Player Matchup

Izanami
Izanami
Edgar0
Izanami
Level 63
God Stats
2W - 1L
1,804 SR
Queue Stats
65W - 60L
1,457 Elo+
Solo
Scylla
Scylla
ItsDjinn
Scylla
Level 80
God Stats
6W - 11L
1,281 SR
Queue Stats
275W - 245L
1,490 Elo+
Solo
Maui
Maui
PowerUpPablo
Maui
Level 139
God Stats
4W - 3L
1,644 SR
Queue Stats
19W - 22L
1,465 Elo+
Party 3
Mulan
Mulan
TeddySwolesvelt
Mulan
Level 78
God Stats
1W - 4L
1,296 SR
Queue Stats
14W - 17L
1,486 Elo+
Party 3
Thanatos
Thanatos
legendary11
Thanatos
Level 85
God Stats
7W - 4L
1,475 SR
Queue Stats
121W - 119L
1,546 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,489 Elo+

VS

Team Averages
Level 96
1,465 SR
1,414 Elo+
Izanami
Izanami
DrColo
Izanami
Level 145
God Stats
10W - 12L
1,630 SR
Queue Stats
299W - 300L
1,586 Elo+
Party 2
Lancelot
Lancelot
Tagita
Lancelot
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 104L
1,430 Elo+
Solo
Raijin
Raijin
orerdew
Raijin
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 116L
1,545 Elo+
Party 2
Hades
Hades
toasty4327
Hades
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 47L
1,379 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
tomtanty
Ah Muzen Cab
Level 71
God Stats
1W - 1L
1,193 SR
Queue Stats
71W - 77L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Edgar0
Izanami
13
1 / 4 / 2
8,078
475
8,411
12,194
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ItsDjinn
Scylla
16
2 / 2 / 1
9,328
549
8,289
7,933
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 3
8,241
485
4,561
11,489
11,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 5 / 1
7,828
460
11,828
16,276
15,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
legendary11
Thanatos
13
1 / 5 / 0
7,805
459
5,627
19,550
8,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrColo
Izanami
16
4 / 1 / 2
9,312
548
9,238
11,715
4,458
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Tagita
Lancelot
15
4 / 2 / 6
9,188
540
6,656
12,363
6,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
orerdew
Raijin
16
6 / 2 / 0
9,660
568
9,444
11,034
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
17
3 / 1 / 4
10,458
615
11,881
18,126
12,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ah Muzen Cab
tomtanty
Ah Muzen Cab
12
0 / 2 / 3
7,179
422
3,932
10,639
2,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
17
17
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
DrColo
Izanami
4
1
2
5
L
Izanami
Edgar0
Izanami
1
4
2
0.5
L
Scylla
ItsDjinn
Scylla
2
2
1
1.25
L
2
1
3
3.5
W
Lancelot
Tagita
Lancelot
4
2
6
3.5
L
1
5
1
0.3
L
Thanatos
legendary11
Thanatos
1
5
0
0.2
W
Raijin
orerdew
Raijin
6
2
0
3
W
Hades
3
1
4
5
W
Ah Muzen Cab
tomtanty
Ah Muzen Cab
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,716
Damage
41,151
67,442
Taken
63,877
43,470
Mitigated
29,966
19,311
Healing
20,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DrColo
Izanami
9,238
5,070
0
3,429
11,715
4,458
136
1,973
9,691
0
87,811
L
Izanami
Edgar0
Izanami
8,411
5,668
0
2,643
12,194
4,558
825
0
12,194
0
66,756
L
Scylla
ItsDjinn
Scylla
8,289
371
0
1,662
7,933
3,320
0
5,375
2,558
78,738
0
L
4,561
980
0
1,660
11,489
11,411
0
2,408
8,745
25,751
0
W
Lancelot
Tagita
Lancelot
6,656
1,923
0
3,176
12,363
6,301
0
1,977
9,955
0
78,119
L
11,828
1,658
0
3,220
16,276
15,860
0
9,629
6,626
0
51,508
L
Thanatos
legendary11
Thanatos
5,627
1,056
0
10,126
19,550
8,321
0
3,650
15,844
0
69,399
W
Raijin
orerdew
Raijin
9,444
1,110
0
1,504
11,034
3,971
0
5,707
5,219
73,935
0
W
Hades
11,881
1,994
213
10,802
18,126
12,244
285
1,170
15,656
89,421
0
W
Ah Muzen Cab
tomtanty
Ah Muzen Cab
3,932
1,143
0
1,001
10,639
2,992
256
1,867
8,772
0
31,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,280
Gold Earned
45,797
463
Minions Killed
562
0
Camps Cleared
0
1,634,332
Distance Traveled
1,752,881
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,312
548
130
8
0
349,650
2
L
Izanami
8,078
475
136
8
0
326,115
0
L
Scylla
9,328
549
142
8
0
324,770
2
L
Maui
8,241
485
32
2
0
348,040
5
W
Lancelot
9,188
540
105
6
0
375,276
2
L
Mulan
7,828
460
62
4
0
288,498
0
L
Thanatos
7,805
459
91
5
0
346,909
0
W
Raijin
9,660
568
116
7
0
325,060
5
W
Hades
10,458
615
159
9
0
274,011
0
W
Ah Muzen Cab
7,179
422
52
3
0
428,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role