Player Matchup

Kuzenbo
Kuzenbo
Incazz_Nero
Kuzenbo
Level 82
God Stats
79W - 74L
1,211 SR
Queue Stats
220W - 230L
1,183 Elo+
Party 2
Artio
Artio
Lore78L
Artio
Level 49
God Stats
5W - 4L
1,500 SR
Queue Stats
153W - 159L
1,096 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MackDaddySteve
Cu Chulainn
Level 125
God Stats
31W - 16L
1,605 SR
Queue Stats
386W - 352L
1,453 Elo+
Solo
Hachiman
Hachiman
PicklesAreDank
Hachiman
Level 157
God Stats
3W - 5L
1,331 SR
Queue Stats
217W - 222L
1,333 Elo+
Solo
Heimdallr
Heimdallr
PumpkinKing8008
Heimdallr
Level 120
God Stats
7W - 4L
1,557 SR
Queue Stats
70W - 57L
1,513 Elo+
Solo
Team Averages
Level 107
1,441 SR
1,316 Elo+

VS

Team Averages
Level 92
1,493 SR
1,438 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ashes04
Nemesis
Level 69
God Stats
1W - 6L
1,500 SR
Queue Stats
207W - 195L
1,437 Elo+
Party 1
Artemis
Artemis
Nightmare ninjy
Artemis
Level 36
God Stats
3W - 10L
1,444 SR
Queue Stats
163W - 190L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
R34P1N6 D347H
Kukulkan
Level 157
God Stats
6W - 7L
1,519 SR
Queue Stats
517W - 501L
1,458 Elo+
Party 1
King Arthur
King Arthur
TheCrankycatfish
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Incazz_Nero
Kuzenbo
12
1 / 1 / 5
8,164
510
6,351
11,206
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
Lore78L
Artio
12
3 / 0 / 10
7,829
489
9,754
15,424
8,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cu Chulainn
MackDaddySteve
Cu Chulainn
16
4 / 0 / 0
10,259
641
7,271
8,371
7,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
14
7 / 2 / 5
8,723
545
9,190
12,409
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
PumpkinKing8008
Heimdallr
15
2 / 1 / 1
8,686
543
9,365
12,572
5,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 0 / 1
7,258
454
7,097
12,202
13,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Ashes04
Nemesis
11
0 / 4 / 1
6,307
394
5,074
13,954
5,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 0
6,303
394
3,853
10,558
3,937
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
R34P1N6 D347H
Kukulkan
12
2 / 8 / 0
7,859
491
13,140
14,865
6,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TheCrankycatfish
King Arthur
13
0 / 4 / 0
6,451
403
2,516
10,442
8,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
17
Kills
4
4
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
0
1
1.5
L
Nemesis
Ashes04
Nemesis
0
4
1
0.13
W
Kuzenbo
Incazz_Nero
Kuzenbo
1
1
5
3.5
W
Artio
Lore78L
Artio
3
0
10
8
W
Cu Chulainn
MackDaddySteve
Cu Chulainn
4
0
0
4
L
1
1
0
1
W
Hachiman
7
2
5
4.75
W
Heimdallr
PumpkinKing8008
Heimdallr
2
1
1
2.5
L
Kukulkan
R34P1N6 D347H
Kukulkan
2
8
0
0.25
L
King Arthur
TheCrankycatfish
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,931
Damage
31,680
59,982
Taken
62,021
35,904
Mitigated
38,303
23,840
Healing
11,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,097
2,918
852
2,303
12,202
13,194
0
3,566
8,636
31,290
0
L
Nemesis
Ashes04
Nemesis
5,074
1,781
0
2,923
13,954
5,585
0
4,239
9,715
0
37,306
W
Kuzenbo
Incazz_Nero
Kuzenbo
6,351
2,969
0
4,031
11,206
9,142
162
4,477
6,729
31,922
0
W
Artio
Lore78L
Artio
9,754
839
924
6,808
15,424
8,530
0
6,624
8,800
28,721
2,755
W
Cu Chulainn
MackDaddySteve
Cu Chulainn
7,271
990
0
3,415
8,371
7,225
1,729
303
8,068
0
76,724
L
3,853
1,255
0
4,480
10,558
3,937
0
1,647
8,911
0
35,748
W
Hachiman
9,190
5,192
377
2,514
12,409
5,440
971
7,145
5,264
0
56,801
W
Heimdallr
PumpkinKing8008
Heimdallr
9,365
3,322
0
5,771
12,572
5,567
1,369
1,976
10,596
0
75,027
L
Kukulkan
R34P1N6 D347H
Kukulkan
13,140
1,585
0
625
14,865
6,759
50
6,449
8,308
60,965
0
L
King Arthur
TheCrankycatfish
King Arthur
2,516
582
0
500
10,442
8,828
0
0
10,442
0
31,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,661
Gold Earned
34,178
416
Minions Killed
286
0
Camps Cleared
0
1,557,058
Distance Traveled
1,541,476
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,258
454
32
2
0
325,458
2
L
Nemesis
6,307
394
50
3
0
367,213
0
W
Kuzenbo
8,164
510
47
3
0
315,784
0
W
Artio
7,829
489
34
2
0
361,732
0
W
Cu Chulainn
10,259
641
120
8
0
287,110
0
L
Artemis
6,303
394
64
4
0
301,052
0
W
Hachiman
8,723
545
91
6
0
285,738
0
W
Heimdallr
8,686
543
124
8
0
306,694
0
L
Kukulkan
7,859
491
92
6
0
284,319
0
L
King Arthur
6,451
403
48
3
0
263,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role