Player Matchup

Tyr
Tyr
Bromo Sapien89
Tyr
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 32L
1,345 Elo+
Party 1
Maui
Maui
Jakeasuh
Maui
Level 85
God Stats
1W - 4L
1,614 SR
Queue Stats
276W - 285L
1,554 Elo+
Party 1
Eset
Eset
MUPP3TS
Eset
Level 149
God Stats
1W - 5L
1,571 SR
Queue Stats
73W - 109L
1,531 Elo+
Party 1
Thanatos
Thanatos
MarsupiaI
Thanatos
Level 159
God Stats
16W - 13L
1,743 SR
Queue Stats
428W - 536L
1,553 Elo+
Party 1
Bastet
Bastet
Synysta1
Bastet
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 167L
1,585 Elo+
Party 1
Team Averages
Level 133
1,586 SR
1,513 Elo+

VS

Team Averages
Level 139
1,600 SR
1,663 Elo+
Cthulhu
Cthulhu
Higashira
Cthulhu
Level 194
God Stats
1W - 1L
1,655 SR
Queue Stats
22W - 22L
1,621 Elo+
Party 3
Janus
Janus
Jojolixn
Janus
Level 169
God Stats
1W - 1L
1,267 SR
Queue Stats
111W - 72L
1,650 Elo+
Party 3
Hercules
Hercules
NativeClutch
Hercules
Level 124
God Stats
10W - 10L
1,685 SR
Queue Stats
128W - 110L
1,608 Elo+
Party 2
Chernobog
Chernobog
PudgeThePug
Chernobog
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,876 Elo+
Party 2
Thanatos
Thanatos
ptolomeaus
Thanatos
Level 156
God Stats
3W - 0L
1,894 SR
Queue Stats
80W - 74L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,632
553
4,557
9,990
7,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
8
0 / 2 / 4
5,618
468
2,979
10,010
6,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
MUPP3TS
Eset
11
2 / 3 / 1
6,778
565
4,759
7,750
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
MarsupiaI
Thanatos
11
2 / 3 / 3
6,287
524
8,741
11,889
4,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
Synysta1
Bastet
11
2 / 4 / 2
6,105
509
6,341
11,795
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Higashira
Cthulhu
11
1 / 1 / 10
7,260
605
7,640
10,066
7,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Jojolixn
Janus
14
4 / 0 / 3
7,800
650
9,068
4,415
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
NativeClutch
Hercules
12
0 / 1 / 4
6,957
580
5,966
9,974
8,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
PudgeThePug
Chernobog
13
7 / 1 / 1
8,179
682
8,750
7,488
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
ptolomeaus
Thanatos
10
1 / 4 / 2
6,070
506
3,288
12,375
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
13
13
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Cthulhu
Higashira
Cthulhu
1
1
10
6
L
Maui
0
2
4
1
W
Janus
Jojolixn
Janus
4
0
3
5.5
L
Eset
MUPP3TS
Eset
2
3
1
0.83
L
Thanatos
MarsupiaI
Thanatos
2
3
3
1.17
W
Hercules
NativeClutch
Hercules
0
1
4
2
W
Chernobog
PudgeThePug
Chernobog
7
1
1
7.5
L
Bastet
Synysta1
Bastet
2
4
2
0.75
W
Thanatos
ptolomeaus
Thanatos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,377
Damage
34,712
51,434
Taken
44,318
25,366
Mitigated
25,571
18,193
Healing
15,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,557
287
0
3,431
9,990
7,461
0
2,301
7,689
1,010
50,163
W
Cthulhu
Higashira
Cthulhu
7,640
691
327
2,883
10,066
7,584
0
3,370
6,696
20,258
0
L
Maui
2,979
770
1,176
1,658
10,010
6,757
0
4,099
5,911
12,076
0
W
Janus
Jojolixn
Janus
9,068
96
0
606
4,415
1,682
0
1,002
3,413
67,510
0
L
Eset
MUPP3TS
Eset
4,759
282
532
1,592
7,750
3,086
0
3,381
4,369
55,454
0
L
Thanatos
MarsupiaI
Thanatos
8,741
2,104
0
7,241
11,889
4,206
0
3,349
8,540
0
49,950
W
Hercules
NativeClutch
Hercules
5,966
1,230
0
3,130
9,974
8,826
0
1,598
8,376
0
53,777
W
Chernobog
PudgeThePug
Chernobog
8,750
6,156
0
3,876
7,488
3,415
0
1,361
6,127
0
63,128
L
Bastet
Synysta1
Bastet
6,341
2,216
0
2,563
11,795
3,856
0
3,585
8,210
0
42,489
W
Thanatos
ptolomeaus
Thanatos
3,288
998
0
4,837
12,375
4,064
0
1,652
10,723
0
36,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,420
Gold Earned
36,266
341
Minions Killed
408
0
Camps Cleared
0
1,343,253
Distance Traveled
1,310,055
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,632
553
87
7
0
279,278
2
W
Cthulhu
7,260
605
30
3
0
271,934
0
L
Maui
5,618
468
20
2
0
263,403
0
W
Janus
7,800
650
124
10
0
263,624
2
L
Eset
6,778
565
98
8
0
248,358
1
L
Thanatos
6,287
524
65
5
0
275,654
0
W
Hercules
6,957
580
94
8
0
270,055
2
W
Chernobog
8,179
682
107
9
0
235,374
3
L
Bastet
6,105
509
71
6
0
276,560
1
W
Thanatos
6,070
506
53
4
0
269,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role