Player Matchup

Tyr
Tyr
ByStrauss
Tyr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 176L
1,561 Elo+
Solo
Hachiman
Hachiman
Leannebutt
Hachiman
Level 108
God Stats
13W - 23L
1,320 SR
Queue Stats
118W - 111L
1,437 Elo+
Solo
Geb
Geb
Mamalongosaurio
Geb
Level 109
God Stats
2W - 1L
1,677 SR
Queue Stats
419W - 391L
1,506 Elo+
Solo
Susano
Susano
SCORPIONxPRx
Susano
Level 152
God Stats
96W - 83L
1,551 SR
Queue Stats
365W - 331L
1,524 Elo+
Solo
Aphrodite
Aphrodite
chrissyp00
Aphrodite
Level 36
God Stats
2W - 4L
1,533 SR
Queue Stats
101W - 116L
1,354 Elo+
Solo
Team Averages
Level 111
1,516 SR
1,476 Elo+

VS

Team Averages
Level 77
1,593 SR
1,490 Elo+
Cupid
Cupid
Byangelxs2
Cupid
Level 66
God Stats
2W - 0L
1,751 SR
Queue Stats
27W - 17L
1,518 Elo+
Solo
Ix Chel
Ix Chel
EvellynJanel
Ix Chel
Level 73
God Stats
2W - 0L
1,547 SR
Queue Stats
39W - 45L
1,469 Elo+
Party 1
Achilles
Achilles
FactorForm
Achilles
Level 149
God Stats
24W - 16L
1,653 SR
Queue Stats
555W - 515L
1,527 Elo+
Solo
Mercury
Mercury
TheLoneProdigy
Mercury
Level 68
God Stats
6W - 5L
1,514 SR
Queue Stats
43W - 37L
1,503 Elo+
Solo
Artio
Artio
lBejeweled
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 1
8,633
540
7,848
11,278
13,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Leannebutt
Hachiman
13
1 / 0 / 1
7,689
481
6,277
9,369
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 1
6,426
402
7,307
16,289
13,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
14
3 / 4 / 1
8,424
527
6,462
16,507
6,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
chrissyp00
Aphrodite
12
0 / 8 / 1
7,264
454
7,473
15,805
6,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
3 / 0 / 1
8,878
555
9,467
12,485
5,301
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
EvellynJanel
Ix Chel
14
4 / 2 / 9
8,789
549
12,749
11,366
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
FactorForm
Achilles
14
1 / 1 / 1
8,508
532
6,294
12,990
13,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 2 / 4
8,111
507
5,205
10,952
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
13
3 / 2 / 8
8,733
546
6,424
15,417
15,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
16
17
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Cupid
3
0
1
3.5
W
Ix Chel
EvellynJanel
Ix Chel
4
2
9
4.25
W
Achilles
FactorForm
Achilles
1
1
1
1.5
L
Hachiman
Leannebutt
Hachiman
1
0
1
1.5
L
1
5
1
0.3
L
Susano
3
4
1
0.88
W
5
2
4
3.5
L
Aphrodite
chrissyp00
Aphrodite
0
8
1
0.06
W
Artio
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,367
Damage
40,139
69,248
Taken
63,210
43,348
Mitigated
43,349
23,698
Healing
22,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,848
732
0
3,238
11,278
13,755
0
465
10,813
1,531
73,855
W
Cupid
9,467
7,113
49
7,375
12,485
5,301
638
739
11,746
0
76,377
W
Ix Chel
EvellynJanel
Ix Chel
12,749
2,104
402
2,198
11,366
4,798
270
5,239
6,127
69,174
0
W
Achilles
FactorForm
Achilles
6,294
1,112
0
4,392
12,990
13,567
155
1,188
11,802
0
63,325
L
Hachiman
Leannebutt
Hachiman
6,277
2,836
0
5,232
9,369
3,063
913
227
9,142
0
59,367
L
7,307
1,631
0
3,665
16,289
13,227
0
5,910
10,379
30,060
0
L
Susano
6,462
842
0
3,784
16,507
6,949
0
2,222
14,265
0
75,040
W
5,205
2,811
0
3,030
10,952
4,618
383
896
10,056
0
32,200
L
Aphrodite
chrissyp00
Aphrodite
7,473
615
1,739
6,040
15,805
6,354
0
9,879
5,926
50,694
0
W
Artio
6,424
779
625
4,102
15,417
15,065
13
7,622
7,795
27,649
715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,436
Gold Earned
43,019
462
Minions Killed
424
0
Camps Cleared
0
1,550,356
Distance Traveled
1,681,556
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,633
540
138
9
0
319,808
0
W
Cupid
8,878
555
114
7
0
309,551
3
W
Ix Chel
8,789
549
115
7
0
296,711
3
W
Achilles
8,508
532
110
7
0
315,016
4
L
Hachiman
7,689
481
91
6
0
314,368
7
L
Geb
6,426
402
36
2
0
305,312
0
L
Susano
8,424
527
104
7
0
338,824
5
W
Mercury
8,111
507
46
3
0
406,278
0
L
Aphrodite
7,264
454
93
6
0
272,044
0
W
Artio
8,733
546
39
2
0
354,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role