Player Matchup

Jormungandr
Jormungandr
Ceptionis
Jormungandr
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
K4rMx
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Set
Set
Ofloda523
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Styleene
Kukulkan
Level 124
God Stats
0W - 1L
1,749 SR
Queue Stats
23W - 23L
1,466 Elo+
Solo
Vamana
Vamana
ЯΔШR
Vamana
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,551 Elo+
Party 1
Team Averages
Level 77
1,550 SR
1,503 Elo+

VS

Team Averages
Level 116
1,497 SR
1,447 Elo+
Baron Samedi
Baron Samedi
Baddy-16
Baron Samedi
Level 89
God Stats
2W - 0L
1,831 SR
Queue Stats
13W - 16L
1,466 Elo+
Solo
Fafnir
Fafnir
Guardy-
Fafnir
Level 127
God Stats
17W - 3L
1,594 SR
Queue Stats
90W - 99L
1,514 Elo+
Solo
Thor
Thor
Meisterkein
Thor
Level 128
God Stats
17W - 16L
1,405 SR
Queue Stats
89W - 83L
1,508 Elo+
Solo
Loki
Loki
Pekeman
Loki
Level 106
God Stats
1W - 3L
1,188 SR
Queue Stats
5W - 9L
1,284 Elo+
Solo
Ix Chel
Ix Chel
Umfister
Ix Chel
Level 129
God Stats
11W - 12L
1,465 SR
Queue Stats
273W - 308L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ceptionis
Jormungandr
4
0 / 0 / 0
7,016
585
0
259
43
Olorun
K4rMx
Olorun
13
0 / 10 / 2
7,574
631
7,836
16,142
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 7 / 3
9,442
787
6,063
17,232
9,112
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Styleene
Kukulkan
18
3 / 5 / 7
9,965
830
13,736
9,933
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
ЯΔШR
Vamana
18
8 / 5 / 6
10,803
900
17,358
17,521
16,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baddy-16
Baron Samedi
17
8 / 2 / 8
10,307
859
13,045
9,637
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Guardy-
Fafnir
16
1 / 3 / 11
10,171
848
4,896
16,106
20,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 2 / 15
10,919
910
15,347
14,681
7,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
Pekeman
Loki
17
5 / 5 / 8
10,225
852
7,928
14,790
6,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
Umfister
Ix Chel
17
5 / 3 / 12
10,083
840
9,583
12,270
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
14
Kills
27
27
Deaths
15
18
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Baddy-16
Baron Samedi
8
2
8
6
L
Jormungandr
Ceptionis
Jormungandr
0
0
0
0
W
Fafnir
Guardy-
Fafnir
1
3
11
2.17
L
Olorun
K4rMx
Olorun
0
10
2
0.1
W
8
2
15
7.75
L
3
7
3
0.64
W
Loki
Pekeman
Loki
5
5
8
1.8
L
Kukulkan
Styleene
Kukulkan
3
5
7
1.3
W
Ix Chel
Umfister
Ix Chel
5
3
12
3.67
L
Vamana
ЯΔШR
Vamana
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,993
Damage
50,799
61,087
Taken
67,484
36,094
Mitigated
45,081
6,988
Healing
17,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Baddy-16
Baron Samedi
13,045
1,040
1,453
3,188
9,637
4,567
232
2,123
7,246
45,232
0
L
Jormungandr
Ceptionis
Jormungandr
0
0
0
0
259
43
0
0
239
0
0
W
Fafnir
Guardy-
Fafnir
4,896
958
0
4,165
16,106
20,125
615
5,451
9,108
21,478
0
L
Olorun
K4rMx
Olorun
7,836
4,247
60
1,979
16,142
5,857
0
8,379
7,755
13,041
0
W
15,347
2,282
0
2,089
14,681
7,899
188
5,064
9,291
0
35,575
L
6,063
2,569
0
1,867
17,232
9,112
0
6,874
9,931
0
23,252
W
Loki
Pekeman
Loki
7,928
2,061
0
2,359
14,790
6,425
932
4,428
10,055
0
35,814
L
Kukulkan
Styleene
Kukulkan
13,736
939
0
840
9,933
4,412
0
4,103
5,742
44,709
0
W
Ix Chel
Umfister
Ix Chel
9,583
1,486
1,742
2,380
12,270
6,065
1,142
3,763
8,193
31,304
0
L
Vamana
ЯΔШR
Vamana
17,358
8,235
0
2,242
17,521
16,670
0
7,637
9,503
0
37,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,800
Gold Earned
51,705
179
Minions Killed
243
0
Camps Cleared
0
880,109
Distance Traveled
1,302,254
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,307
859
47
4
0
252,397
0
L
Jormungandr
7,016
585
0
0
0
0
0
W
Fafnir
10,171
848
35
3
0
253,124
2
L
Olorun
7,574
631
9
1
0
142,268
0
W
Thor
10,919
910
44
4
0
278,674
0
L
Set
9,442
787
36
3
0
221,610
0
W
Loki
10,225
852
63
5
0
260,496
0
L
Kukulkan
9,965
830
88
7
0
253,139
2
W
Ix Chel
10,083
840
54
5
0
257,563
0
L
Vamana
10,803
900
46
4
0
263,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role