Player Matchup

Janus
Janus
Platinum I
 
Janus
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum I
ALTUNDERCTRL
Cupid
Platinum I
Level 67
God Stats
8W - 4L
1,706 SR
Queue Stats
365W - 352L
2,036 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
Gersias
Ao Kuang
Diamond III
Level 214
God Stats
13W - 9L
1,392 SR
Queue Stats
402W - 378L
2,047 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
Ionuts2003
Kumbhakarna
Diamond V
Level 162
God Stats
5W - 6L
1,468 SR
Queue Stats
244W - 225L
2,016 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,513 SR
1,820 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,571 SR
1,904 MMR
Bakasura
Bakasura
Diamond III
 
Bakasura
Diamond III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Vinadarian
Sun Wukong
Diamond IV
Level 151
God Stats
10W - 13L
1,564 SR
Queue Stats
142W - 134L
2,055 MMR
Party 1
Geb
Geb
Diamond V
guillermon
Geb
Diamond V
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 134L
2,055 MMR
Party 1
Hachiman
Hachiman
Platinum III
kamilos285
Hachiman
Platinum III
Level 171
God Stats
29W - 21L
1,694 SR
Queue Stats
131W - 125L
1,877 MMR
Solo
Scylla
Scylla
Diamond V
zLoveMyyScxpe2
Scylla
Diamond V
Level 77
God Stats
47W - 40L
1,598 SR
Queue Stats
303W - 292L
2,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 1 / 1
4,486
748
1,897
3,318
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
 
Ne Zha
8
1 / 1 / 0
4,216
703
2,199
7,020
4,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 1
3,986
664
2,576
4,559
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
Gersias
Ao Kuang
7
2 / 1 / 0
4,346
724
3,046
5,691
1,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
Ionuts2003
Kumbhakarna
5
0 / 0 / 1
3,789
632
1,211
5,682
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SusanoKaliRavana

VS

Bans
He BoMartichorasThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
2 / 0 / 1
4,698
783
3,846
5,617
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Vinadarian
Sun Wukong
8
2 / 1 / 1
4,730
788
4,572
5,408
2,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 3
4,040
673
2,229
5,049
2,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
kamilos285
Hachiman
7
0 / 1 / 1
3,988
665
4,453
3,015
869
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 1 / 0
3,434
572
707
1,341
366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
4
4
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
1
0.5
W
Ne Zha
 
Ne Zha
1
1
0
1
L
Bakasura
 
Bakasura
2
0
1
2.5
W
0
1
1
0.5
W
Ao Kuang
Gersias
Ao Kuang
2
1
0
2
W
Kumbhakarna
Ionuts2003
Kumbhakarna
0
0
1
0.5
L
Sun Wukong
Vinadarian
Sun Wukong
2
1
1
2.5
L
0
0
3
1.5
L
Hachiman
kamilos285
Hachiman
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,929
Damage
15,807
26,270
Taken
20,430
10,557
Mitigated
7,836
8,994
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,897
133
0
1,000
3,318
891
126
407
2,636
31,505
0
W
Ne Zha
 
Ne Zha
2,199
525
0
2,399
7,020
4,194
0
63
6,792
0
21,463
L
Bakasura
 
Bakasura
3,846
2,465
0
1,741
5,617
2,150
0
2,148
3,357
0
25,071
W
2,576
1,914
0
2,216
4,559
1,351
0
636
3,909
0
22,639
W
Ao Kuang
Gersias
Ao Kuang
3,046
1,193
0
1,396
5,691
1,635
0
721
4,741
24,144
0
W
Kumbhakarna
Ionuts2003
Kumbhakarna
1,211
325
0
1,983
5,682
2,486
0
1,172
4,305
7,475
0
L
Sun Wukong
Vinadarian
Sun Wukong
4,572
977
0
1,551
5,408
2,373
0
829
4,144
0
25,240
L
2,229
367
736
1,795
5,049
2,078
0
1,582
3,467
8,055
0
L
Hachiman
kamilos285
Hachiman
4,453
2,465
0
988
3,015
869
0
892
2,123
0
24,240
L
707
176
0
250
1,341
366
0
557
764
13,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,823
Gold Earned
20,890
206
Minions Killed
186
0
Camps Cleared
0
680,793
Distance Traveled
687,057
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,486
748
60
10
0
132,783
0
W
Ne Zha
4,216
703
33
6
0
126,385
2
L
Bakasura
4,698
783
69
12
0
183,696
0
W
Cupid
3,986
664
54
9
0
118,887
0
W
Ao Kuang
4,346
724
49
8
0
157,387
0
W
Kumbhakarna
3,789
632
10
2
0
145,351
1
L
Sun Wukong
4,730
788
45
8
0
168,994
0
L
Geb
4,040
673
10
2
0
144,815
1
L
Hachiman
3,988
665
44
7
0
115,652
2
L
Scylla
3,434
572
18
3
0
73,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role