Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pizelton
Tsukuyomi
Level 153
God Stats
21W - 24L
1,524 SR
Queue Stats
430W - 371L
1,545 Elo+
Solo
Izanami
Izanami
Plumpa_Troll
Izanami
Level 131
God Stats
2W - 2L
1,185 SR
Queue Stats
145W - 135L
1,480 Elo+
Solo
Atlas
Atlas
br4indmg69
Atlas
Level 117
God Stats
373W - 378L
1,539 SR
Queue Stats
697W - 722L
1,486 Elo+
Solo
Merlin
Merlin
kiddzee14
Merlin
Level 154
God Stats
96W - 71L
1,579 SR
Queue Stats
565W - 560L
1,506 Elo+
Solo
Team Averages
Level 142
1,465 SR
1,503 Elo+

VS

Team Averages
Level 70
1,483 SR
1,499 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Mrdeathbringer4
Tyr
Level 159
God Stats
4W - 5L
1,308 SR
Queue Stats
79W - 98L
1,491 Elo+
Party 1
Agni
Agni
Saucy Grimson
Agni
Level 31
God Stats
4W - 1L
1,716 SR
Queue Stats
26W - 24L
1,487 Elo+
Party 1
Mercury
Mercury
Ttv_semiaware
Mercury
Level 48
God Stats
6W - 6L
1,546 SR
Queue Stats
67W - 61L
1,547 Elo+
Solo
Athena
Athena
Wiggle Rump
Athena
Level 27
God Stats
2W - 4L
1,346 SR
Queue Stats
14W - 19L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 0 / 0
5,059
1,012
0
675
360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Pizelton
Tsukuyomi
9
0 / 3 / 1
5,240
1,048
4,327
5,400
2,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Plumpa_Troll
Izanami
10
0 / 0 / 0
5,328
1,066
1,969
3,206
1,224
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
10
1 / 1 / 0
5,813
1,163
3,263
3,274
2,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
kiddzee14
Merlin
11
0 / 0 / 1
5,899
1,180
2,330
395
119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

372

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 0 / 2
5,932
1,186
2,660
2,505
1,015
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 0 / 3
5,669
1,134
3,394
3,854
3,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 2
5,888
1,178
3,304
2,633
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
10
1 / 0 / 2
5,864
1,173
1,637
3,020
1,053
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
10
0 / 0 / 2
5,751
1,150
882
3,015
1,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
4
4
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Heimdallr
 
Heimdallr
1
0
2
2
W
1
0
3
2.5
L
Tsukuyomi
Pizelton
Tsukuyomi
0
3
1
0.17
L
Izanami
Plumpa_Troll
Izanami
0
0
0
0
W
1
1
2
2
W
Mercury
1
0
2
2
W
Athena
0
0
2
1
L
Atlas
1
1
0
1
L
Merlin
kiddzee14
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,889
Damage
11,877
12,950
Taken
15,027
6,029
Mitigated
7,787
759
Healing
2,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
0
0
0
0
675
360
0
0
675
840
0
W
Heimdallr
 
Heimdallr
2,660
699
0
0
2,505
1,015
0
983
1,522
0
10,889
W
3,394
629
0
465
3,854
3,250
0
1,456
2,398
0
8,345
L
Tsukuyomi
Pizelton
Tsukuyomi
4,327
1,111
0
274
5,400
2,244
0
1,304
4,096
0
7,456
L
Izanami
Plumpa_Troll
Izanami
1,969
1,294
0
94
3,206
1,224
0
1,192
2,014
0
10,289
W
3,304
197
0
0
2,633
966
0
1,312
1,321
19,953
0
W
Mercury
1,637
581
0
225
3,020
1,053
0
600
2,420
0
9,647
W
Athena
882
323
869
727
3,015
1,503
0
1,242
1,773
4,640
0
L
Atlas
3,263
1,228
0
270
3,274
2,082
0
1,690
1,584
6,406
0
L
Merlin
kiddzee14
Merlin
2,330
0
0
121
395
119
0
0
395
24,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,339
Gold Earned
29,104
99
Minions Killed
108
3
Camps Cleared
5
368,868
Distance Traveled
486,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,059
1,012
0
0
0
16,927
0
W
Heimdallr
5,932
1,186
15
3
0
98,083
0
W
Tyr
5,669
1,134
17
3
1
112,746
0
L
Tsukuyomi
5,240
1,048
1
0
1
134,028
0
L
Izanami
5,328
1,066
18
4
2
79,543
0
W
Agni
5,888
1,178
55
11
1
97,833
0
W
Mercury
5,864
1,173
14
3
3
108,114
0
W
Athena
5,751
1,150
7
1
0
69,660
0
L
Atlas
5,813
1,163
10
2
0
46,758
0
L
Merlin
5,899
1,180
70
14
0
91,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role