Player Matchup

Apollo
Apollo
BlazinDynamo
Apollo
Level 22
God Stats
3W - 6L
1,327 SR
Queue Stats
6W - 20L
1,413 Elo+
Party 1
Ymir
Ymir
DoYouLIkePickles
Ymir
Level 120
God Stats
1W - 3L
1,336 SR
Queue Stats
102W - 93L
1,571 Elo+
Party 1
Fenrir
Fenrir
LordJuggzz
Fenrir
Level 104
God Stats
1W - 1L
1,728 SR
Queue Stats
9W - 4L
1,627 Elo+
Party 1
Izanami
Izanami
Spellbrout
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
cueboy
Poseidon
Level 81
God Stats
5W - 5L
1,541 SR
Queue Stats
53W - 41L
1,536 Elo+
Party 1
Team Averages
Level 69
1,486 SR
1,529 Elo+

VS

Team Averages
Level 68
1,556 SR
1,496 Elo+
Ratatoskr
Ratatoskr
Demonfibre
Ratatoskr
Level 35
God Stats
3W - 3L
1,819 SR
Queue Stats
8W - 19L
1,308 Elo+
Solo
Surtr
Surtr
SORL20
Surtr
Level 54
God Stats
2W - 0L
1,559 SR
Queue Stats
22W - 21L
1,541 Elo+
Party 2
Xing Tian
Xing Tian
SuperEmpanadilla
Xing Tian
Level 29
God Stats
3W - 0L
1,685 SR
Queue Stats
7W - 3L
1,627 Elo+
Party 2
Artemis
Artemis
Tendera26
Artemis
Level 70
God Stats
5W - 4L
1,079 SR
Queue Stats
82W - 77L
1,471 Elo+
Solo
Merlin
Merlin
derio24
Merlin
Level 152
God Stats
17W - 16L
1,638 SR
Queue Stats
351W - 317L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
1 / 2 / 2
8,120
478
6,435
18,592
7,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 2
7,153
421
2,313
13,735
9,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
LordJuggzz
Fenrir
14
2 / 6 / 2
8,596
506
6,146
17,027
7,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Izanami
Spellbrout
Izanami
11
0 / 9 / 1
6,698
394
4,417
13,730
3,371
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
cueboy
Poseidon
14
2 / 3 / 0
8,604
506
8,598
9,428
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Demonfibre
Ratatoskr
16
5 / 0 / 6
9,717
572
7,645
9,411
3,922
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
SORL20
Surtr
14
3 / 3 / 1
8,613
507
11,637
15,838
16,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xing Tian
14
4 / 0 / 5
8,883
523
4,557
10,236
9,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
Tendera26
Artemis
16
8 / 1 / 3
9,805
577
15,069
8,798
4,152
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
derio24
Merlin
17
2 / 1 / 5
9,909
583
12,918
9,455
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
22
22
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
2
2
1
W
Ratatoskr
Demonfibre
Ratatoskr
5
0
6
8
L
0
2
2
0.5
L
Fenrir
LordJuggzz
Fenrir
2
6
2
0.5
W
Surtr
SORL20
Surtr
3
3
1
1.17
L
Izanami
Spellbrout
Izanami
0
9
1
0.06
W
Xing Tian
4
0
5
6.5
W
Artemis
Tendera26
Artemis
8
1
3
9.5
L
Poseidon
cueboy
Poseidon
2
3
0
0.67
W
Merlin
derio24
Merlin
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,909
Damage
51,826
72,512
Taken
53,738
30,402
Mitigated
38,487
14,545
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
6,435
3,717
0
7,059
18,592
7,053
416
2,804
15,788
0
65,849
W
Ratatoskr
Demonfibre
Ratatoskr
7,645
1,530
0
250
9,411
3,922
1,230
1,570
7,841
0
84,555
L
2,313
373
448
3,010
13,735
9,810
0
4,804
8,759
22,178
0
L
Fenrir
LordJuggzz
Fenrir
6,146
2,375
0
2,180
17,027
7,131
0
5,320
11,647
0
75,918
W
Surtr
SORL20
Surtr
11,637
2,442
0
4,359
15,838
16,502
594
1,511
14,327
3,302
51,951
L
Izanami
Spellbrout
Izanami
4,417
3,705
0
1,098
13,730
3,371
0
913
12,817
0
39,201
W
Xing Tian
4,557
204
0
1,374
10,236
9,592
638
2,081
8,155
29,734
0
W
Artemis
Tendera26
Artemis
15,069
8,970
0
5,341
8,798
4,152
1,899
1,006
7,792
0
87,990
L
Poseidon
cueboy
Poseidon
8,598
864
0
750
9,428
3,037
0
5,413
4,015
81,146
0
W
Merlin
derio24
Merlin
12,918
74
0
500
9,455
4,319
718
4,940
4,515
93,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,171
Gold Earned
46,927
475
Minions Killed
550
0
Camps Cleared
0
1,575,842
Distance Traveled
1,658,056
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,120
478
108
6
0
327,586
0
W
Ratatoskr
9,717
572
114
7
0
389,544
0
L
Ymir
7,153
421
35
2
0
331,945
2
L
Fenrir
8,596
506
106
6
0
316,266
0
W
Surtr
8,613
507
84
5
0
322,815
0
L
Izanami
6,698
394
77
5
0
245,771
0
W
Xing Tian
8,883
523
32
2
0
352,664
0
W
Artemis
9,805
577
152
9
0
276,374
2
L
Poseidon
8,604
506
149
9
0
354,274
0
W
Merlin
9,909
583
168
10
0
316,659
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role