Player Matchup

Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HotDaddy2
King Arthur
Level 106
God Stats
2W - 1L
1,562 SR
Queue Stats
68W - 80L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ITK_Destruidor
Morgan Le Fay
Level 153
God Stats
7W - 9L
1,320 SR
Queue Stats
297W - 369L
1,343 Elo+
Solo
Chaac
Chaac
SsSNAKEBELLYsS
Chaac
Level 158
God Stats
27W - 17L
1,570 SR
Queue Stats
1,009W - 1,013L
1,478 Elo+
Solo
Bastet
Bastet
XIX SirKing XVX
Bastet
Level 129
God Stats
12W - 6L
1,688 SR
Queue Stats
367W - 386L
1,475 Elo+
Solo
Team Averages
Level 139
1,528 SR
1,449 Elo+

VS

Team Averages
Level 81
1,449 SR
1,353 Elo+
Ravana
Ravana
 
Ravana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DEIVFS
Baba Yaga
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,397 Elo+
Solo
Ganesha
Ganesha
Exiled_Beauty_
Ganesha
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 124L
1,423 Elo+
Solo
Hou Yi
Hou Yi
HATTY_HAT
Hou Yi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,196 Elo+
Solo
Persephone
Persephone
Steel-81
Persephone
Level 55
God Stats
1W - 2L
1,245 SR
Queue Stats
90W - 111L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
4 / 1 / 11
8,673
867
5,261
13,207
8,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
HotDaddy2
King Arthur
15
3 / 3 / 11
8,303
830
6,669
11,261
11,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
ITK_Destruidor
Morgan Le Fay
15
2 / 3 / 11
8,708
871
13,584
7,442
3,251
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
8 / 2 / 9
9,928
993
11,645
12,118
10,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 3 / 13
8,795
880
8,730
7,004
2,779
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
2 / 5 / 3
7,739
774
6,896
10,857
7,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
DEIVFS
Baba Yaga
15
6 / 4 / 3
8,554
855
12,426
8,032
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 2 / 7
7,921
792
4,522
9,757
10,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
HATTY_HAT
Hou Yi
13
2 / 6 / 2
7,053
705
7,325
11,263
4,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Steel-81
Persephone
12
0 / 4 / 6
7,162
716
6,087
9,641
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
22
Kills
10
12
Deaths
21
55
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
11
9.5
L
Ravana
 
Ravana
2
5
3
0.7
L
Baba Yaga
DEIVFS
Baba Yaga
6
4
3
1.88
L
0
2
7
1.75
L
Hou Yi
HATTY_HAT
Hou Yi
2
6
2
0.5
W
King Arthur
HotDaddy2
King Arthur
3
3
11
2.83
W
Morgan Le Fay
ITK_Destruidor
Morgan Le Fay
2
3
11
2.5
W
8
2
9
6.25
L
Persephone
Steel-81
Persephone
0
4
6
0.75
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,889
Damage
37,256
51,032
Taken
49,550
36,262
Mitigated
30,699
19,173
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,261
831
952
5,295
13,207
8,920
398
5,816
7,391
0
8,775
L
Ravana
 
Ravana
6,896
2,257
0
1,194
10,857
7,921
0
2,512
7,787
0
11,635
L
Baba Yaga
DEIVFS
Baba Yaga
12,426
428
939
1,481
8,032
3,560
0
2,732
5,044
26,158
0
L
4,522
103
486
2,053
9,757
10,823
0
3,200
5,808
8,879
0
L
Hou Yi
HATTY_HAT
Hou Yi
7,325
3,263
0
1,096
11,263
4,930
0
2,264
8,474
0
18,366
W
King Arthur
HotDaddy2
King Arthur
6,669
642
698
1,942
11,261
11,280
46
4,869
6,392
0
14,271
W
Morgan Le Fay
ITK_Destruidor
Morgan Le Fay
13,584
2,869
211
1,336
7,442
3,251
79
5,329
2,053
31,184
0
W
11,645
1,012
792
5,637
12,118
10,032
887
3,710
8,320
0
26,159
L
Persephone
Steel-81
Persephone
6,087
612
1,148
2,155
9,641
3,465
0
2,890
6,327
11,323
0
W
8,730
1,681
768
1,542
7,004
2,779
238
3,441
3,563
0
11,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,407
Gold Earned
38,429
109
Minions Killed
92
0
Camps Cleared
0
1,056,648
Distance Traveled
959,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,673
867
12
1
0
209,171
0
L
Ravana
7,739
774
18
2
0
170,492
0
L
Baba Yaga
8,554
855
29
3
0
183,277
0
L
Ganesha
7,921
792
0
0
0
214,928
0
L
Hou Yi
7,053
705
29
3
0
188,627
0
W
King Arthur
8,303
830
15
2
0
211,651
0
W
Morgan Le Fay
8,708
871
45
5
0
185,964
0
W
Chaac
9,928
993
31
3
0
228,499
0
L
Persephone
7,162
716
16
2
0
202,571
0
W
Bastet
8,795
880
6
1
0
221,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role