Player Matchup

Yemoja
Yemoja
PalmTopTiger2
Yemoja
Level 146
God Stats
1W - 3L
1,236 SR
Queue Stats
104W - 113L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
TsumikiiMiniwa
Nu Wa
Level 184
God Stats
3W - 2L
1,390 SR
Queue Stats
203W - 209L
1,476 Elo+
Party 1
Jormungandr
Jormungandr
anke06
Jormungandr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,416 Elo+
Solo
Izanami
Izanami
iTzSmileyOG
Izanami
Level 125
God Stats
6W - 3L
1,711 SR
Queue Stats
358W - 350L
1,527 Elo+
Solo
Tyr
Tyr
nivmichael
Tyr
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 180L
1,547 Elo+
Solo
Team Averages
Level 142
1,467 SR
1,488 Elo+

VS

Team Averages
Level 111
1,441 SR
1,524 Elo+
Yemoja
Yemoja
 
Yemoja
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Douchland
Maui
Level 62
God Stats
2W - 6L
1,054 SR
Queue Stats
334W - 306L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JuanFVR10
Morgan Le Fay
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,622 Elo+
Solo
Skadi
Skadi
keky97
Skadi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,516 Elo+
Party 2
Neith
Neith
radyckal
Neith
Level 149
God Stats
1W - 1L
1,650 SR
Queue Stats
90W - 88L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 9
8,518
852
2,942
4,304
3,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 1 / 7
8,354
835
15,380
9,967
4,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jormungandr
anke06
Jormungandr
15
5 / 2 / 4
8,684
868
14,117
11,983
10,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
iTzSmileyOG
Izanami
14
3 / 4 / 4
8,410
841
7,581
10,836
5,171
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 2 / 4
8,122
812
7,376
18,432
17,344
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 4 / 5
8,155
816
5,114
13,558
12,990
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maui
13
0 / 3 / 7
7,178
718
4,564
9,933
9,779
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
JuanFVR10
Morgan Le Fay
13
1 / 1 / 4
7,483
748
5,305
6,302
2,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
keky97
Skadi
16
4 / 2 / 4
8,580
858
11,652
9,445
3,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
radyckal
Neith
16
3 / 2 / 5
8,589
859
18,635
10,977
5,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
12
Kills
9
9
Deaths
12
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
5
0.88
L
Maui
0
3
7
1.17
L
Morgan Le Fay
JuanFVR10
Morgan Le Fay
1
1
4
3
W
0
0
9
4.5
W
2
1
7
5.5
W
Jormungandr
anke06
Jormungandr
5
2
4
3.5
W
Izanami
iTzSmileyOG
Izanami
3
4
4
1.25
L
Skadi
keky97
Skadi
4
2
4
3
W
2
2
4
2
L
Neith
radyckal
Neith
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,396
Damage
45,270
55,522
Taken
50,215
41,334
Mitigated
35,033
21,486
Healing
18,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,114
655
5,228
3,384
13,558
12,990
0
7,455
5,335
10,449
0
L
Maui
4,564
646
904
724
9,933
9,779
0
6,176
3,107
8,417
0
L
Morgan Le Fay
JuanFVR10
Morgan Le Fay
5,305
659
1,081
1,827
6,302
2,869
0
4,212
1,866
15,990
0
W
2,942
682
11,261
873
4,304
3,463
216
1,362
2,732
6,085
0
W
15,380
2,532
109
756
9,967
4,892
775
2,744
7,000
32,284
0
W
Jormungandr
anke06
Jormungandr
14,117
2,082
327
1,288
11,983
10,464
458
3,717
8,122
23,947
0
W
Izanami
iTzSmileyOG
Izanami
7,581
3,734
966
683
10,836
5,171
472
2,142
8,346
0
19,603
L
Skadi
keky97
Skadi
11,652
3,371
452
1,059
9,445
3,809
0
7,065
2,081
0
30,405
W
7,376
108
1,099
4,124
18,432
17,344
0
4,532
13,623
0
12,107
L
Neith
radyckal
Neith
18,635
5,507
463
2,932
10,977
5,586
0
5,690
4,885
0
40,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,088
Gold Earned
39,985
121
Minions Killed
124
0
Camps Cleared
0
1,006,428
Distance Traveled
933,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,155
816
11
1
0
170,513
0
L
Maui
7,178
718
9
1
0
189,812
0
L
Morgan Le Fay
7,483
748
24
2
0
184,757
0
W
Yemoja
8,518
852
12
1
0
176,991
0
W
Nu Wa
8,354
835
40
4
0
209,385
0
W
Jormungandr
8,684
868
28
3
0
208,858
0
W
Izanami
8,410
841
26
3
0
172,638
0
L
Skadi
8,580
858
47
5
0
178,618
0
W
Tyr
8,122
812
15
2
0
238,556
0
L
Neith
8,589
859
33
3
0
209,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role