Player Matchup

Neith
Neith
Bronze III
Defnight
Neith
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,545 MMR
Party 1
Raijin
Raijin
Bronze III
Flaziash
Raijin
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,545 MMR
Party 1
Horus
Horus
Bronze III
Skatoony
Horus
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,545 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,500 SR
1,545 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,545 SR
1,617 MMR
Bacchus
Bacchus
Gold IV
NikolovM4
Bacchus
Gold IV
Level 121
God Stats
4W - 5L
1,632 SR
Queue Stats
42W - 43L
1,363 MMR
Solo
Discordia
Discordia
Gold I
ShanaScarlet
Discordia
Gold I
Level 146
God Stats
6W - 14L
1,500 SR
Queue Stats
105W - 78L
1,829 MMR
Party 2
Hachiman
Hachiman
Gold III
SoyNegro
Hachiman
Gold III
Level 67
God Stats
7W - 3L
1,502 SR
Queue Stats
64W - 66L
1,658 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Defnight
Neith
14
3 / 3 / 4
11,383
759
8,848
12,827
5,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Flaziash
Raijin
15
3 / 3 / 3
11,416
761
8,057
11,632
5,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Skatoony
Horus
13
2 / 4 / 6
10,698
713
7,399
18,199
19,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
KuzenboThothSobekAchillesOdin

VS

Bans
MartichorasCabrakanHou YiSun WukongXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NikolovM4
Bacchus
15
4 / 2 / 4
11,284
752
8,975
13,485
21,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
ShanaScarlet
Discordia
15
1 / 2 / 5
11,144
743
11,756
7,418
2,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SoyNegro
Hachiman
15
5 / 4 / 5
11,956
797
13,752
11,105
3,872
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
8
Kills
10
10
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Defnight
Neith
3
3
4
1.67
L
Raijin
Flaziash
Raijin
3
3
3
1.5
W
Bacchus
NikolovM4
Bacchus
4
2
4
3
W
Discordia
ShanaScarlet
Discordia
1
2
5
1.75
L
Horus
Skatoony
Horus
2
4
6
1.25
W
Hachiman
SoyNegro
Hachiman
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,304
Damage
34,483
42,658
Taken
32,008
30,034
Mitigated
27,905
5,441
Healing
4,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Defnight
Neith
8,848
3,103
0
1,483
12,827
5,321
1,025
6,088
6,655
0
50,288
L
Raijin
Flaziash
Raijin
8,057
1,019
0
353
11,632
5,492
715
7,668
3,964
50,616
0
W
Bacchus
NikolovM4
Bacchus
8,975
820
0
1,241
13,485
21,425
64
4,539
8,946
17,419
0
W
Discordia
ShanaScarlet
Discordia
11,756
353
0
975
7,418
2,608
566
1,453
5,965
54,290
0
L
Horus
Skatoony
Horus
7,399
2,766
1,179
2,426
18,199
19,221
29
7,365
10,786
0
16,879
W
Hachiman
SoyNegro
Hachiman
13,752
7,133
0
2,709
11,105
3,872
2,117
2,674
8,431
0
65,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,497
Gold Earned
34,384
167
Minions Killed
176
0
Camps Cleared
0
763,988
Distance Traveled
798,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,383
759
80
5
0
280,520
0
L
Raijin
11,416
761
75
5
0
209,564
0
W
Bacchus
11,284
752
13
1
0
286,812
0
W
Discordia
11,144
743
81
5
0
272,190
0
L
Horus
10,698
713
12
1
0
273,904
0
W
Hachiman
11,956
797
82
5
0
239,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role