Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ISimp4EGirls
Cernunnos
Level 37
God Stats
3W - 2L
1,705 SR
Queue Stats
21W - 15L
1,550 Elo+
Party 1
Horus
Horus
ItchyBunny
Horus
Level 124
God Stats
9W - 7L
1,914 SR
Queue Stats
151W - 107L
1,600 Elo+
Party 4
Arachne
Arachne
SpookyPng
Arachne
Level 149
God Stats
4W - 8L
1,583 SR
Queue Stats
137W - 139L
1,556 Elo+
Party 1
Merlin
Merlin
TFusion
Merlin
Level 129
God Stats
6W - 5L
1,709 SR
Queue Stats
143W - 97L
1,583 Elo+
Party 4
Team Averages
Level 123
1,682 SR
1,558 Elo+

VS

Team Averages
Level 137
1,679 SR
1,550 Elo+
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Baritxne
Achilles
Level 140
God Stats
7W - 5L
1,564 SR
Queue Stats
248W - 247L
1,586 Elo+
Party 3
Set
Set
HimJongUn
Set
Level 65
God Stats
4W - 2L
1,790 SR
Queue Stats
225W - 191L
1,612 Elo+
Party 3
Anubis
Anubis
RadiantK
Anubis
Level 197
God Stats
21W - 6L
1,826 SR
Queue Stats
211W - 190L
1,523 Elo+
Party 2
Xbalanque
Xbalanque
TheGirthWyrm
Xbalanque
Level 153
God Stats
23W - 11L
1,715 SR
Queue Stats
616W - 541L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 2 / 1
5,272
479
3,465
12,675
7,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
ISimp4EGirls
Cernunnos
9
0 / 2 / 1
5,228
475
3,581
8,227
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
11
2 / 4 / 0
6,333
576
6,889
10,171
7,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
SpookyPng
Arachne
9
1 / 3 / 0
5,246
477
2,593
9,163
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
TFusion
Merlin
11
1 / 0 / 0
6,209
564
3,670
3,692
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 0 / 3
6,022
547
4,818
3,627
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Baritxne
Achilles
10
3 / 0 / 0
6,180
562
4,283
8,331
6,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 2 / 4
6,712
610
6,579
9,789
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
RadiantK
Anubis
13
3 / 2 / 1
7,433
676
6,082
9,730
3,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
TheGirthWyrm
Xbalanque
11
2 / 0 / 1
6,667
606
7,943
5,020
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
11
11
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
1
0.25
W
Scylla
 
Scylla
1
0
3
2.5
W
Achilles
Baritxne
Achilles
3
0
0
3
W
2
2
4
2
L
Cernunnos
ISimp4EGirls
Cernunnos
0
2
1
0.25
L
Horus
2
4
0
0.5
W
Anubis
RadiantK
Anubis
3
2
1
1.75
L
Arachne
SpookyPng
Arachne
1
3
0
0.33
L
Merlin
TFusion
Merlin
1
0
0
1
W
Xbalanque
TheGirthWyrm
Xbalanque
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,198
Damage
29,705
43,928
Taken
36,497
21,664
Mitigated
17,696
15,134
Healing
15,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,465
177
1,140
5,560
12,675
7,043
0
1,804
10,657
15,936
0
W
Scylla
 
Scylla
4,818
130
0
965
3,627
1,182
0
1,305
2,190
37,587
0
W
Achilles
Baritxne
Achilles
4,283
664
0
3,087
8,331
6,480
0
2,396
5,875
0
13,996
W
6,579
2,924
0
2,076
9,789
4,633
0
2,145
7,436
0
62,671
L
Cernunnos
ISimp4EGirls
Cernunnos
3,581
2,094
0
3,751
8,227
2,710
0
0
8,181
0
40,314
L
Horus
6,889
3,180
0
2,499
10,171
7,359
0
5,963
4,208
0
41,440
W
Anubis
RadiantK
Anubis
6,082
641
0
5,943
9,730
3,844
156
108
9,194
60,894
0
L
Arachne
SpookyPng
Arachne
2,593
1,868
0
1,684
9,163
3,239
0
2,073
6,919
0
30,934
L
Merlin
TFusion
Merlin
3,670
424
0
500
3,692
1,313
0
690
2,886
46,452
0
W
Xbalanque
TheGirthWyrm
Xbalanque
7,943
2,676
0
3,544
5,020
1,557
32
936
4,084
0
56,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,288
Gold Earned
33,014
331
Minions Killed
397
0
Camps Cleared
0
1,009,757
Distance Traveled
1,118,940
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,272
479
32
3
0
232,865
2
W
Scylla
6,022
547
92
8
0
233,112
2
W
Achilles
6,180
562
13
1
0
258,485
2
W
Set
6,712
610
87
8
0
225,198
0
L
Cernunnos
5,228
475
74
7
0
179,875
0
L
Horus
6,333
576
67
6
0
213,186
2
W
Anubis
7,433
676
103
9
0
184,113
2
L
Arachne
5,246
477
47
4
0
174,127
0
L
Merlin
6,209
564
111
10
0
209,704
2
W
Xbalanque
6,667
606
102
9
0
218,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role