Player Matchup

Vulcan
Vulcan
NAPRAVLEN
Vulcan
Level 106
God Stats
0W - 1L
1,396 SR
Queue Stats
117W - 107L
1,471 Elo+
Solo
Ullr
Ullr
Onolisk
Ullr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 174L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
Saphilol
Erlang Shen
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 175L
1,442 Elo+
Solo
Terra
Terra
VoenCom
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Lancelot
Lancelot
insaneamigo
Lancelot
Level 106
God Stats
11W - 6L
1,635 SR
Queue Stats
416W - 413L
1,446 Elo+
Solo
Team Averages
Level 99
1,506 SR
1,463 Elo+

VS

Team Averages
Level 102
1,580 SR
1,530 Elo+
Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Ahilеn
Guan Yu
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 53L
1,492 Elo+
Solo
Vulcan
Vulcan
Fluffels
Vulcan
Level 102
God Stats
4W - 2L
1,605 SR
Queue Stats
156W - 76L
1,709 Elo+
Solo
Anhur
Anhur
ionutz2713
Anhur
Level 107
God Stats
6W - 4L
1,480 SR
Queue Stats
538W - 531L
1,465 Elo+
Solo
Geb
Geb
rd22d7
Geb
Level 128
God Stats
3W - 1L
1,817 SR
Queue Stats
151W - 141L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
NAPRAVLEN
Vulcan
16
2 / 7 / 11
8,710
871
16,273
13,337
5,142
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Onolisk
Ullr
5
0 / 1 / 2
5,649
565
684
1,321
469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Saphilol
Erlang Shen
18
8 / 5 / 5
9,481
948
13,844
17,642
16,300
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Terra
VoenCom
Terra
14
2 / 5 / 8
8,016
802
8,087
15,310
13,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
insaneamigo
Lancelot
17
9 / 5 / 7
9,295
930
15,777
15,234
14,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
6 / 4 / 11
10,056
1,006
8,552
11,054
5,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
Ahilеn
Guan Yu
13
1 / 4 / 13
8,089
809
5,576
16,042
11,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vulcan
Fluffels
Vulcan
17
5 / 4 / 11
9,654
965
18,420
10,820
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
17
9 / 5 / 8
10,891
1,089
13,044
14,171
7,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
rd22d7
Geb
16
1 / 4 / 15
9,582
958
8,449
20,021
18,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
80
21
Kills
22
23
Deaths
21
33
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
4
11
2.88
W
Guan Yu
Ahilеn
Guan Yu
1
4
13
1.88
W
Vulcan
Fluffels
Vulcan
5
4
11
2.63
L
Vulcan
NAPRAVLEN
Vulcan
2
7
11
1.07
L
Ullr
Onolisk
Ullr
0
1
2
1
L
Erlang Shen
Saphilol
Erlang Shen
8
5
5
2.1
L
Terra
VoenCom
Terra
2
5
8
1.2
L
Lancelot
insaneamigo
Lancelot
9
5
7
2.5
W
Anhur
9
5
8
2.6
W
Geb
rd22d7
Geb
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,665
Damage
54,041
62,844
Taken
72,108
50,205
Mitigated
47,428
15,202
Healing
27,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,552
1,228
1,082
535
11,054
5,256
977
3,378
7,628
17,219
0
W
Guan Yu
Ahilеn
Guan Yu
5,576
917
8,655
4,453
16,042
11,963
409
3,816
11,917
0
9,639
W
Vulcan
Fluffels
Vulcan
18,420
10,295
940
713
10,820
4,869
770
4,091
6,603
40,734
0
L
Vulcan
NAPRAVLEN
Vulcan
16,273
7,750
541
1,261
13,337
5,142
244
9,692
3,561
35,866
0
L
Ullr
Onolisk
Ullr
684
462
0
134
1,321
469
0
955
358
0
848
L
Erlang Shen
Saphilol
Erlang Shen
13,844
2,473
346
2,934
17,642
16,300
0
8,354
9,055
0
24,680
L
Terra
VoenCom
Terra
8,087
1,409
2,339
2,157
15,310
13,946
231
9,383
5,758
12,184
0
L
Lancelot
insaneamigo
Lancelot
15,777
3,020
622
4,868
15,234
14,348
343
6,782
8,296
0
22,802
W
Anhur
13,044
7,422
1,007
2,577
14,171
7,041
1,942
4,565
9,390
0
24,367
W
Geb
rd22d7
Geb
8,449
929
2,780
4,310
20,021
18,299
320
8,481
11,171
14,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,151
Gold Earned
48,272
88
Minions Killed
124
0
Camps Cleared
0
793,140
Distance Traveled
1,003,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,056
1,006
21
2
0
195,415
0
W
Guan Yu
8,089
809
3
0
0
219,062
0
W
Vulcan
9,654
965
54
5
0
193,368
0
L
Vulcan
8,710
871
43
4
0
198,319
0
L
Ullr
5,649
565
1
0
0
20,900
0
L
Erlang Shen
9,481
948
30
3
0
204,525
0
L
Terra
8,016
802
5
1
0
176,917
0
L
Lancelot
9,295
930
9
1
0
192,479
0
W
Anhur
10,891
1,089
31
3
0
175,138
0
W
Geb
9,582
958
15
2
0
220,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role