Player Matchup

Sun Wukong
Sun Wukong
Fløkii
Sun Wukong
Level 98
God Stats
35W - 18L
1,708 SR
Queue Stats
295W - 240L
1,634 Elo+
Party 1
Geb
Geb
LilSqueegee_
Geb
Level 121
God Stats
5W - 4L
1,522 SR
Queue Stats
91W - 97L
1,228 Elo+
Party 2
Poseidon
Poseidon
SamuLr
Poseidon
Level 156
God Stats
6W - 8L
1,566 SR
Queue Stats
474W - 433L
1,574 Elo+
Solo
Chernobog
Chernobog
lilsqueegee
Chernobog
Level 85
God Stats
8W - 6L
1,500 SR
Queue Stats
94W - 94L
1,452 Elo+
Party 2
Kali
Kali
đeafeneđ
Kali
Level 108
God Stats
27W - 12L
1,854 SR
Queue Stats
178W - 146L
1,628 Elo+
Party 1
Team Averages
Level 114
1,630 SR
1,503 Elo+

VS

Team Averages
Level 119
1,570 SR
1,522 Elo+
Ravana
Ravana
 
Ravana
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ChungyWhungyuWu
Tyr
Level 114
God Stats
2W - 3L
1,249 SR
Queue Stats
177W - 157L
1,510 Elo+
Solo
Olorun
Olorun
DominusSanies
Olorun
Level 139
God Stats
16W - 5L
1,781 SR
Queue Stats
264W - 262L
1,534 Elo+
Solo
Hercules
Hercules
fanofmother
Hercules
Level 85
God Stats
31W - 17L
1,565 SR
Queue Stats
421W - 353L
1,545 Elo+
Solo
Ra
Ra
henchen10
Ra
Level 122
God Stats
4W - 0L
1,756 SR
Queue Stats
67W - 29L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fløkii
Sun Wukong
13
4 / 1 / 0
8,138
543
8,470
13,821
12,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 0
6,641
443
3,330
8,984
6,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
SamuLr
Poseidon
13
0 / 4 / 0
7,530
502
5,031
8,151
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
lilsqueegee
Chernobog
12
0 / 4 / 0
6,799
453
2,978
10,347
4,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 2
6,966
464
2,523
12,797
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 1 / 4
8,290
553
5,272
5,102
2,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 7
7,906
527
5,359
9,006
6,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

14
3 / 0 / 3
9,226
615
9,405
7,241
3,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
fanofmother
Hercules
15
0 / 3 / 2
8,393
560
7,792
14,509
12,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 0 / 2
9,657
644
7,354
4,942
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
14
14
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
4
5
W
3
0
7
6.5
W
3
0
3
4.5
L
Sun Wukong
Fløkii
Sun Wukong
4
1
0
4
L
0
1
0
0
L
Poseidon
SamuLr
Poseidon
0
4
0
0
W
Hercules
fanofmother
Hercules
0
3
2
0.33
W
5
0
2
6
L
Chernobog
lilsqueegee
Chernobog
0
4
0
0
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,332
Damage
35,182
54,100
Taken
40,800
30,789
Mitigated
26,843
17,490
Healing
14,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,272
1,141
0
751
5,102
2,193
15
1,383
3,604
0
67,160
W
5,359
229
0
1,551
9,006
6,155
24
3,046
5,760
0
24,106
W
9,405
3,709
37
3,495
7,241
3,476
850
1,197
6,044
89,316
0
L
Sun Wukong
Fløkii
Sun Wukong
8,470
2,820
0
6,094
13,821
12,618
97
1,382
12,357
0
55,561
L
3,330
94
0
2,861
8,984
6,239
0
4,404
4,580
23,985
0
L
Poseidon
SamuLr
Poseidon
5,031
351
0
826
8,151
2,940
0
2,968
5,183
61,998
0
W
Hercules
fanofmother
Hercules
7,792
3,482
0
5,571
14,509
12,703
0
1,249
12,970
0
59,645
W
7,354
276
1,277
2,193
4,942
2,316
0
1,137
3,735
94,017
0
L
Chernobog
lilsqueegee
Chernobog
2,978
1,530
0
3,152
10,347
4,062
0
4,695
5,652
0
54,446
L
2,523
897
0
4,557
12,797
4,930
0
3,277
9,520
0
46,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,074
Gold Earned
43,472
454
Minions Killed
516
0
Camps Cleared
0
1,501,200
Distance Traveled
1,590,309
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,290
553
99
7
0
338,506
0
W
Tyr
7,906
527
20
1
0
360,995
0
W
Olorun
9,226
615
140
9
0
276,062
5
L
Sun Wukong
8,138
543
103
7
0
284,228
2
L
Geb
6,641
443
28
2
0
289,071
0
L
Poseidon
7,530
502
127
8
0
283,454
3
W
Hercules
8,393
560
102
7
0
274,076
0
W
Ra
9,657
644
155
10
0
340,670
3
L
Chernobog
6,799
453
111
7
0
305,300
2
L
Kali
6,966
464
85
6
0
339,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role