.75
L
4
3
2
1.67
L
Danzaburou
stevenmcfly87
Danzaburou
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,742
Damage
22,316
40,886
Taken
47,661
17,720
Mitigated
23,539
9,301
Healing
12,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
5,268
351
0
1,778
7,230
2,361
0
3,386
3,844
67,675
0
L
Athena
Abraahams
Athena
1,816
440
0
3,598
8,466
5,288
0
455
8,011
32,553
0
W
King Arthur
Far too dench
King Arthur
3,816
313
0
750
4,348
2,862
0
1,116
2,880
0
54,179
L
3,426
448
0
1,180
7,852
2,338
0
1,250
6,443
0
21,943
W
Medusa
8,436
3,771
0
3,256
8,111
2,889
510
1,733
6,279
0
38,534
W
Nu Wa
5,891
2,148
0
500
6,753
2,456
24
2,827
3,840
56,175
0
W
Ratatoskr
SchooschKopf
Ratatoskr
8,002
1,559
0
2,800
9,989
4,801
411
2,651
7,319
0
30,842
W
Hun Batz
5,597
1,920
0
1,995
11,685
4,712
193
2,384
9,275
0
56,735
L
4,118
222
146
1,911
12,633
9,354
0
311
12,070
16,095
0
L
Danzaburou
stevenmcfly87
Danzaburou
7,688
2,839
313
3,843
11,480
4,198
200
697
10,534
0
36,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,484
Gold Earned
30,528
397
Minions Killed
291
0
Camps Cleared
0
1,191,937
Distance Traveled
1,120,109
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,828
652
129
11
0
240,946
1
L
Athena
5,707
476
59
5
0
236,675
7
W
King Arthur
7,546
629
111
9
0
227,953
0
L
Susano
5,355
446
33
3
0
204,155
1
W
Medusa
6,563
547
54
5
0
233,802
0
W
Nu Wa
7,456
621
92
8
0
224,894
1
W
Ratatoskr
6,014
501
55
5
0
243,629
0
W
Hun Batz
6,905
575
85
7
0
261,659
0
L
Ares
5,983
499
20
2
0
231,360
1
L
Danzaburou
5,655
471
50
4
0
206,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role