Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BrianTalleresOk
Chaac
Level 99
God Stats
1W - 1L
1,659 SR
Queue Stats
27W - 29L
1,575 Elo+
Solo
Nu Wa
Nu Wa
TitillatedTurtle
Nu Wa
Level 180
God Stats
212W - 253L
1,503 SR
Queue Stats
344W - 429L
1,378 Elo+
Solo
Horus
Horus
ViceJester
Horus
Level 122
God Stats
3W - 2L
1,422 SR
Queue Stats
81W - 46L
1,658 Elo+
Party 2
Team Averages
Level 108
1,517 SR
1,522 Elo+

VS

Team Averages
Level 59
1,629 SR
1,424 Elo+
Kukulkan
Kukulkan
Dionysus4921
Kukulkan
Level 61
God Stats
12W - 10L
1,653 SR
Queue Stats
16W - 16L
1,453 Elo+
Party 1
Susano
Susano
FuriousBerry
Susano
Level 66
God Stats
4W - 1L
1,881 SR
Queue Stats
262W - 278L
1,430 Elo+
Solo
Artemis
Artemis
Hope5171
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,313 Elo+
Party 1
Surtr
Surtr
Shadowrellik2077
Surtr
Level 63
God Stats
19W - 23L
1,509 SR
Queue Stats
306W - 299L
1,467 Elo+
Solo
Nu Wa
Nu Wa
elcucuey
Nu Wa
Level 88
God Stats
2W - 3L
1,600 SR
Queue Stats
14W - 23L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
5 / 0 / 2
5,212
1,042
4,844
2,837
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
 
Fafnir
9
0 / 1 / 5
4,429
886
2,735
3,861
3,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 2
4,866
973
2,085
3,126
1,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 0 / 2
4,447
889
1,624
2,245
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
9
0 / 2 / 3
4,538
908
1,348
5,346
2,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dionysus4921
Kukulkan
9
1 / 3 / 0
4,353
871
1,074
3,819
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
8
1 / 1 / 0
3,990
798
841
3,130
1,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Hope5171
Artemis
7
0 / 1 / 0
3,755
751
722
1,616
595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 1
4,159
832
2,873
4,546
3,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
elcucuey
Nu Wa
8
0 / 2 / 2
4,072
814
1,665
2,636
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
7
Kills
2
3
Deaths
7
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
2
6
W
Fafnir
 
Fafnir
0
1
5
2.5
W
2
0
2
3
L
Kukulkan
Dionysus4921
Kukulkan
1
3
0
0.33
L
Susano
1
1
0
1
L
Artemis
Hope5171
Artemis
0
1
0
0
L
0
0
1
0.5
W
0
0
2
1
W
Horus
0
2
3
0.75
L
Nu Wa
elcucuey
Nu Wa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,636
Damage
7,175
17,415
Taken
15,747
10,163
Mitigated
7,361
3,702
Healing
1,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,844
308
0
500
2,837
925
523
427
2,330
16,010
0
W
Fafnir
 
Fafnir
2,735
555
0
946
3,861
3,808
88
522
3,217
6,632
0
W
2,085
157
0
912
3,126
1,986
0
398
2,492
0
10,570
L
Kukulkan
Dionysus4921
Kukulkan
1,074
0
0
0
3,819
1,411
0
2,672
1,103
11,010
0
L
Susano
841
58
0
0
3,130
1,121
0
1,872
1,145
0
4,158
L
Artemis
Hope5171
Artemis
722
256
0
34
1,616
595
0
1,388
145
0
966
L
2,873
790
0
1,308
4,546
3,389
0
1,734
2,495
101
9,362
W
1,624
653
0
0
2,245
659
1,130
584
1,472
13,337
0
W
Horus
1,348
619
310
1,034
5,346
2,785
195
905
4,402
0
5,512
L
Nu Wa
elcucuey
Nu Wa
1,665
343
0
0
2,636
845
0
1,215
1,342
7,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,492
Gold Earned
20,329
108
Minions Killed
61
0
Camps Cleared
0
556,332
Distance Traveled
355,427
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,212
1,042
35
7
0
118,347
0
W
Fafnir
4,429
886
3
1
0
119,387
0
W
Chaac
4,866
973
32
6
0
110,046
0
L
Kukulkan
4,353
871
27
5
0
81,654
2
L
Susano
3,990
798
7
1
0
75,285
0
L
Artemis
3,755
751
1
0
0
51,848
0
L
Surtr
4,159
832
15
3
0
83,162
0
W
Nu Wa
4,447
889
28
6
0
104,260
0
W
Horus
4,538
908
10
2
0
104,292
0
L
Nu Wa
4,072
814
11
2
0
63,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role