Player Matchup

Anubis
Anubis
BúMeRSsCZ
Anubis
Level 100
God Stats
0W - 1L
1,729 SR
Queue Stats
5W - 11L
1,379 Elo+
Party 2
Izanami
Izanami
Edvardred
Izanami
Level 149
God Stats
0W - 2L
1,270 SR
Queue Stats
18W - 30L
1,380 Elo+
Party 2
Kukulkan
Kukulkan
FargenCz
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,139 Elo+
Party 2
Hun Batz
Hun Batz
WaRHaNdY
Hun Batz
Level 128
God Stats
3W - 1L
1,301 SR
Queue Stats
30W - 23L
1,587 Elo+
Party 1
Khepri
Khepri
aditirex
Khepri
Level 199
God Stats
0W - 1L
1,791 SR
Queue Stats
51W - 40L
1,562 Elo+
Party 1
Team Averages
Level 117
1,518 SR
1,409 Elo+

VS

Team Averages
Level 68
1,541 SR
1,497 Elo+
Rama
Rama
BlackIcePimp
Rama
Level 9
God Stats
4W - 2L
1,573 SR
Queue Stats
6W - 6L
1,471 Elo+
Solo
Shiva
Shiva
Pfannkuchen
Shiva
Level 142
God Stats
9W - 9L
1,504 SR
Queue Stats
179W - 174L
1,575 Elo+
Party 3
Ix Chel
Ix Chel
Plastikfolie
Ix Chel
Level 141
God Stats
5W - 3L
1,643 SR
Queue Stats
232W - 224L
1,630 Elo+
Party 3
Sylvanus
Sylvanus
Simbaktu11
Sylvanus
Level 22
God Stats
10W - 10L
1,448 SR
Queue Stats
39W - 60L
1,316 Elo+
Solo
Raijin
Raijin
spaez
Raijin
Level 28
God Stats
11W - 7L
1,536 SR
Queue Stats
35W - 38L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BúMeRSsCZ
Anubis
15
1 / 6 / 2
8,435
649
7,916
11,590
7,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Edvardred
Izanami
16
3 / 5 / 2
8,941
688
11,869
15,909
6,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kukulkan
FargenCz
Kukulkan
15
0 / 7 / 2
8,282
637
5,469
10,788
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
WaRHaNdY
Hun Batz
16
3 / 1 / 1
9,045
696
9,182
11,096
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
aditirex
Khepri
15
1 / 1 / 4
8,889
684
6,050
12,653
10,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 9
10,174
783
11,398
11,715
5,051
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 0 / 11
9,352
719
13,770
15,304
15,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Plastikfolie
Ix Chel
17
6 / 0 / 11
10,246
788
16,380
6,807
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Simbaktu11
Sylvanus
15
1 / 5 / 10
8,640
665
7,129
17,754
13,334
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
spaez
Raijin
17
4 / 1 / 9
9,959
766
8,985
7,971
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
8
Kills
20
20
Deaths
8
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
L
Anubis
BúMeRSsCZ
Anubis
1
6
2
0.33
L
Izanami
Edvardred
Izanami
3
5
2
0.8
L
Kukulkan
FargenCz
Kukulkan
0
7
2
0.14
W
3
0
11
8.5
W
Ix Chel
Plastikfolie
Ix Chel
6
0
11
11.5
W
Sylvanus
Simbaktu11
Sylvanus
1
5
10
1.2
L
Hun Batz
WaRHaNdY
Hun Batz
3
1
1
3.5
L
Khepri
aditirex
Khepri
1
1
4
3
W
Raijin
spaez
Raijin
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,486
Damage
57,662
62,036
Taken
59,551
34,086
Mitigated
41,131
6,932
Healing
18,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,398
7,660
0
3,376
11,715
5,051
597
3,053
8,660
0
43,046
L
Anubis
BúMeRSsCZ
Anubis
7,916
208
0
1,691
11,590
7,030
0
6,670
4,673
29,382
0
L
Izanami
Edvardred
Izanami
11,869
7,927
0
1,410
15,909
6,673
0
8,773
6,701
0
39,029
L
Kukulkan
FargenCz
Kukulkan
5,469
907
0
250
10,788
4,402
65
6,247
4,466
23,589
0
W
13,770
1,774
157
2,436
15,304
15,521
31
5,650
9,441
0
36,796
W
Ix Chel
Plastikfolie
Ix Chel
16,380
1,063
2,991
2,294
6,807
3,928
401
1,551
5,256
45,724
0
W
Sylvanus
Simbaktu11
Sylvanus
7,129
926
1,859
4,817
17,754
13,334
451
5,737
11,922
22,418
0
L
Hun Batz
WaRHaNdY
Hun Batz
9,182
2,515
0
1,000
11,096
5,096
0
3,351
7,304
0
33,555
L
Khepri
aditirex
Khepri
6,050
182
1,360
1,221
12,653
10,885
0
7,202
4,967
13,912
0
W
Raijin
spaez
Raijin
8,985
413
0
567
7,971
3,297
0
3,222
4,697
41,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,592
Gold Earned
48,371
232
Minions Killed
287
0
Camps Cleared
0
1,187,191
Distance Traveled
1,330,957
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,174
783
68
5
0
255,235
0
L
Anubis
8,435
649
52
4
0
203,033
0
L
Izanami
8,941
688
66
5
0
231,152
5
L
Kukulkan
8,282
637
45
3
0
198,322
0
W
Shiva
9,352
719
45
3
0
292,217
0
W
Ix Chel
10,246
788
78
6
0
293,442
0
W
Sylvanus
8,640
665
26
2
0
221,508
0
L
Hun Batz
9,045
696
48
4
0
293,961
1
L
Khepri
8,889
684
21
2
0
260,723
1
W
Raijin
9,959
766
70
5
0
268,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role