Player Matchup

Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Chameaulino1
Olorun
Level 145
God Stats
3W - 3L
1,468 SR
Queue Stats
137W - 125L
1,508 Elo+
Party 2
Chiron
Chiron
OPGeez
Chiron
Level 159
God Stats
3W - 6L
1,393 SR
Queue Stats
208W - 207L
1,528 Elo+
Party 2
Cerberus
Cerberus
Uncharted500
Cerberus
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
150W - 155L
1,451 Elo+
Solo
Apollo
Apollo
xLatchBo55x
Apollo
Level 140
God Stats
4W - 4L
1,587 SR
Queue Stats
258W - 236L
1,595 Elo+
Solo
Team Averages
Level 128
1,490 SR
1,517 Elo+

VS

Team Averages
Level 122
1,654 SR
1,573 Elo+
Izanami
Izanami
A2idunno
Izanami
Level 66
God Stats
9W - 6L
1,771 SR
Queue Stats
343W - 239L
1,639 Elo+
Party 1
Surtr
Surtr
Adxptinz
Surtr
Level 156
God Stats
2W - 1L
1,624 SR
Queue Stats
59W - 53L
1,499 Elo+
Solo
Vulcan
Vulcan
Dxrrkn
Vulcan
Level 108
God Stats
3W - 2L
1,515 SR
Queue Stats
208W - 224L
1,526 Elo+
Solo
Eset
Eset
Dąddy
Eset
Level 137
God Stats
3W - 1L
1,742 SR
Queue Stats
81W - 68L
1,574 Elo+
Solo
Ares
Ares
xNeedo
Ares
Level 141
God Stats
4W - 4L
1,618 SR
Queue Stats
96W - 59L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 2 / 8
8,781
878
13,787
9,131
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
11
1 / 6 / 8
6,935
694
6,105
11,883
5,428
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Chiron
OPGeez
Chiron
13
4 / 5 / 8
7,973
797
10,679
10,873
4,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Uncharted500
Cerberus
15
2 / 4 / 8
8,367
837
7,778
16,397
16,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
14
3 / 3 / 7
7,735
774
9,986
8,929
3,878
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
A2idunno
Izanami
15
4 / 2 / 14
8,975
898
10,782
9,369
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
Adxptinz
Surtr
15
7 / 6 / 9
9,042
904
12,765
18,266
19,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Dxrrkn
Vulcan
16
4 / 2 / 13
8,843
884
14,985
6,582
3,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
Dąddy
Eset
15
2 / 1 / 11
8,383
838
8,883
7,495
3,871
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
xNeedo
Ares
14
3 / 3 / 12
8,862
886
7,036
15,032
16,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
79
14
Kills
20
20
Deaths
14
39
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
2
8
4
W
Izanami
A2idunno
Izanami
4
2
14
5.5
W
Surtr
Adxptinz
Surtr
7
6
9
1.92
L
Olorun
1
6
8
0.83
W
Vulcan
Dxrrkn
Vulcan
4
2
13
5.25
W
Eset
Dąddy
Eset
2
1
11
7.5
L
Chiron
OPGeez
Chiron
4
5
8
1.6
L
Cerberus
Uncharted500
Cerberus
2
4
8
1.5
L
Apollo
3
3
7
2.17
W
Ares
xNeedo
Ares
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,335
Damage
54,451
57,213
Taken
56,744
34,128
Mitigated
49,068
18,869
Healing
16,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,787
3,433
369
3,891
9,131
3,880
361
3,867
5,203
38,472
0
W
Izanami
A2idunno
Izanami
10,782
7,308
1,101
1,735
9,369
5,105
3,414
5,354
3,907
0
26,170
W
Surtr
Adxptinz
Surtr
12,765
2,204
223
2,998
18,266
19,925
481
8,608
9,568
2,135
17,401
L
Olorun
6,105
3,285
2,280
2,418
11,883
5,428
49
7,396
4,384
17,539
0
W
Vulcan
Dxrrkn
Vulcan
14,985
6,832
0
0
6,582
3,374
1,148
3,035
3,547
26,443
0
W
Eset
Dąddy
Eset
8,883
233
3,214
2,407
7,495
3,871
932
3,870
3,625
18,501
0
L
Chiron
OPGeez
Chiron
10,679
2,560
1,806
1,614
10,873
4,673
210
4,711
6,046
20
20,244
L
Cerberus
Uncharted500
Cerberus
7,778
152
460
3,632
16,397
16,269
0
10,956
5,209
10,468
803
L
Apollo
9,986
6,468
751
1,648
8,929
3,878
0
5,742
2,975
0
19,920
W
Ares
xNeedo
Ares
7,036
95
2,243
2,580
15,032
16,793
539
5,814
8,990
8,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,791
Gold Earned
44,105
163
Minions Killed
98
0
Camps Cleared
0
920,242
Distance Traveled
999,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,781
878
66
7
0
195,896
0
W
Izanami
8,975
898
38
4
0
185,985
0
W
Surtr
9,042
904
7
1
0
179,064
0
L
Olorun
6,935
694
34
3
0
177,320
0
W
Vulcan
8,843
884
31
3
0
200,550
0
W
Eset
8,383
838
19
2
0
218,564
0
L
Chiron
7,973
797
22
2
0
168,470
0
L
Cerberus
8,367
837
14
1
0
192,488
0
L
Apollo
7,735
774
27
3
0
186,068
0
W
Ares
8,862
886
3
0
0
215,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role