Player Matchup

Thanatos
Thanatos
Bronze III
Ira_xMeliodas
Thanatos
Bronze III
Level 129
God Stats
0W - 1L
1,355 SR
Queue Stats
5W - 7L
1,479 MMR
Solo
Hercules
Hercules
Gold IV
NightRaven
Hercules
Gold IV
Level 129
God Stats
0W - 1L
1,316 SR
Queue Stats
45W - 47L
1,397 MMR
Party 1
Skadi
Skadi
Silver IV
Pregnt AKA
Skadi
Silver IV
Level 85
God Stats
1W - 1L
1,790 SR
Queue Stats
20W - 22L
1,430 MMR
Solo
Janus
Janus
Gold III
Zlkfp
Janus
Gold III
Level 89
God Stats
2W - 3L
1,567 SR
Queue Stats
72W - 72L
1,466 MMR
Solo
Athena
Athena
Gold I
feuCeleste
Athena
Gold I
Level 108
God Stats
35W - 30L
1,610 SR
Queue Stats
155W - 148L
1,653 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,527 SR
1,485 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,568 SR
1,485 MMR
Ravana
Ravana
Silver III
B1ackJesu5
Ravana
Silver III
Level 124
God Stats
8W - 4L
1,746 SR
Queue Stats
57W - 53L
1,427 MMR
Solo
Ix Chel
Ix Chel
Gold IV
Koiphlsh
Ix Chel
Gold IV
Level 158
God Stats
5W - 3L
1,581 SR
Queue Stats
212W - 223L
1,462 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
MacDaGod420
Cu Chulainn
Gold III
Level 61
God Stats
7W - 7L
1,307 SR
Queue Stats
163W - 163L
1,488 MMR
Solo
Cernunnos
Cernunnos
Gold I
Megatron1098
Cernunnos
Gold I
Level 64
God Stats
14W - 8L
1,642 SR
Queue Stats
86W - 82L
1,598 MMR
Solo
Hel
Hel
Gold III
TPSDANIEL
Hel
Gold III
Level 105
God Stats
13W - 12L
1,563 SR
Queue Stats
85W - 85L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ira_xMeliodas
Thanatos
9
0 / 4 / 0
5,090
463
4,291
11,204
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
NightRaven
Hercules
10
0 / 1 / 0
5,084
462
2,494
10,272
8,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
8
0 / 3 / 0
5,015
456
1,098
6,674
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Zlkfp
Janus
10
2 / 2 / 1
5,699
518
4,156
6,109
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
feuCeleste
Athena
8
0 / 0 / 2
5,094
463
3,063
7,708
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Ah Muzen CabKaliAtlasAchillesSurtr

VS

Bans
JormungandrAo KuangHorusMartichorasScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
B1ackJesu5
Ravana
10
4 / 2 / 2
6,461
587
5,914
7,840
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Koiphlsh
Ix Chel
12
3 / 1 / 2
6,883
626
6,426
8,187
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
MacDaGod420
Cu Chulainn
12
1 / 0 / 2
6,951
632
7,287
7,850
5,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Megatron1098
Cernunnos
12
2 / 0 / 1
6,747
613
4,256
5,198
2,116
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 6
5,977
543
3,722
6,795
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
10
10
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
B1ackJesu5
Ravana
4
2
2
2.5
L
Thanatos
Ira_xMeliodas
Thanatos
0
4
0
0
W
Ix Chel
Koiphlsh
Ix Chel
3
1
2
4
W
Cu Chulainn
MacDaGod420
Cu Chulainn
1
0
2
2
W
Cernunnos
Megatron1098
Cernunnos
2
0
1
2.5
L
Hercules
NightRaven
Hercules
0
1
0
0
L
Skadi
0
3
0
0
W
0
0
6
3
L
Janus
Zlkfp
Janus
2
2
1
1.25
L
Athena
feuCeleste
Athena
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,102
Damage
27,605
41,967
Taken
35,870
21,456
Mitigated
17,725
12,902
Healing
15,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
B1ackJesu5
Ravana
5,914
2,146
0
1,857
7,840
2,871
0
911
6,795
0
48,380
L
Thanatos
Ira_xMeliodas
Thanatos
4,291
1,813
0
4,210
11,204
3,748
0
2,170
9,034
0
32,679
W
Ix Chel
Koiphlsh
Ix Chel
6,426
518
798
1,818
8,187
3,141
0
3,191
4,774
54,303
0
W
Cu Chulainn
MacDaGod420
Cu Chulainn
7,287
1,152
0
2,353
7,850
5,682
0
608
6,698
547
55,354
W
Cernunnos
Megatron1098
Cernunnos
4,256
2,360
0
2,918
5,198
2,116
975
408
4,790
0
55,600
L
Hercules
NightRaven
Hercules
2,494
736
0
3,837
10,272
8,726
0
441
9,831
0
31,369
L
Skadi
1,098
200
0
1,534
6,674
1,946
0
1,238
5,436
0
25,113
W
3,722
269
2,443
3,807
6,795
3,915
0
1,635
5,066
25,711
0
L
Janus
Zlkfp
Janus
4,156
347
0
807
6,109
2,102
0
3,247
2,862
35,605
0
L
Athena
feuCeleste
Athena
3,063
1,434
0
2,514
7,708
4,934
0
3,563
4,145
16,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,982
Gold Earned
33,019
239
Minions Killed
396
0
Camps Cleared
0
1,075,438
Distance Traveled
1,063,967
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,461
587
67
6
0
236,891
0
L
Thanatos
5,090
463
52
5
0
241,603
0
W
Ix Chel
6,883
626
112
10
0
206,283
0
W
Cu Chulainn
6,951
632
83
8
0
194,827
0
W
Cernunnos
6,747
613
102
9
0
201,905
0
L
Hercules
5,084
462
46
4
0
215,227
0
L
Skadi
5,015
456
58
5
0
163,048
0
W
Hel
5,977
543
32
3
0
224,061
3
L
Janus
5,699
518
66
6
0
208,991
1
L
Athena
5,094
463
17
2
0
246,569
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role