Player Matchup

Fafnir
Fafnir
CrazyPanda97275
Fafnir
Level 100
God Stats
0W - 1L
1,291 SR
Queue Stats
23W - 16L
1,558 Elo+
Solo
Izanami
Izanami
ImmortalBunnie
Izanami
Level 87
God Stats
3W - 2L
1,628 SR
Queue Stats
21W - 13L
1,528 Elo+
Party 1
Serqet
Serqet
ItxLux_
Serqet
Level 84
God Stats
4W - 5L
1,605 SR
Queue Stats
32W - 37L
1,437 Elo+
Solo
Surtr
Surtr
Lil Naniii
Surtr
Level 87
God Stats
13W - 16L
1,511 SR
Queue Stats
25W - 34L
1,456 Elo+
Solo
Anubis
Anubis
WoodenDoors
Anubis
Level 78
God Stats
81W - 65L
1,614 SR
Queue Stats
84W - 69L
1,570 Elo+
Party 1
Team Averages
Level 87
1,530 SR
1,510 Elo+

VS

Team Averages
Level 112
1,583 SR
1,498 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BigBoyRigby
Tsukuyomi
Level 139
God Stats
5W - 4L
1,577 SR
Queue Stats
302W - 278L
1,473 Elo+
Solo
Ravana
Ravana
LtDownSyndrome0
Ravana
Level 97
God Stats
11W - 7L
1,664 SR
Queue Stats
172W - 169L
1,555 Elo+
Solo
Ra
Ra
ViciousTragic
Ra
Level 157
God Stats
2W - 1L
1,454 SR
Queue Stats
138W - 145L
1,460 Elo+
Solo
Ares
Ares
vyene
Ares
Level 65
God Stats
6W - 1L
1,718 SR
Queue Stats
112W - 105L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,734
521
2,879
8,707
7,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 3 / 0
4,759
433
4,247
7,703
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
ItxLux_
Serqet
9
1 / 6 / 3
5,632
512
5,467
10,178
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
8
1 / 1 / 0
5,369
488
2,030
7,144
5,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
11
2 / 4 / 0
6,107
555
5,540
6,803
4,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
1 / 0 / 4
5,199
473
6,453
4,341
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
BigBoyRigby
Tsukuyomi
12
9 / 2 / 1
7,014
638
5,943
9,255
2,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 0
6,475
589
4,211
3,608
2,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 1 / 4
6,222
566
4,514
5,552
2,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
vyene
Ares
9
3 / 2 / 2
5,734
521
3,531
8,669
6,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
15
15
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
0
4
3
W
Tsukuyomi
BigBoyRigby
Tsukuyomi
9
2
1
4.75
L
1
1
1
1.5
L
1
3
0
0.33
L
Serqet
ItxLux_
Serqet
1
6
3
0.42
L
Surtr
1
1
0
1
W
1
1
0
1
W
1
1
4
3
L
Anubis
2
4
0
0.5
W
Ares
vyene
Ares
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,163
Damage
24,652
40,535
Taken
31,425
22,805
Mitigated
14,926
7,709
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,453
1,089
0
1,250
4,341
1,406
0
1,150
3,191
30,156
736
W
Tsukuyomi
BigBoyRigby
Tsukuyomi
5,943
1,865
0
1,563
9,255
2,699
0
2,838
6,417
0
40,186
L
2,879
611
1,031
1,821
8,707
7,378
0
4,308
4,154
19,079
0
L
4,247
3,443
0
1,459
7,703
2,455
0
4,032
3,671
0
30,778
L
Serqet
ItxLux_
Serqet
5,467
1,237
0
850
10,178
3,524
0
2,914
7,264
0
33,446
L
Surtr
2,030
1,042
0
1,102
7,144
5,015
0
13
7,131
67
21,818
W
4,211
1,709
0
1,147
3,608
2,234
342
46
3,562
0
42,853
W
4,514
743
242
1,420
5,552
2,521
0
2,774
2,538
44,098
0
L
Anubis
5,540
333
0
1,446
6,803
4,433
0
3,014
3,789
42,259
0
W
Ares
vyene
Ares
3,531
258
0
2,816
8,669
6,066
0
1,657
6,856
17,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,601
Gold Earned
30,644
216
Minions Killed
281
0
Camps Cleared
0
968,318
Distance Traveled
1,024,647
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,199
473
36
3
0
209,160
0
W
Tsukuyomi
7,014
638
71
6
0
230,987
0
L
Fafnir
5,734
521
25
2
0
210,976
4
L
Izanami
4,759
433
46
4
0
200,281
2
L
Serqet
5,632
512
59
5
0
251,157
0
L
Surtr
5,369
488
32
3
0
123,185
0
W
Ravana
6,475
589
76
7
0
170,917
1
W
Ra
6,222
566
75
7
0
204,867
6
L
Anubis
6,107
555
54
5
0
182,719
0
W
Ares
5,734
521
23
2
0
208,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role