Player Matchup

Izanami
Izanami
Anti3ez
Izanami
Level 16
God Stats
6W - 0L
1,942 SR
Queue Stats
14W - 8L
1,501 Elo+
Party 1
Cerberus
Cerberus
FleshBlasphemy
Cerberus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,543 Elo+
Party 1
Mercury
Mercury
SrZorrilla
Mercury
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 210L
1,441 Elo+
Party 2
Jormungandr
Jormungandr
alexfire0001
Jormungandr
Level 146
God Stats
2W - 1L
1,310 SR
Queue Stats
177W - 157L
1,493 Elo+
Party 2
Janus
Janus
ПупсХочетКрови
Janus
Level 51
God Stats
9W - 5L
1,472 SR
Queue Stats
16W - 10L
1,497 Elo+
Party 1
Team Averages
Level 75
1,545 SR
1,495 Elo+

VS

Team Averages
Level 115
1,528 SR
1,525 Elo+
Sylvanus
Sylvanus
Derzkii
Sylvanus
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 104L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
Professorpep594
Cu Chulainn
Level 155
God Stats
0W - 3L
1,247 SR
Queue Stats
90W - 98L
1,507 Elo+
Party 4
Jing Wei
Jing Wei
TheFunkGod
Jing Wei
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
384W - 365L
1,523 Elo+
Party 3
Baron Samedi
Baron Samedi
ered2
Baron Samedi
Level 105
God Stats
3W - 2L
1,629 SR
Queue Stats
388W - 358L
1,592 Elo+
Party 3
Cliodhna
Cliodhna
tenzo043
Cliodhna
Level 129
God Stats
6W - 5L
1,765 SR
Queue Stats
130W - 122L
1,502 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anti3ez
Izanami
9
1 / 1 / 1
5,126
513
4,045
3,962
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
10
2 / 0 / 3
5,712
571
5,584
8,406
6,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
SrZorrilla
Mercury
12
5 / 0 / 3
7,134
713
5,636
6,785
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
alexfire0001
Jormungandr
11
3 / 0 / 0
6,492
649
6,867
6,883
4,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 2
5,842
584
2,747
6,117
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Derzkii
Sylvanus
8
0 / 1 / 1
5,179
518
2,197
6,831
2,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Professorpep594
Cu Chulainn
9
0 / 3 / 0
5,499
550
5,474
11,366
7,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
TheFunkGod
Jing Wei
9
1 / 2 / 0
5,268
527
3,719
5,779
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ered2
Baron Samedi
10
0 / 3 / 1
5,677
568
5,432
6,779
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
tenzo043
Cliodhna
10
1 / 3 / 0
5,504
550
3,107
9,588
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
2
2
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anti3ez
Izanami
1
1
1
1.5
L
Sylvanus
Derzkii
Sylvanus
0
1
1
0.5
W
Cerberus
2
0
3
3.5
L
Cu Chulainn
Professorpep594
Cu Chulainn
0
3
0
0
W
Mercury
SrZorrilla
Mercury
5
0
3
6.5
L
Jing Wei
TheFunkGod
Jing Wei
1
2
0
0.5
W
Jormungandr
alexfire0001
Jormungandr
3
0
0
3
L
Baron Samedi
ered2
Baron Samedi
0
3
1
0.17
L
Cliodhna
tenzo043
Cliodhna
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,879
Damage
19,929
32,153
Taken
40,343
17,006
Mitigated
18,592
9,360
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anti3ez
Izanami
4,045
3,063
0
977
3,962
1,443
0
926
3,036
0
34,129
L
Sylvanus
Derzkii
Sylvanus
2,197
867
1,332
2,575
6,831
2,975
108
1,759
5,072
10,675
0
W
Cerberus
5,584
823
0
4,298
8,406
6,265
0
2,248
6,074
22,658
0
L
Cu Chulainn
Professorpep594
Cu Chulainn
5,474
971
0
2,162
11,366
7,704
0
6,995
4,371
0
38,025
W
Mercury
SrZorrilla
Mercury
5,636
3,089
0
750
6,785
2,435
0
678
6,073
0
55,510
L
Jing Wei
TheFunkGod
Jing Wei
3,719
3,431
0
1,191
5,779
1,746
921
2,143
3,636
0
37,588
W
Jormungandr
alexfire0001
Jormungandr
6,867
2,450
0
2,585
6,883
4,710
0
0
6,883
50,546
0
L
Baron Samedi
ered2
Baron Samedi
5,432
493
110
1,555
6,779
3,163
0
1,850
4,783
37,941
0
L
Cliodhna
tenzo043
Cliodhna
3,107
478
0
1,891
9,588
3,004
0
2,274
7,220
0
41,729
W
2,747
261
0
750
6,117
2,153
0
3,502
2,339
41,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,306
Gold Earned
27,127
359
Minions Killed
304
0
Camps Cleared
0
1,119,908
Distance Traveled
980,418
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,126
513
68
7
0
183,913
0
L
Sylvanus
5,179
518
12
1
0
183,123
7
W
Cerberus
5,712
571
33
3
0
227,631
3
L
Cu Chulainn
5,499
550
72
7
0
219,299
0
W
Mercury
7,134
713
89
9
0
278,135
0
L
Jing Wei
5,268
527
61
6
0
164,287
1
W
Jormungandr
6,492
649
89
9
0
202,182
4
L
Baron Samedi
5,677
568
82
8
0
186,726
0
L
Cliodhna
5,504
550
77
8
0
226,983
2
W
Janus
5,842
584
80
8
0
228,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role