Player Matchup

Anhur
Anhur
Agitoo
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,502 Elo+
Party 1
Sol
Sol
Jmonkeykiller
Sol
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,502 Elo+
Party 1
Nike
Nike
Kurdyzz
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,502 Elo+
Party 1
Artemis
Artemis
Selpy
Artemis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,091 Elo+
Party 1
Cu Chulainn
Cu Chulainn
vitto21
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,502 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,420 Elo+

VS

Team Averages
Level 113
1,357 SR
1,462 Elo+
Nu Wa
Nu Wa
FMBob
Nu Wa
Level 44
God Stats
13W - 10L
1,074 SR
Queue Stats
461W - 450L
1,398 Elo+
Solo
Hou Yi
Hou Yi
Hyre_FeeD
Hou Yi
Level 128
God Stats
3W - 2L
1,475 SR
Queue Stats
143W - 150L
1,394 Elo+
Solo
Poseidon
Poseidon
JAD-izzle
Poseidon
Level 144
God Stats
7W - 8L
1,414 SR
Queue Stats
595W - 616L
1,459 Elo+
Solo
Thor
Thor
RedBambus
Thor
Level 123
God Stats
1W - 1L
1,271 SR
Queue Stats
117W - 83L
1,555 Elo+
Solo
Bastet
Bastet
xxD69
Bastet
Level 128
God Stats
18W - 12L
1,550 SR
Queue Stats
522W - 517L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Agitoo
Anhur
14
1 / 6 / 3
7,910
719
5,466
11,632
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 2 / 4
9,370
852
12,370
10,968
4,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
Kurdyzz
Nike
16
4 / 6 / 3
9,189
835
7,801
15,951
18,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Selpy
Artemis
14
2 / 8 / 4
8,256
751
3,886
12,646
5,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
vitto21
Cu Chulainn
12
0 / 7 / 3
7,124
648
2,253
13,150
9,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FMBob
Nu Wa
18
7 / 2 / 14
10,133
921
17,821
7,308
3,284
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Hyre_FeeD
Hou Yi
15
4 / 2 / 14
9,462
860
8,473
8,739
3,927
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
JAD-izzle
Poseidon
14
6 / 4 / 12
9,587
872
12,773
7,861
2,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
18
5 / 2 / 18
11,077
1,007
10,035
12,133
13,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
xxD69
Bastet
17
7 / 1 / 12
10,078
916
7,368
7,736
3,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
99
10
Kills
29
29
Deaths
11
17
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Anhur
Agitoo
Anhur
1
6
3
0.42
W
Nu Wa
FMBob
Nu Wa
7
2
14
7
W
Hou Yi
Hyre_FeeD
Hou Yi
4
2
14
5.5
W
Poseidon
JAD-izzle
Poseidon
6
4
12
3
L
3
2
4
2.5
L
Nike
Kurdyzz
Nike
4
6
3
0.92
W
Thor
5
2
18
7
L
Artemis
Selpy
Artemis
2
8
4
0.5
L
Cu Chulainn
vitto21
Cu Chulainn
0
7
3
0.21
W
Bastet
xxD69
Bastet
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,776
Damage
56,470
64,347
Taken
43,777
41,706
Mitigated
26,737
12,581
Healing
15,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Agitoo
Anhur
5,466
2,600
403
893
11,632
4,600
943
5,036
6,596
0
10,951
W
Nu Wa
FMBob
Nu Wa
17,821
4,491
474
991
7,308
3,284
2,227
2,434
4,633
34,657
0
W
Hou Yi
Hyre_FeeD
Hou Yi
8,473
3,067
1,156
2,731
8,739
3,927
686
3,171
5,429
0
12,586
W
Poseidon
JAD-izzle
Poseidon
12,773
1,473
1,933
1,104
7,861
2,961
1,520
2,299
5,524
18,936
0
L
12,370
5,077
920
5,296
10,968
4,656
894
5,808
5,040
36,524
0
L
Nike
Kurdyzz
Nike
7,801
387
424
1,536
15,951
18,304
14
7,429
8,414
0
19,768
W
Thor
10,035
865
750
1,890
12,133
13,075
916
2,563
8,801
503
32,754
L
Artemis
Selpy
Artemis
3,886
870
960
696
12,646
5,135
0
5,549
7,029
0
12,638
L
Cu Chulainn
vitto21
Cu Chulainn
2,253
349
285
1,168
13,150
9,011
87
6,745
6,405
0
8,074
W
Bastet
xxD69
Bastet
7,368
2,181
2,251
2,138
7,736
3,490
1,180
1,851
5,758
0
14,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,849
Gold Earned
50,337
137
Minions Killed
131
0
Camps Cleared
0
907,037
Distance Traveled
1,126,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,910
719
15
1
0
176,308
0
W
Nu Wa
10,133
921
39
4
0
203,602
0
W
Hou Yi
9,462
860
13
1
0
234,770
0
W
Poseidon
9,587
872
25
2
0
200,501
0
L
Sol
9,370
852
74
7
0
190,516
0
L
Nike
9,189
835
14
1
0
198,229
0
W
Thor
11,077
1,007
40
4
0
224,216
0
L
Artemis
8,256
751
25
2
0
171,202
0
L
Cu Chulainn
7,124
648
9
1
0
170,782
0
W
Bastet
10,078
916
14
1
0
263,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role