Player Matchup

Cernunnos
Cernunnos
DeadGame313
Cernunnos
Level 139
God Stats
19W - 23L
1,469 SR
Queue Stats
222W - 254L
1,404 Elo+
Solo
Bacchus
Bacchus
Themasonary
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,672 Elo+
Party 1
Kumbhakarna
Kumbhakarna
hoIyheIl
Kumbhakarna
Level 102
God Stats
2W - 7L
1,443 SR
Queue Stats
74W - 90L
1,398 Elo+
Solo
Scylla
Scylla
minorfall35
Scylla
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 13L
1,736 Elo+
Party 1
Izanami
Izanami
phatniko
Izanami
Level 122
God Stats
0W - 1L
1,073 SR
Queue Stats
2W - 7L
981 Elo+
Solo
Team Averages
Level 100
1,397 SR
1,438 Elo+

VS

Team Averages
Level 112
1,460 SR
1,438 Elo+
Bastet
Bastet
 
Bastet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Greguregs
Danzaburou
Level 76
God Stats
24W - 22L
1,522 SR
Queue Stats
29W - 33L
1,448 Elo+
Solo
Surtr
Surtr
Reirei1269
Surtr
Level 101
God Stats
7W - 2L
1,498 SR
Queue Stats
51W - 57L
1,363 Elo+
Party 2
Ah Puch
Ah Puch
ShaneSaga5614
Ah Puch
Level 85
God Stats
2W - 2L
1,554 SR
Queue Stats
18W - 16L
1,448 Elo+
Party 2
Geb
Geb
mexicanozpapiz
Geb
Level 154
God Stats
2W - 1L
1,226 SR
Queue Stats
161W - 179L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeadGame313
Cernunnos
15
2 / 1 / 3
8,190
745
4,133
5,940
3,096
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Themasonary
Bacchus
14
1 / 2 / 4
7,574
689
6,587
9,663
12,682
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kumbhakarna
hoIyheIl
Kumbhakarna
13
0 / 2 / 4
7,475
680
2,576
12,693
11,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
11
0 / 3 / 3
6,931
630
1,590
5,845
2,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
phatniko
Izanami
14
2 / 3 / 3
7,732
703
5,823
8,745
3,859
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 1 / 3
8,498
773
7,364
10,217
4,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Greguregs
Danzaburou
16
3 / 1 / 3
9,087
826
6,369
3,515
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
14
2 / 1 / 5
7,829
712
6,067
7,223
6,220
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
15
2 / 2 / 5
8,254
750
7,926
5,641
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 0 / 6
8,409
764
8,478
7,091
6,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
5
Kills
11
11
Deaths
5
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
3
5.5
L
Cernunnos
DeadGame313
Cernunnos
2
1
3
3.5
W
Danzaburou
Greguregs
Danzaburou
3
1
3
4.5
W
Surtr
2
1
5
4.5
W
Ah Puch
2
2
5
2.25
L
Bacchus
Themasonary
Bacchus
1
2
4
1.5
L
Kumbhakarna
hoIyheIl
Kumbhakarna
0
2
4
1
W
0
0
6
3
L
Scylla
0
3
3
0.5
L
Izanami
phatniko
Izanami
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,709
Damage
36,204
42,886
Taken
33,687
33,882
Mitigated
21,492
4,766
Healing
6,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,364
991
0
2,196
10,217
4,370
1,129
3,028
7,189
0
25,550
L
Cernunnos
DeadGame313
Cernunnos
4,133
1,412
0
1,711
5,940
3,096
0
1,868
4,072
0
29,021
W
Danzaburou
Greguregs
Danzaburou
6,369
2,858
0
865
3,515
1,631
3,135
705
2,810
0
34,914
W
Surtr
6,067
2,260
8
619
7,223
6,220
9
2,787
4,332
215
13,578
W
Ah Puch
7,926
103
0
215
5,641
2,546
360
2,308
3,333
25,302
0
L
Bacchus
Themasonary
Bacchus
6,587
1,026
0
638
9,663
12,682
0
3,518
6,145
18,554
0
L
Kumbhakarna
hoIyheIl
Kumbhakarna
2,576
302
0
1,117
12,693
11,353
0
4,406
8,287
7,793
0
W
8,478
249
1,296
978
7,091
6,725
180
1,929
5,162
25,381
0
L
Scylla
1,590
569
0
290
5,845
2,892
0
3,656
2,189
5,142
0
L
Izanami
phatniko
Izanami
5,823
3,634
0
1,010
8,745
3,859
0
3,161
5,584
0
30,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,902
Gold Earned
42,077
181
Minions Killed
200
0
Camps Cleared
0
992,758
Distance Traveled
1,083,666
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,498
773
39
4
0
248,502
3
L
Cernunnos
8,190
745
60
5
0
200,769
0
W
Danzaburou
9,087
826
55
5
0
202,988
2
W
Surtr
7,829
712
20
2
0
237,485
0
W
Ah Puch
8,254
750
51
5
0
196,617
0
L
Bacchus
7,574
689
25
2
0
228,215
4
L
Kumbhakarna
7,475
680
12
1
0
216,480
0
W
Geb
8,409
764
35
3
0
198,074
0
L
Scylla
6,931
630
13
1
0
159,031
0
L
Izanami
7,732
703
71
6
0
188,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role