Player Matchup

Yemoja
Yemoja
ElNarkitoMarkito
Yemoja
Level 23
God Stats
2W - 2L
1,723 SR
Queue Stats
43W - 34L
1,612 Elo+
Party 2
Cernunnos
Cernunnos
ItsMyGamingSeat
Cernunnos
Level 30
God Stats
6W - 8L
1,587 SR
Queue Stats
180W - 133L
1,553 Elo+
Solo
Anubis
Anubis
JustSubarashi
Anubis
Level 65
God Stats
1W - 4L
1,403 SR
Queue Stats
64W - 45L
1,533 Elo+
Party 3
Fenrir
Fenrir
Toxicberryz
Fenrir
Level 39
God Stats
4W - 1L
1,516 SR
Queue Stats
19W - 14L
1,535 Elo+
Party 3
Achilles
Achilles
empyraa
Achilles
Level 96
God Stats
6W - 9L
1,643 SR
Queue Stats
139W - 136L
1,617 Elo+
Party 2
Team Averages
Level 51
1,574 SR
1,570 Elo+

VS

Team Averages
Level 102
1,508 SR
1,532 Elo+
King Arthur
King Arthur
Escanor087
King Arthur
Level 112
God Stats
3W - 3L
1,362 SR
Queue Stats
356W - 320L
1,555 Elo+
Solo
Anubis
Anubis
King_Slayer1830
Anubis
Level 137
God Stats
1W - 1L
1,744 SR
Queue Stats
27W - 27L
1,486 Elo+
Party 1
Aphrodite
Aphrodite
Ljaved
Aphrodite
Level 104
God Stats
2W - 1L
1,215 SR
Queue Stats
241W - 229L
1,516 Elo+
Solo
Ravana
Ravana
TheHGustav2
Ravana
Level 32
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 52L
1,589 Elo+
Party 1
Rama
Rama
icecreammman
Rama
Level 124
God Stats
5W - 3L
1,716 SR
Queue Stats
254W - 236L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 5
8,034
423
2,521
18,152
11,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
ItsMyGamingSeat
Cernunnos
16
2 / 2 / 1
9,577
504
11,531
14,325
5,330
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 9 / 5
9,232
486
15,805
19,869
8,034
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
12
0 / 7 / 8
8,087
426
9,180
21,140
7,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
empyraa
Achilles
15
5 / 5 / 0
9,354
492
10,005
20,296
20,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Escanor087
King Arthur
15
1 / 2 / 5
10,044
529
12,746
19,668
19,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
8 / 4 / 11
11,394
600
18,668
12,234
5,384
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Ljaved
Aphrodite
13
0 / 4 / 5
8,678
457
6,989
21,787
18,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
18
16 / 2 / 6
12,021
633
24,916
13,910
8,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 1 / 5
10,734
565
10,698
11,946
4,919
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
12
Kills
27
27
Deaths
13
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
King Arthur
Escanor087
King Arthur
1
2
5
1.75
L
Cernunnos
ItsMyGamingSeat
Cernunnos
2
2
1
1.25
L
4
9
5
0.72
W
8
4
11
3.38
W
Aphrodite
Ljaved
Aphrodite
0
4
5
0.63
W
Ravana
16
2
6
9.5
L
Fenrir
0
7
8
0.57
L
Achilles
empyraa
Achilles
5
5
0
1
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,042
Damage
74,017
93,782
Taken
79,545
52,836
Mitigated
56,234
23,873
Healing
26,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,521
1,118
3,140
3,539
18,152
11,467
0
3,796
14,356
15,177
0
W
King Arthur
Escanor087
King Arthur
12,746
1,585
0
1,850
19,668
19,337
0
3,152
15,644
0
87,537
L
Cernunnos
ItsMyGamingSeat
Cernunnos
11,531
7,274
0
6,367
14,325
5,330
1,569
4,061
9,962
0
94,543
L
15,805
630
0
5,102
19,869
8,034
146
6,625
13,204
54,342
0
W
18,668
946
0
5,556
12,234
5,384
246
4,831
7,351
103,470
0
W
Aphrodite
Ljaved
Aphrodite
6,989
710
1,143
8,290
21,787
18,402
160
4,568
17,099
41,107
0
W
Ravana
24,916
8,770
0
3,996
13,910
8,192
249
3,485
10,271
0
96,856
L
Fenrir
9,180
2,237
0
1,533
21,140
7,073
0
6,921
14,219
0
49,699
L
Achilles
empyraa
Achilles
10,005
2,028
0
4,192
20,296
20,932
0
3,968
16,241
0
53,606
W
10,698
8,674
0
5,854
11,946
4,919
965
3,414
8,532
0
105,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,284
Gold Earned
52,871
402
Minions Killed
593
0
Camps Cleared
0
1,714,502
Distance Traveled
1,812,922
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,034
423
15
1
0
304,130
0
W
King Arthur
10,044
529
137
7
0
371,784
0
L
Cernunnos
9,577
504
149
8
0
342,979
0
L
Anubis
9,232
486
86
5
0
326,505
1
W
Anubis
11,394
600
134
7
0
340,564
3
W
Aphrodite
8,678
457
40
2
0
342,665
2
W
Ravana
12,021
633
105
6
0
409,694
5
L
Fenrir
8,087
426
64
3
0
397,202
2
L
Achilles
9,354
492
88
5
0
343,686
1
W
Rama
10,734
565
177
9
0
348,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role