Player Matchup

Ymir
Ymir
Cumholic
Ymir
Level 4
God Stats
1W - 2L
1,456 SR
Queue Stats
1W - 4L
1,393 Elo+
Party 2
Thanatos
Thanatos
JamesNade
Thanatos
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
52W - 52L
1,519 Elo+
Party 1
Thoth
Thoth
PerunaMush
Thoth
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,318 Elo+
Party 2
Apollo
Apollo
Rejektt
Apollo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,502 Elo+
Party 1
Ares
Ares
ViltsuV
Ares
Level 149
God Stats
6W - 4L
1,591 SR
Queue Stats
62W - 66L
1,519 Elo+
Party 1
Team Averages
Level 80
1,509 SR
1,450 Elo+

VS

Team Averages
Level 48
1,713 SR
1,484 Elo+
Izanami
Izanami
Anti3ez
Izanami
Level 16
God Stats
6W - 0L
1,906 SR
Queue Stats
14W - 8L
1,478 Elo+
Party 3
Shiva
Shiva
FleshBlasphemy
Shiva
Level 21
God Stats
2W - 1L
1,291 SR
Queue Stats
12W - 5L
1,512 Elo+
Party 3
Hercules
Hercules
Rashel
Hercules
Level 43
God Stats
2W - 1L
1,751 SR
Queue Stats
46W - 47L
1,506 Elo+
Solo
He Bo
He Bo
Y0l0ISM3
He Bo
Level 109
God Stats
3W - 0L
1,804 SR
Queue Stats
230W - 207L
1,448 Elo+
Solo
Ix Chel
Ix Chel
ПупсХочетКрови
Ix Chel
Level 51
God Stats
1W - 0L
1,814 SR
Queue Stats
16W - 10L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
1
0 / 1 / 0
3,610
361
67
955
381
Thanatos
JamesNade
Thanatos
8
0 / 0 / 0
4,887
489
2,463
6,934
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
6
0 / 2 / 0
4,124
412
767
3,436
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Rejektt
Apollo
5
0 / 0 / 0
4,115
412
143
1,175
294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ares
ViltsuV
Ares
5
0 / 3 / 0
4,151
415
820
5,976
3,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anti3ez
Izanami
11
0 / 0 / 0
6,625
663
377
3,016
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 0 / 1
6,140
614
1,311
7,700
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
Rashel
Hercules
11
1 / 0 / 1
6,688
669
2,517
4,159
2,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

He Bo
Y0l0ISM3
He Bo
10
2 / 0 / 0
6,087
609
2,490
4,939
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 0 / 1
6,519
652
3,433
3,985
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
6
6
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anti3ez
Izanami
0
0
0
0
L
Ymir
0
1
0
0
W
1
0
1
1.5
L
Thanatos
JamesNade
Thanatos
0
0
0
0
L
Thoth
0
2
0
0
W
Hercules
Rashel
Hercules
1
0
1
1.5
L
Apollo
Rejektt
Apollo
0
0
0
0
L
Ares
ViltsuV
Ares
0
3
0
0
W
He Bo
Y0l0ISM3
He Bo
2
0
0
2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,260
Damage
10,128
18,476
Taken
23,799
7,245
Mitigated
10,942
9,334
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anti3ez
Izanami
377
175
0
1,266
3,016
1,046
1,585
59
2,957
0
53,027
L
Ymir
67
0
0
0
955
381
0
955
0
67
0
W
1,311
360
110
2,752
7,700
5,038
451
794
6,860
0
21,835
L
Thanatos
JamesNade
Thanatos
2,463
369
0
6,762
6,934
2,425
0
1,672
5,184
0
26,463
L
Thoth
767
35
0
1,250
3,436
877
0
1,529
1,783
11,432
0
W
Hercules
Rashel
Hercules
2,517
1,527
0
1,489
4,159
2,451
841
709
3,371
0
40,936
L
Apollo
Rejektt
Apollo
143
143
0
500
1,175
294
0
0
1,175
0
12,044
L
Ares
ViltsuV
Ares
820
54
0
822
5,976
3,268
0
1,519
4,411
11,908
0
W
He Bo
Y0l0ISM3
He Bo
2,490
224
0
1,786
4,939
1,152
0
145
4,754
41,903
0
W
3,433
497
114
786
3,985
1,255
1,029
735
3,222
43,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,887
Gold Earned
32,059
120
Minions Killed
348
0
Camps Cleared
0
697,054
Distance Traveled
1,010,454
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,625
663
102
10
0
189,302
0
L
Ymir
3,610
361
0
0
0
104,738
0
W
Shiva
6,140
614
32
3
0
200,956
1
L
Thanatos
4,887
489
57
6
0
166,937
0
L
Thoth
4,124
412
21
2
0
199,883
0
W
Hercules
6,688
669
64
6
0
184,933
0
L
Apollo
4,115
412
25
3
0
93,916
0
L
Ares
4,151
415
17
2
0
131,580
0
W
He Bo
6,087
609
75
8
0
232,388
3
W
Ix Chel
6,519
652
75
8
0
202,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role