Player Matchup

Geb
Geb
 
Geb
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BaconX911
Ymir
Level 126
God Stats
2W - 0L
1,532 SR
Queue Stats
19W - 15L
1,486 Elo+
Party 2
Chang'e
Chang'e
Pedronh0
Chang'e
Level 159
God Stats
2W - 3L
1,297 SR
Queue Stats
566W - 591L
1,420 Elo+
Solo
Charybdis
Charybdis
arkivex420x
Charybdis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,497 Elo+
Party 2
Fenrir
Fenrir
stealthyxmuffin
Fenrir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,506 Elo+
Party 2
Team Averages
Level 113
1,466 SR
1,482 Elo+

VS

Team Averages
Level 104
1,562 SR
1,454 Elo+
Chiron
Chiron
Feldrawn
Chiron
Level 112
God Stats
2W - 2L
1,723 SR
Queue Stats
91W - 91L
1,518 Elo+
Solo
Xbalanque
Xbalanque
Jeffy4367
Xbalanque
Level 108
God Stats
6W - 4L
1,674 SR
Queue Stats
310W - 280L
1,474 Elo+
Party 1
Martichoras
Martichoras
Kels_Fargo
Martichoras
Level 91
God Stats
15W - 14L
1,539 SR
Queue Stats
560W - 572L
1,448 Elo+
Party 3
Horus
Horus
SaVage_VeLoCity
Horus
Level 107
God Stats
2W - 1L
1,470 SR
Queue Stats
39W - 40L
1,408 Elo+
Party 1
Yu Huang
Yu Huang
leron1000
Yu Huang
Level 102
God Stats
4W - 4L
1,403 SR
Queue Stats
556W - 542L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
1 / 1 / 17
10,442
803
12,366
23,336
20,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
18
5 / 1 / 17
11,369
875
7,410
17,583
25,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
Pedronh0
Chang'e
17
4 / 4 / 13
9,866
759
10,876
17,372
10,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
arkivex420x
Charybdis
17
8 / 5 / 10
10,727
825
11,315
15,549
8,372
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 3 / 15
9,737
749
13,751
19,081
22,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Feldrawn
Chiron
17
1 / 1 / 6
8,714
670
14,686
10,412
5,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
Jeffy4367
Xbalanque
17
6 / 6 / 3
10,143
780
25,625
12,481
6,249
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
Kels_Fargo
Martichoras
18
4 / 3 / 4
9,914
763
13,457
13,786
7,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 7 / 5
8,017
617
3,880
14,628
12,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
leron1000
Yu Huang
16
3 / 5 / 5
9,255
712
14,867
9,788
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
37
22
Kills
14
14
Deaths
22
72
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
17
9.5
W
Ymir
5
1
17
13.5
L
Chiron
Feldrawn
Chiron
1
1
6
4
L
Xbalanque
Jeffy4367
Xbalanque
6
6
3
1.25
L
Martichoras
Kels_Fargo
Martichoras
4
3
4
2
W
Chang'e
Pedronh0
Chang'e
4
4
13
2.63
L
0
7
5
0.36
W
Charybdis
arkivex420x
Charybdis
8
5
10
2.6
L
Yu Huang
leron1000
Yu Huang
3
5
5
1.1
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,718
Damage
72,515
92,921
Taken
61,095
87,675
Mitigated
35,828
50,832
Healing
17,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
12,366
514
3,116
10,091
23,336
20,399
453
3,385
19,623
25,817
0
W
Ymir
7,410
1,197
757
2,433
17,583
25,077
556
2,832
14,275
18,908
0
L
Chiron
Feldrawn
Chiron
14,686
3,538
2,027
4,755
10,412
5,209
0
5,959
4,175
0
27,390
L
Xbalanque
Jeffy4367
Xbalanque
25,625
11,661
315
1,016
12,481
6,249
82
5,355
7,126
0
35,942
L
Martichoras
Kels_Fargo
Martichoras
13,457
3,776
713
3,128
13,786
7,056
58
6,575
7,171
0
26,351
W
Chang'e
Pedronh0
Chang'e
10,876
556
13,092
7,700
17,372
10,843
1,140
2,580
14,792
27,027
0
L
3,880
1,896
2,009
2,309
14,628
12,635
0
7,688
6,898
0
6,301
W
Charybdis
arkivex420x
Charybdis
11,315
5,247
3,904
3,674
15,549
8,372
2,087
3,303
12,216
0
23,425
L
Yu Huang
leron1000
Yu Huang
14,867
950
520
699
9,788
4,679
0
5,050
4,563
29,229
0
W
13,751
3,077
2,816
3,249
19,081
22,984
0
3,079
15,950
0
21,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,141
Gold Earned
46,043
128
Minions Killed
121
0
Camps Cleared
0
1,305,569
Distance Traveled
1,129,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,442
803
19
1
0
296,004
0
W
Ymir
11,369
875
24
2
0
264,426
0
L
Chiron
8,714
670
26
2
0
252,969
0
L
Xbalanque
10,143
780
20
2
0
223,704
0
L
Martichoras
9,914
763
39
3
0
233,485
0
W
Chang'e
9,866
759
33
3
0
254,801
0
L
Horus
8,017
617
4
0
0
195,025
0
W
Charybdis
10,727
825
31
2
0
211,976
0
L
Yu Huang
9,255
712
32
2
0
224,295
0
W
Fenrir
9,737
749
21
2
0
278,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role