Player Matchup

Nike
Nike
Astral_Mystic_13
Nike
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 136L
1,557 Elo+
Solo
Mercury
Mercury
Busterwolf302
Mercury
Level 146
God Stats
3W - 1L
1,675 SR
Queue Stats
48W - 46L
1,458 Elo+
Party 1
Poseidon
Poseidon
HappyKillmoreAA
Poseidon
Level 122
God Stats
295W - 285L
1,507 SR
Queue Stats
295W - 286L
1,431 Elo+
Solo
Yu Huang
Yu Huang
Hish715
Yu Huang
Level 86
God Stats
3W - 2L
1,181 SR
Queue Stats
41W - 42L
1,449 Elo+
Party 1
Tyr
Tyr
UnamedPerson11
Tyr
Level 128
God Stats
11W - 11L
1,462 SR
Queue Stats
85W - 101L
1,441 Elo+
Party 1
Team Averages
Level 122
1,465 SR
1,467 Elo+

VS

Team Averages
Level 88
1,478 SR
1,453 Elo+
King Arthur
King Arthur
Astralwarriorkin
King Arthur
Level 121
God Stats
47W - 53L
1,468 SR
Queue Stats
205W - 202L
1,480 Elo+
Solo
Thanatos
Thanatos
Criszcc01
Thanatos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,415 Elo+
Solo
Xbalanque
Xbalanque
Kakazuma1241
Xbalanque
Level 108
God Stats
2W - 5L
1,309 SR
Queue Stats
100W - 117L
1,422 Elo+
Solo
Nu Wa
Nu Wa
MADDABSTERGAINZ
Nu Wa
Level 89
God Stats
183W - 161L
1,617 SR
Queue Stats
352W - 332L
1,466 Elo+
Solo
Sobek
Sobek
XxDBOOxX_559
Sobek
Level 80
God Stats
17W - 17L
1,493 SR
Queue Stats
127W - 126L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
6,115
360
977
5,109
3,426
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mercury
14
7 / 0 / 7
9,223
543
10,484
12,400
5,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
16
6 / 3 / 6
9,524
560
11,142
13,274
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
Hish715
Yu Huang
13
3 / 1 / 2
8,276
487
9,992
9,407
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 5
8,232
484
8,647
11,831
11,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Astralwarriorkin
King Arthur
14
1 / 1 / 1
8,809
518
8,871
15,197
14,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Criszcc01
Thanatos
12
3 / 7 / 0
7,781
458
6,547
15,836
5,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Kakazuma1241
Xbalanque
13
3 / 3 / 1
8,411
495
5,323
11,159
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 0
5,554
327
1,523
2,219
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 5
7,768
457
6,695
19,976
17,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
18
Kills
7
9
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
King Arthur
Astralwarriorkin
King Arthur
1
1
1
1.5
W
Mercury
7
0
7
10.5
L
Thanatos
Criszcc01
Thanatos
3
7
0
0.43
W
Poseidon
6
3
6
3
W
Yu Huang
Hish715
Yu Huang
3
1
2
4
L
Xbalanque
Kakazuma1241
Xbalanque
3
3
1
1.17
L
0
2
0
0
W
2
2
5
2.25
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,242
Damage
28,959
52,021
Taken
64,387
28,507
Mitigated
42,957
11,642
Healing
17,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
977
50
0
0
5,109
3,426
246
936
4,173
326
17,820
L
King Arthur
Astralwarriorkin
King Arthur
8,871
1,146
0
2,248
15,197
14,323
78
3,626
11,459
2,303
60,117
W
Mercury
10,484
4,248
0
2,648
12,400
5,234
566
2,298
10,102
0
57,187
L
Thanatos
Criszcc01
Thanatos
6,547
1,225
277
6,028
15,836
5,890
630
4,346
11,230
0
35,470
W
Poseidon
11,142
2,070
726
1,788
13,274
4,353
382
2,021
11,253
92,534
0
W
Yu Huang
Hish715
Yu Huang
9,992
639
94
2,964
9,407
3,710
562
2,804
6,603
48,775
0
L
Xbalanque
Kakazuma1241
Xbalanque
5,323
1,867
0
2,637
11,159
4,344
1,402
3,469
7,644
0
60,886
L
1,523
602
56
255
2,219
705
0
1,536
589
12,149
0
W
8,647
807
53
3,369
11,831
11,784
21
1,783
9,984
816
50,206
L
6,695
1,169
0
5,524
19,976
17,695
144
8,384
11,304
30,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,370
Gold Earned
38,323
420
Minions Killed
315
0
Camps Cleared
0
1,610,130
Distance Traveled
1,435,605
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,115
360
27
2
0
185,833
1
L
King Arthur
8,809
518
112
7
0
368,576
1
W
Mercury
9,223
543
84
5
0
437,549
0
L
Thanatos
7,781
458
52
3
0
361,192
0
W
Poseidon
9,524
560
119
7
0
378,835
0
W
Yu Huang
8,276
487
92
5
0
281,821
3
L
Xbalanque
8,411
495
100
6
0
311,037
0
L
Nu Wa
5,554
327
17
1
0
76,000
0
W
Tyr
8,232
484
98
6
0
326,092
0
L
Sobek
7,768
457
34
2
0
318,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role