Player Matchup

Fenrir
Fenrir
DeadmanWV
Fenrir
Level 89
God Stats
7W - 10L
1,490 SR
Queue Stats
620W - 614L
1,488 Elo+
Solo
Anubis
Anubis
Pulsarhypernova
Anubis
Level 209
God Stats
1W - 1L
1,595 SR
Queue Stats
89W - 76L
1,492 Elo+
Party 2
Zhong Kui
Zhong Kui
Salamander55
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,356 Elo+
Solo
Merlin
Merlin
sovereignX O
Merlin
Level 48
God Stats
6W - 3L
1,500 SR
Queue Stats
440W - 423L
1,441 Elo+
Party 2
Neith
Neith
xHaCKxSiiStEmx
Neith
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
151W - 146L
1,322 Elo+
Solo
Team Averages
Level 102
1,517 SR
1,420 Elo+

VS

Team Averages
Level 88
1,521 SR
1,558 Elo+
Bastet
Bastet
Doogster1129
Bastet
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
369W - 376L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
Godly005
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
Smash_0104
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Mercury
Mercury
elmonomalo
Mercury
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,785 Elo+
Party 1
Kukulkan
Kukulkan
rvp_sniper
Kukulkan
Level 152
God Stats
0W - 1L
1,606 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeadmanWV
Fenrir
18
3 / 5 / 22
11,797
843
10,683
17,118
20,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

20
17 / 3 / 21
14,558
1,040
30,165
19,097
12,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
Salamander55
Zhong Kui
16
5 / 4 / 16
10,777
770
9,948
11,475
9,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
18
2 / 4 / 22
11,025
788
6,833
11,713
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
20 / 2 / 16
13,869
991
27,357
16,087
9,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
4 / 11 / 8
10,138
724
11,341
21,538
7,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Godly005
Sun Wukong
19
7 / 8 / 3
11,134
795
11,751
23,341
20,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Smash_0104
Medusa
18
2 / 13 / 4
9,305
665
8,624
22,357
7,988
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
elmonomalo
Mercury
3
0 / 3 / 1
4,002
286
0
2,236
3
Kukulkan
rvp_sniper
Kukulkan
18
4 / 12 / 6
10,780
770
15,284
21,349
8,463
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
39
47
Kills
17
18
Deaths
47
97
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DeadmanWV
Fenrir
3
5
22
2.8
L
Bastet
4
11
8
0.73
L
Sun Wukong
Godly005
Sun Wukong
7
8
3
1.06
W
17
3
21
9.17
W
Zhong Kui
Salamander55
Zhong Kui
5
4
16
3.25
L
Medusa
Smash_0104
Medusa
2
13
4
0.31
L
Mercury
elmonomalo
Mercury
0
3
1
0.17
L
Kukulkan
rvp_sniper
Kukulkan
4
12
6
0.58
W
Merlin
2
4
22
3.25
W
20
2
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,986
Damage
47,000
75,490
Taken
90,821
56,988
Mitigated
44,192
33,482
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DeadmanWV
Fenrir
10,683
1,298
546
2,072
17,118
20,481
1,051
4,993
10,865
0
13,729
L
Bastet
11,341
2,834
207
2,107
21,538
7,556
0
10,460
10,973
0
14,573
L
Sun Wukong
Godly005
Sun Wukong
11,751
1,197
0
2,778
23,341
20,182
0
14,271
8,645
0
25,568
W
30,165
853
2,660
11,903
19,097
12,250
1,754
2,958
15,654
63,898
0
W
Zhong Kui
Salamander55
Zhong Kui
9,948
984
0
2,481
11,475
9,737
526
1,687
9,758
18,053
0
L
Medusa
Smash_0104
Medusa
8,624
5,710
0
925
22,357
7,988
0
12,859
9,204
0
19,719
L
Mercury
elmonomalo
Mercury
0
0
0
0
2,236
3
0
0
2,236
0
0
L
Kukulkan
rvp_sniper
Kukulkan
15,284
1,093
210
2,133
21,349
8,463
0
9,169
12,128
30,381
0
W
Merlin
6,833
1,429
1,529
2,843
11,713
5,076
2,065
3,284
7,587
16,568
0
W
27,357
7,980
2,364
7,084
16,087
9,444
1,485
2,585
13,426
0
51,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,026
Gold Earned
45,359
183
Minions Killed
93
0
Camps Cleared
0
1,154,441
Distance Traveled
770,957
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,797
843
13
1
0
234,867
0
L
Bastet
10,138
724
3
0
0
208,342
0
L
Sun Wukong
11,134
795
26
2
0
217,765
1
W
Anubis
14,558
1,040
85
6
0
225,250
0
W
Zhong Kui
10,777
770
12
1
0
210,715
0
L
Medusa
9,305
665
24
2
0
179,221
0
L
Mercury
4,002
286
0
0
0
0
0
L
Kukulkan
10,780
770
40
3
0
165,629
0
W
Merlin
11,025
788
20
1
0
210,123
0
W
Neith
13,869
991
53
4
0
273,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role