Player Matchup

Amaterasu
Amaterasu
TheGameZone18
Amaterasu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 75L
1,575 Elo+
Solo
Thoth
Thoth
hattan2021
Thoth
Level 107
God Stats
25W - 24L
1,474 SR
Queue Stats
1,053W - 1,056L
1,520 Elo+
Solo
Eset
Eset
iTzSmileyOG
Eset
Level 125
God Stats
2W - 5L
1,451 SR
Queue Stats
358W - 350L
1,501 Elo+
Solo
Shiva
Shiva
insaneamigo
Shiva
Level 106
God Stats
2W - 6L
1,321 SR
Queue Stats
416W - 413L
1,454 Elo+
Solo
Freya
Freya
ionutz2713
Freya
Level 107
God Stats
1W - 1L
1,834 SR
Queue Stats
538W - 531L
1,473 Elo+
Solo
Team Averages
Level 113
1,516 SR
1,505 Elo+

VS

Team Averages
Level 104
1,495 SR
1,555 Elo+
Atlas
Atlas
 
Atlas
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
E3spwar
Ares
Level 152
God Stats
3W - 0L
1,715 SR
Queue Stats
309W - 298L
1,418 Elo+
Party 1
Eset
Eset
Ultraduckbeam
Eset
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
68W - 28L
1,876 Elo+
Solo
Hachiman
Hachiman
puklya86
Hachiman
Level 105
God Stats
2W - 1L
1,520 SR
Queue Stats
91W - 99L
1,494 Elo+
Solo
Zeus
Zeus
voyou337
Zeus
Level 121
God Stats
2W - 2L
1,239 SR
Queue Stats
162W - 161L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
TheGameZone18
Amaterasu
14
0 / 4 / 4
7,254
725
6,846
15,178
13,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
13
3 / 2 / 3
7,353
735
11,129
7,354
3,727
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 5
6,925
693
2,974
7,802
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 3
7,410
741
9,534
15,962
21,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
10
0 / 4 / 3
6,642
664
5,405
9,763
4,647
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
6 / 1 / 10
9,935
994
12,437
12,128
11,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
E3spwar
Ares
12
0 / 2 / 12
7,659
766
4,636
9,776
8,528
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
8 / 1 / 9
9,225
923
15,750
7,675
4,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
puklya86
Hachiman
14
3 / 0 / 11
7,984
798
10,705
5,572
2,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
12
0 / 3 / 9
7,387
739
6,820
5,910
2,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
6
Kills
17
17
Deaths
7
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
1
10
11
W
Ares
E3spwar
Ares
0
2
12
3
L
Amaterasu
TheGameZone18
Amaterasu
0
4
4
0.5
W
8
1
9
12.5
L
Thoth
3
2
3
2.25
L
0
4
5
0.63
L
3
3
3
1.5
L
Freya
0
4
3
0.38
W
Hachiman
puklya86
Hachiman
3
0
11
8.5
W
Zeus
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,888
Damage
50,348
56,059
Taken
41,061
47,517
Mitigated
29,858
18,637
Healing
15,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,437
4,886
2,319
3,492
12,128
11,688
272
5,711
6,417
18,143
0
W
Ares
E3spwar
Ares
4,636
127
2,289
1,837
9,776
8,528
259
4,531
5,227
6,492
0
L
Amaterasu
TheGameZone18
Amaterasu
6,846
1,223
492
4,086
15,178
13,001
0
11,541
3,589
0
13,939
W
15,750
706
1,906
1,428
7,675
4,112
420
3,516
4,159
34,850
0
L
Thoth
11,129
51
588
276
7,354
3,727
0
5,118
2,236
21,747
0
L
2,974
0
2,203
996
7,802
4,419
0
5,777
1,962
12,664
0
L
9,534
809
2,284
4,789
15,962
21,723
0
9,701
6,221
0
17,840
L
Freya
5,405
1,464
626
2,297
9,763
4,647
0
7,368
2,395
10,992
0
W
Hachiman
puklya86
Hachiman
10,705
3,756
336
1,597
5,572
2,953
351
3,002
2,358
0
18,204
W
Zeus
6,820
455
216
258
5,910
2,577
432
2,983
2,927
20,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,584
Gold Earned
42,190
99
Minions Killed
105
0
Camps Cleared
0
981,516
Distance Traveled
1,005,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,935
994
10
1
0
209,998
0
W
Ares
7,659
766
5
1
0
189,931
0
L
Amaterasu
7,254
725
23
2
0
210,547
0
W
Eset
9,225
923
46
5
0
207,173
0
L
Thoth
7,353
735
25
3
0
180,085
0
L
Eset
6,925
693
29
3
0
183,031
0
L
Shiva
7,410
741
12
1
0
218,095
0
L
Freya
6,642
664
10
1
0
189,758
0
W
Hachiman
7,984
798
15
2
0
208,161
0
W
Zeus
7,387
739
29
3
0
190,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role