Player Matchup

Freya
Freya
El Loco Andre
Freya
Level 126
God Stats
5W - 3L
1,489 SR
Queue Stats
299W - 271L
1,498 Elo+
Solo
Loki
Loki
Pswayzee
Loki
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 257L
1,478 Elo+
Party 1
Baba Yaga
Baba Yaga
Stanky Carson
Baba Yaga
Level 108
God Stats
2W - 5L
1,219 SR
Queue Stats
354W - 353L
1,582 Elo+
Party 1
Nox
Nox
Swampfox241
Nox
Level 120
God Stats
7W - 4L
1,642 SR
Queue Stats
564W - 379L
1,526 Elo+
Solo
Sol
Sol
stitch 01000011
Sol
Level 117
God Stats
6W - 1L
1,602 SR
Queue Stats
188W - 167L
1,526 Elo+
Solo
Team Averages
Level 126
1,490 SR
1,522 Elo+

VS

Team Averages
Level 127
1,562 SR
1,482 Elo+
Khepri
Khepri
 
Khepri
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Martinez9247
King Arthur
Level 88
God Stats
2W - 1L
1,790 SR
Queue Stats
75W - 87L
1,409 Elo+
Solo
Yu Huang
Yu Huang
Shmeadmo
Yu Huang
Level 155
God Stats
0W - 2L
1,274 SR
Queue Stats
40W - 51L
1,459 Elo+
Solo
Hercules
Hercules
Vierz
Hercules
Level 105
God Stats
1W - 1L
1,747 SR
Queue Stats
23W - 29L
1,561 Elo+
Solo
Ravana
Ravana
jjbubbles__
Ravana
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 11
8,202
1,025
7,234
7,918
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
14
6 / 1 / 5
8,173
1,022
4,960
6,145
2,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Stanky Carson
Baba Yaga
13
1 / 1 / 9
7,455
932
7,210
4,728
2,173
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 13
7,071
884
4,030
2,472
980
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
5 / 1 / 10
8,462
1,058
10,940
5,741
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 3 / 1
5,554
694
1,690
7,202
7,204
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Martinez9247
King Arthur
13
1 / 4 / 1
6,307
788
4,661
11,648
8,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
Shmeadmo
Yu Huang
16
3 / 3 / 2
7,337
917
9,962
7,784
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Vierz
Hercules
10
0 / 6 / 3
5,967
746
1,592
10,424
7,611
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
5
0 / 0 / 0
5,143
643
0
35
12
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
16
Kills
4
5
Deaths
16
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
1
0.17
W
4
2
11
4.75
L
King Arthur
Martinez9247
King Arthur
1
4
1
0.38
W
Loki
6
1
5
8.5
L
Yu Huang
Shmeadmo
Yu Huang
3
3
2
1.33
W
Baba Yaga
Stanky Carson
Baba Yaga
1
1
9
5.5
W
0
0
13
6.5
L
Hercules
Vierz
Hercules
0
6
3
0.25
L
Ravana
0
0
0
0
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,374
Damage
17,905
27,004
Taken
37,093
11,603
Mitigated
27,036
12,025
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,690
67
236
1,244
7,202
7,204
0
5,017
1,967
2,779
0
W
7,234
2,220
1,036
3,043
7,918
3,496
746
4,093
3,706
9,349
0
L
King Arthur
Martinez9247
King Arthur
4,661
0
637
571
11,648
8,534
0
8,954
2,555
87
11,289
W
Loki
4,960
635
318
713
6,145
2,623
55
2,052
4,053
0
12,246
L
Yu Huang
Shmeadmo
Yu Huang
9,962
223
876
2,607
7,784
3,675
0
5,962
1,730
23,354
0
W
Baba Yaga
Stanky Carson
Baba Yaga
7,210
860
252
1,480
4,728
2,173
620
1,758
2,970
21,891
0
W
4,030
1,329
1,707
813
2,472
980
733
1,537
935
10,902
0
L
Hercules
Vierz
Hercules
1,592
552
0
1,302
10,424
7,611
0
9,182
1,162
0
3,821
L
Ravana
0
0
0
0
35
12
0
0
35
0
0
W
10,940
4,750
0
2,663
5,741
2,331
1,909
2,513
3,103
23,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,363
Gold Earned
30,308
107
Minions Killed
39
0
Camps Cleared
0
689,993
Distance Traveled
513,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,554
694
4
1
0
69,014
0
W
Freya
8,202
1,025
2
0
0
145,505
0
L
King Arthur
6,307
788
17
2
0
160,106
0
W
Loki
8,173
1,022
17
2
0
109,286
0
L
Yu Huang
7,337
917
16
2
0
140,168
0
W
Baba Yaga
7,455
932
37
5
0
163,848
0
W
Nox
7,071
884
9
1
0
145,890
0
L
Hercules
5,967
746
2
0
0
125,501
0
L
Ravana
5,143
643
0
0
0
18,873
0
W
Sol
8,462
1,058
42
5
0
125,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role