Player Matchup

Ix Chel
Ix Chel
Hellanu
Ix Chel
Level 172
God Stats
18W - 12L
1,711 SR
Queue Stats
512W - 417L
1,727 Elo+
Party 2
Sobek
Sobek
Itchyeggplant
Sobek
Level 154
God Stats
6W - 5L
1,503 SR
Queue Stats
953W - 872L
1,658 Elo+
Party 2
Artemis
Artemis
ItzCharlo
Artemis
Level 194
God Stats
1W - 5L
1,214 SR
Queue Stats
105W - 112L
1,610 Elo+
Party 2
Tyr
Tyr
TeamMemeSupreme
Tyr
Level 147
God Stats
7W - 6L
1,600 SR
Queue Stats
289W - 259L
1,551 Elo+
Solo
Awilix
Awilix
TheCrimsonAspect
Awilix
Level 154
God Stats
4W - 7L
1,271 SR
Queue Stats
325W - 277L
1,621 Elo+
Party 2
Team Averages
Level 164
1,460 SR
1,633 Elo+

VS

Team Averages
Level 104
1,542 SR
1,596 Elo+
Anhur
Anhur
 
Anhur
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Royalflushhn
Agni
Level 56
God Stats
18W - 10L
1,630 SR
Queue Stats
108W - 96L
1,550 Elo+
Party 1
Ganesha
Ganesha
TUFFFURRY
Ganesha
Level 65
God Stats
1W - 2L
1,481 SR
Queue Stats
42W - 34L
1,623 Elo+
Party 1
Horus
Horus
hurtxn
Horus
Level 158
God Stats
1W - 4L
1,600 SR
Queue Stats
249W - 320L
1,581 Elo+
Party 1
Serqet
Serqet
raaizerblade1
Serqet
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Hellanu
Ix Chel
13
2 / 0 / 3
7,825
652
6,943
6,618
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 0 / 0
7,485
624
5,065
10,306
9,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ItzCharlo
Artemis
13
5 / 0 / 1
7,739
645
7,740
6,912
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 3
6,579
548
2,635
10,983
6,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 3 / 6
7,776
648
7,122
10,413
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 5 / 0
6,266
522
7,046
11,028
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 6 / 1
5,982
499
5,431
10,537
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
TUFFFURRY
Ganesha
10
0 / 1 / 3
6,220
518
2,546
8,026
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
hurtxn
Horus
11
1 / 3 / 0
6,736
561
5,180
10,195
6,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 0
5,039
420
1,091
5,340
1,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
4
5
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
0
0.2
W
Ix Chel
Hellanu
Ix Chel
2
0
3
3.5
W
3
0
0
3
W
Artemis
ItzCharlo
Artemis
5
0
1
5.5
L
1
6
1
0.25
L
Ganesha
TUFFFURRY
Ganesha
0
1
3
1.5
W
1
2
3
1.25
W
5
3
6
2.67
L
Horus
hurtxn
Horus
1
3
0
0.33
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,505
Damage
21,294
45,232
Taken
45,126
24,281
Mitigated
20,734
21,161
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,046
4,448
0
2,431
11,028
3,302
0
13
11,003
0
46,961
W
Ix Chel
Hellanu
Ix Chel
6,943
980
718
1,931
6,618
2,372
456
3,884
2,734
69,817
0
W
5,065
639
0
5,743
10,306
9,030
0
131
10,175
43,906
0
W
Artemis
ItzCharlo
Artemis
7,740
3,440
0
4,277
6,912
2,647
831
183
6,729
0
65,057
L
5,431
466
0
2,193
10,537
3,369
0
4,587
5,950
50,138
0
L
Ganesha
TUFFFURRY
Ganesha
2,546
222
0
2,000
8,026
5,623
0
1,493
6,509
24,152
0
W
2,635
217
0
4,616
10,983
6,566
0
2,062
8,817
0
16,968
W
7,122
2,587
0
3,876
10,413
3,666
0
1,714
8,633
0
56,500
L
Horus
hurtxn
Horus
5,180
2,147
0
1,215
10,195
6,661
0
5,065
5,130
0
39,582
L
1,091
458
0
1,204
5,340
1,779
0
896
4,444
0
21,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,404
Gold Earned
30,243
425
Minions Killed
302
0
Camps Cleared
0
1,287,246
Distance Traveled
1,150,014
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,266
522
81
7
0
214,800
1
W
Ix Chel
7,825
652
123
10
0
252,842
1
W
Sobek
7,485
624
92
8
0
218,320
1
W
Artemis
7,739
645
105
9
0
214,420
2
L
Agni
5,982
499
89
7
0
238,103
0
L
Ganesha
6,220
518
14
1
0
274,025
2
W
Tyr
6,579
548
25
2
0
284,158
2
W
Awilix
7,776
648
80
7
0
317,506
0
L
Horus
6,736
561
76
6
0
240,501
0
L
Serqet
5,039
420
42
4
0
182,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role