Player Matchup

Maui
Maui
Arens95
Maui
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 104L
1,375 Elo+
Party 2
Apollo
Apollo
MatTeo_CaZza
Apollo
Level 129
God Stats
12W - 15L
1,772 SR
Queue Stats
173W - 169L
1,421 Elo+
Party 2
Ix Chel
Ix Chel
arushmen69
Ix Chel
Level 108
God Stats
30W - 31L
1,470 SR
Queue Stats
657W - 657L
1,395 Elo+
Solo
Bastet
Bastet
immune_bassist7
Bastet
Level 149
God Stats
41W - 27L
1,547 SR
Queue Stats
831W - 797L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
ta_vrai_daronne
Sun Wukong
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 54L
1,412 Elo+
Solo
Team Averages
Level 107
1,558 SR
1,405 Elo+

VS

Team Averages
Level 74
1,507 SR
1,398 Elo+
Fenrir
Fenrir
AwesomeTeddy043
Fenrir
Level 56
God Stats
2W - 2L
1,189 SR
Queue Stats
72W - 67L
1,171 Elo+
Party 1
Horus
Horus
BlindedNewt
Horus
Level 72
God Stats
4W - 9L
1,494 SR
Queue Stats
26W - 32L
1,408 Elo+
Party 3
Ymir
Ymir
NotAtTheTop
Ymir
Level 61
God Stats
3W - 1L
1,569 SR
Queue Stats
24W - 24L
1,448 Elo+
Party 3
Janus
Janus
SneakyGhost79
Janus
Level 86
God Stats
4W - 7L
1,500 SR
Queue Stats
430W - 446L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
ya_yeet_dab20
Danzaburou
Level 96
God Stats
17W - 14L
1,780 SR
Queue Stats
497W - 496L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Arens95
Maui
5
0 / 1 / 2
3,685
737
1,998
3,968
2,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
5
2 / 0 / 0
3,571
714
3,244
3,223
970
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ix Chel
arushmen69
Ix Chel
6
0 / 0 / 0
3,341
668
379
2,563
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,502
500
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ta_vrai_daronne
Sun Wukong
6
1 / 1 / 0
3,411
682
1,784
4,373
1,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 0
3,591
718
1,361
2,948
845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 1
3,899
780
1,342
2,753
1,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

4
0 / 1 / 0
3,120
624
1,027
4,735
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
3,718
744
2,172
2,054
520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ya_yeet_dab20
Danzaburou
5
0 / 1 / 1
3,159
632
2,605
3,397
975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maui
Arens95
Maui
0
1
2
1
W
2
0
0
2
W
0
1
1
0.5
L
Apollo
2
0
0
2
W
0
1
0
0
W
0
1
0
0
L
Ix Chel
arushmen69
Ix Chel
0
0
0
0
L
0
0
0
0
L
Sun Wukong
ta_vrai_daronne
Sun Wukong
1
1
0
1
W
Danzaburou
ya_yeet_dab20
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,405
Damage
8,507
14,127
Taken
15,887
5,580
Mitigated
6,062
2,963
Healing
4,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Arens95
Maui
1,998
992
25
1,029
3,968
2,181
0
670
3,298
9,895
0
W
1,361
401
0
1,172
2,948
845
0
28
2,920
0
12,223
W
1,342
654
80
964
2,753
1,300
442
0
2,753
0
20,502
L
Apollo
3,244
2,320
0
1,158
3,223
970
0
455
2,768
0
14,024
W
1,027
310
0
1,107
4,735
2,422
0
1,307
3,356
8,583
0
W
2,172
44
0
500
2,054
520
0
321
1,675
18,811
0
L
Ix Chel
arushmen69
Ix Chel
379
0
0
635
2,563
778
0
1,946
391
13,233
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
ta_vrai_daronne
Sun Wukong
1,784
205
0
116
4,373
1,651
0
12
4,182
0
14,355
W
Danzaburou
ya_yeet_dab20
Danzaburou
2,605
1,227
0
839
3,397
975
0
663
2,734
0
12,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,510
Gold Earned
17,487
82
Minions Killed
128
0
Camps Cleared
0
398,115
Distance Traveled
526,698
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
3,685
737
15
3
0
88,701
0
W
Fenrir
3,591
718
24
5
0
115,982
1
W
Horus
3,899
780
28
6
0
97,893
0
L
Apollo
3,571
714
22
4
0
104,492
0
W
Ymir
3,120
624
10
2
0
110,323
0
W
Janus
3,718
744
41
8
0
106,509
2
L
Ix Chel
3,341
668
28
6
0
91,592
1
L
Bastet
2,502
500
0
0
0
0
0
L
Sun Wukong
3,411
682
17
3
0
113,330
0
W
Danzaburou
3,159
632
25
5
0
95,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role