Player Matchup

Bacchus
Bacchus
BigBen210
Bacchus
Level 125
God Stats
6W - 3L
1,500 SR
Queue Stats
229W - 228L
1,440 Elo+
Solo
Sol
Sol
Godwizard92
Sol
Level 25
God Stats
4W - 3L
1,187 SR
Queue Stats
160W - 167L
1,358 Elo+
Solo
Agni
Agni
HELLFAIRE
Agni
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,474 Elo+
Solo
Sylvanus
Sylvanus
SicariusTempus
Sylvanus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 63L
1,477 Elo+
Solo
Set
Set
tonoobtoplay
Set
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 85L
1,421 Elo+
Solo
Team Averages
Level 89
1,437 SR
1,434 Elo+

VS

Team Averages
Level 44
1,542 SR
1,453 Elo+
He Bo
He Bo
BAWLLSACKS69
He Bo
Level 41
God Stats
0W - 2L
1,330 SR
Queue Stats
14W - 25L
1,426 Elo+
Party 1
Sylvanus
Sylvanus
Baulsaxs69
Sylvanus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 124L
1,466 Elo+
Party 1
Cerberus
Cerberus
FummyFrai
Cerberus
Level 62
God Stats
3W - 3L
1,618 SR
Queue Stats
382W - 358L
1,485 Elo+
Solo
Achilles
Achilles
ITACHI7372
Achilles
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 147L
1,545 Elo+
Solo
Tyr
Tyr
Militem_Amor
Tyr
Level 43
God Stats
1W - 1L
1,764 SR
Queue Stats
19W - 27L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigBen210
Bacchus
11
3 / 0 / 6
5,943
1,189
5,403
4,400
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 0 / 5
6,271
1,254
8,069
3,061
1,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Agni
9
1 / 2 / 6
5,480
1,096
2,833
3,049
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
10
0 / 1 / 8
5,416
1,083
2,513
4,877
3,107
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
3 / 1 / 6
6,064
1,213
4,649
4,423
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,055
1,011
4,158
3,566
1,371
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Baulsaxs69
Sylvanus
11
1 / 1 / 2
5,232
1,046
2,714
6,506
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
FummyFrai
Cerberus
9
1 / 3 / 3
4,817
963
1,481
6,561
4,874
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
ITACHI7372
Achilles
10
0 / 3 / 3
4,968
994
2,803
6,224
6,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 2 / 0
4,270
854
662
2,825
1,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
11
Kills
4
4
Deaths
11
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Sylvanus
Baulsaxs69
Sylvanus
1
1
2
2
W
Bacchus
BigBen210
Bacchus
3
0
6
6
L
Cerberus
FummyFrai
Cerberus
1
3
3
0.83
W
4
0
5
6.5
W
Agni
1
2
6
2
L
Achilles
ITACHI7372
Achilles
0
3
3
0.5
L
0
2
0
0
W
Sylvanus
0
1
8
4
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,467
Damage
11,818
19,810
Taken
25,682
11,387
Mitigated
20,254
8,196
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,158
342
0
500
3,566
1,371
0
2,408
1,158
9,170
0
L
Sylvanus
Baulsaxs69
Sylvanus
2,714
948
1,615
1,987
6,506
5,878
0
4,639
1,787
5,363
0
W
Bacchus
BigBen210
Bacchus
5,403
163
531
884
4,400
3,915
0
1,538
2,759
8,272
507
L
Cerberus
FummyFrai
Cerberus
1,481
41
167
636
6,561
4,874
0
4,963
1,533
2,890
0
W
8,069
2,747
315
1,051
3,061
1,203
902
1,863
1,198
16,736
0
W
Agni
2,833
613
2,100
490
3,049
1,051
410
1,467
1,454
7,692
0
L
Achilles
ITACHI7372
Achilles
2,803
1,047
1,126
889
6,224
6,458
0
3,690
2,474
0
6,724
L
662
87
0
0
2,825
1,673
0
2,426
399
0
1,128
W
Sylvanus
2,513
913
578
1,170
4,877
3,107
429
2,262
2,570
4,542
0
W
4,649
1,696
170
907
4,423
2,111
351
1,201
2,926
0
7,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,174
Gold Earned
24,342
55
Minions Killed
34
0
Camps Cleared
0
466,189
Distance Traveled
387,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,055
1,011
10
2
0
82,663
0
L
Sylvanus
5,232
1,046
7
1
0
83,931
0
W
Bacchus
5,943
1,189
4
1
0
106,227
0
L
Cerberus
4,817
963
5
1
0
97,201
0
W
Sol
6,271
1,254
20
4
0
93,879
0
W
Agni
5,480
1,096
16
3
0
82,002
0
L
Achilles
4,968
994
12
2
0
86,086
0
L
Tyr
4,270
854
0
0
0
38,089
0
W
Sylvanus
5,416
1,083
8
2
0
88,093
0
W
Set
6,064
1,213
7
1
0
95,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role