Player Matchup

Janus
Janus
Gold II
Chaparro_twitch
Janus
Gold II
Level 161
God Stats
26W - 27L
1,614 SR
Queue Stats
413W - 404L
1,646 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
NikolovM4
Kuzenbo
Gold IV
Level 121
God Stats
13W - 7L
1,555 SR
Queue Stats
42W - 43L
1,408 MMR
Solo
Danzaburou
Danzaburou
Gold V
chaparro_Cr7
Danzaburou
Gold V
Level 144
God Stats
10W - 6L
1,764 SR
Queue Stats
138W - 130L
1,272 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,644 SR
1,442 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,642 SR
1,500 MMR
Charybdis
Charybdis
Bronze III
Defnight
Charybdis
Bronze III
Level 127
God Stats
1W - 0L
1,711 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Ra
Ra
Bronze III
Flaziash
Ra
Bronze III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Atlas
Atlas
Bronze III
Skatoony
Atlas
Bronze III
Level 123
God Stats
1W - 0L
1,716 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
10,773
718
12,058
11,034
4,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
NikolovM4
Kuzenbo
13
1 / 4 / 6
10,306
687
8,463
16,568
24,268
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
chaparro_Cr7
Danzaburou
14
4 / 4 / 2
11,512
767
9,470
13,331
6,418
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
FenrirAphroditeNe ZhaPoseidonAchilles

VS

Bans
RaijinHachimanIshtarAh Muzen CabMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Defnight
Charybdis
15
3 / 3 / 9
12,184
812
14,716
11,511
5,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 3 / 6
12,343
823
11,771
9,416
4,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Skatoony
Atlas
15
5 / 1 / 8
12,448
830
8,840
18,337
18,488
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
7
Kills
13
13
Deaths
7
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Charybdis
Defnight
Charybdis
3
3
9
2.5
W
5
3
6
2.67
L
Kuzenbo
NikolovM4
Kuzenbo
1
4
6
1
W
Atlas
Skatoony
Atlas
5
1
8
9
L
Danzaburou
chaparro_Cr7
Danzaburou
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,991
Damage
35,327
40,933
Taken
39,264
35,398
Mitigated
28,110
5,930
Healing
9,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,058
705
0
684
11,034
4,712
0
6,119
4,850
60,644
0
W
Charybdis
Defnight
Charybdis
14,716
7,105
0
2,347
11,511
5,108
1,954
6,434
5,001
0
62,354
W
11,771
1,493
2,502
2,806
9,416
4,514
816
6,072
3,344
65,196
0
L
Kuzenbo
NikolovM4
Kuzenbo
8,463
2,952
0
2,550
16,568
24,268
46
7,810
8,578
21,088
0
W
Atlas
Skatoony
Atlas
8,840
3,317
0
1,782
18,337
18,488
277
8,266
10,071
22,322
0
L
Danzaburou
chaparro_Cr7
Danzaburou
9,470
3,766
0
2,696
13,331
6,418
1,231
6,754
6,298
0
50,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,591
Gold Earned
36,975
159
Minions Killed
211
0
Camps Cleared
0
831,298
Distance Traveled
868,682
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,773
718
82
5
0
259,077
0
W
Charybdis
12,184
812
93
6
0
284,177
0
W
Ra
12,343
823
97
6
0
269,905
0
L
Kuzenbo
10,306
687
14
1
0
297,352
0
W
Atlas
12,448
830
21
1
0
314,600
6
L
Danzaburou
11,512
767
63
4
0
274,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role