Player Matchup

Horus
Horus
EatMyMacMuffin
Horus
Level 146
God Stats
0W - 1L
1,185 SR
Queue Stats
27W - 19L
1,574 Elo+
Party 2
Hades
Hades
Ephannn
Hades
Level 104
God Stats
0W - 1L
1,715 SR
Queue Stats
11W - 13L
1,583 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TurpRaid
Tsukuyomi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,556 Elo+
Party 2
Team Averages
Level 118
1,467 SR
1,571 Elo+

VS

Team Averages
Level 105
1,511 SR
1,527 Elo+
Fenrir
Fenrir
Amsbury
Fenrir
Level 148
God Stats
2W - 0L
1,508 SR
Queue Stats
60W - 58L
1,523 Elo+
Party 1
Ares
Ares
hadaal
Ares
Level 44
God Stats
2W - 3L
1,525 SR
Queue Stats
12W - 20L
1,567 Elo+
Party 1
Raijin
Raijin
thajokerrr3
Raijin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
341W - 352L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
11,201
659
9,851
19,253
25,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
Ephannn
Hades
14
2 / 6 / 4
11,403
671
15,897
19,438
11,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
TurpRaid
Tsukuyomi
13
2 / 5 / 2
11,244
661
8,923
15,036
5,913
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amsbury
Fenrir
17
11 / 1 / 4
13,862
815
15,331
17,740
13,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
hadaal
Ares
16
0 / 3 / 15
11,839
696
8,119
15,997
18,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
17
4 / 2 / 10
13,303
783
21,986
11,097
5,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
6
Kills
15
15
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Amsbury
Fenrir
11
1
4
13
L
2
4
4
1
L
Hades
Ephannn
Hades
2
6
4
0.67
L
Tsukuyomi
TurpRaid
Tsukuyomi
2
5
2
0.6
W
Ares
hadaal
Ares
0
3
15
2.5
W
Raijin
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,671
Damage
45,436
53,727
Taken
44,834
42,156
Mitigated
37,473
11,692
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Amsbury
Fenrir
15,331
4,727
0
7,480
17,740
13,541
1,933
6,243
11,442
0
50,541
L
9,851
3,755
981
3,274
19,253
25,114
0
11,771
7,381
0
30,726
L
Hades
Ephannn
Hades
15,897
1,733
707
4,610
19,438
11,129
34
11,165
8,181
59,914
0
L
Tsukuyomi
TurpRaid
Tsukuyomi
8,923
2,295
0
2,120
15,036
5,913
0
7,392
7,521
0
39,464
W
Ares
hadaal
Ares
8,119
1,197
0
430
15,997
18,785
272
5,706
10,287
18,893
0
W
Raijin
21,986
2,129
0
1,797
11,097
5,147
774
4,640
6,457
95,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
39,004
171
Minions Killed
207
0
Camps Cleared
0
868,559
Distance Traveled
889,578
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,862
815
54
3
0
327,458
2
L
Horus
11,201
659
28
2
0
305,132
2
L
Hades
11,403
671
90
5
0
277,970
0
L
Tsukuyomi
11,244
661
53
3
0
285,457
0
W
Ares
11,839
696
17
1
0
298,339
5
W
Raijin
13,303
783
136
8
0
263,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role