Player Matchup

Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PreidoliaSan
Tsukuyomi
Level 178
God Stats
7W - 4L
1,805 SR
Queue Stats
381W - 355L
1,494 Elo+
Solo
Ix Chel
Ix Chel
ShadowsSpartans
Ix Chel
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,395 Elo+
Solo
Heimdallr
Heimdallr
tokineshie
Heimdallr
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 76L
1,388 Elo+
Solo
Awilix
Awilix
xISSA_DRAGONx
Awilix
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 178L
1,460 Elo+
Solo
Team Averages
Level 119
1,561 SR
1,447 Elo+

VS

Team Averages
Level 116
1,491 SR
1,465 Elo+
Artio
Artio
DoUKnowDeeWay
Artio
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 153L
1,445 Elo+
Solo
Vamana
Vamana
Fizans
Vamana
Level 148
God Stats
1W - 3L
1,253 SR
Queue Stats
276W - 240L
1,598 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kenspiracy
Morgan Le Fay
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,502 Elo+
Solo
Kali
Kali
SerbianChaos
Kali
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 189L
1,412 Elo+
Solo
Sol
Sol
krizzmo
Sol
Level 33
God Stats
2W - 1L
1,703 SR
Queue Stats
112W - 148L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
4 / 3 / 10
10,809
831
8,596
18,274
22,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
PreidoliaSan
Tsukuyomi
20
8 / 2 / 7
12,394
953
21,670
14,624
7,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 2 / 6
9,878
760
3,158
6,645
3,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
tokineshie
Heimdallr
15
0 / 4 / 10
9,232
710
3,934
9,848
4,964
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 3 / 13
12,018
924
6,807
14,736
9,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,252
250
0
0
0
Vamana
Fizans
Vamana
20
7 / 4 / 5
9,962
766
16,948
18,989
29,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morgan Le Fay
Kenspiracy
Morgan Le Fay
20
6 / 7 / 5
10,249
788
14,952
15,435
7,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

5
0 / 0 / 1
6,462
497
0
0
0
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
16
1 / 8 / 7
8,567
659
11,338
14,900
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
18
Kills
14
14
Deaths
19
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
3
10
3
L
0
0
0
0
L
Vamana
Fizans
Vamana
7
4
5
2.38
L
Morgan Le Fay
Kenspiracy
Morgan Le Fay
6
7
5
1.21
W
Tsukuyomi
PreidoliaSan
Tsukuyomi
8
2
7
5.75
L
0
0
1
0.5
W
2
2
6
2.5
L
Sol
1
8
7
0.56
W
Heimdallr
tokineshie
Heimdallr
0
4
10
1.25
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,165
Damage
43,238
64,127
Taken
49,324
48,128
Mitigated
42,313
22,948
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,596
345
1,769
4,901
18,274
22,413
764
6,787
10,912
0
13,718
L
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
Fizans
Vamana
16,948
7,912
640
4,445
18,989
29,395
43
1,692
16,265
0
29,887
L
Morgan Le Fay
Kenspiracy
Morgan Le Fay
14,952
238
699
1,268
15,435
7,433
0
197
14,679
32,968
0
W
Tsukuyomi
PreidoliaSan
Tsukuyomi
21,670
4,983
1,177
5,453
14,624
7,983
2,760
6,083
8,004
0
54,492
L
0
0
0
0
0
0
0
0
0
0
0
W
3,158
716
3,420
1,536
6,645
3,117
148
3,237
3,128
13,574
0
L
Sol
11,338
2,790
451
1,446
14,900
5,485
975
1,344
13,360
24,572
0
W
Heimdallr
tokineshie
Heimdallr
3,934
1,516
1,288
889
9,848
4,964
873
3,281
6,519
0
15,964
W
6,807
2,216
1,160
1,355
14,736
9,651
3,472
5,991
8,037
0
24,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,331
Gold Earned
38,492
167
Minions Killed
99
0
Camps Cleared
0
1,200,555
Distance Traveled
686,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,809
831
11
1
0
274,484
0
L
Artio
3,252
250
0
0
0
0
0
L
Vamana
9,962
766
34
3
0
268,024
0
L
Morgan Le Fay
10,249
788
32
2
0
197,252
0
W
Tsukuyomi
12,394
953
61
5
0
263,916
0
L
Kali
6,462
497
0
0
0
16,845
0
W
Ix Chel
9,878
760
35
3
0
166,036
0
L
Sol
8,567
659
33
3
0
204,504
0
W
Heimdallr
9,232
710
29
2
0
239,318
0
W
Awilix
12,018
924
31
2
0
256,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role