Player Matchup

Janus
Janus
ClaythPokeChamp
Janus
Level 249
God Stats
2W - 1L
1,463 SR
Queue Stats
332W - 283L
1,601 Elo+
Solo
Mulan
Mulan
TheBreadstick
Mulan
Level 149
God Stats
2W - 1L
1,846 SR
Queue Stats
206W - 138L
1,654 Elo+
Party 1
Cliodhna
Cliodhna
TheTaaffenator
Cliodhna
Level 83
God Stats
7W - 2L
1,584 SR
Queue Stats
523W - 485L
1,568 Elo+
Party 1
Ishtar
Ishtar
Xredpepperx1
Ishtar
Level 129
God Stats
2W - 3L
1,640 SR
Queue Stats
175W - 193L
1,600 Elo+
Party 1
Ne Zha
Ne Zha
icantwin281
Ne Zha
Level 127
God Stats
16W - 7L
1,381 SR
Queue Stats
518W - 485L
1,532 Elo+
Solo
Team Averages
Level 147
1,583 SR
1,591 Elo+

VS

Team Averages
Level 138
1,553 SR
1,561 Elo+
Izanami
Izanami
Argreion
Izanami
Level 106
God Stats
2W - 4L
1,574 SR
Queue Stats
380W - 338L
1,571 Elo+
Party 2
Odin
Odin
DarkVermilion82
Odin
Level 156
God Stats
1W - 2L
1,279 SR
Queue Stats
438W - 399L
1,524 Elo+
Party 3
Yu Huang
Yu Huang
DominusSanies
Yu Huang
Level 139
God Stats
4W - 4L
1,613 SR
Queue Stats
264W - 262L
1,530 Elo+
Solo
Cthulhu
Cthulhu
Gaulivant
Cthulhu
Level 124
God Stats
8W - 11L
1,642 SR
Queue Stats
167W - 143L
1,565 Elo+
Party 3
Ares
Ares
acoupleofbabies
Ares
Level 165
God Stats
3W - 2L
1,660 SR
Queue Stats
524W - 451L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,461
646
3,451
3,658
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 1 / 6
5,731
573
4,585
8,710
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
12
2 / 1 / 2
7,000
700
5,886
9,212
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
11
5 / 0 / 1
7,178
718
11,169
9,214
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
11
4 / 1 / 0
6,212
621
3,291
7,706
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Argreion
Izanami
9
0 / 3 / 0
5,095
510
5,044
9,433
2,899
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 0
5,496
550
3,197
9,237
3,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
DominusSanies
Yu Huang
11
1 / 0 / 0
6,048
605
2,368
4,566
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Gaulivant
Cthulhu
10
0 / 3 / 1
5,785
579
4,380
10,229
5,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 1
5,127
513
4,779
8,845
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
3
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Argreion
Izanami
0
3
0
0
W
0
0
2
1
L
1
4
0
0.25
L
Yu Huang
DominusSanies
Yu Huang
1
0
0
1
L
Cthulhu
Gaulivant
Cthulhu
0
3
1
0.17
W
1
1
6
4
W
Cliodhna
2
1
2
3
W
Ishtar
5
0
1
5.5
L
0
2
1
0.25
W
Ne Zha
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,382
Damage
19,768
38,500
Taken
42,310
16,928
Mitigated
20,163
12,310
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Argreion
Izanami
5,044
3,755
0
1,454
9,433
2,899
0
7
9,426
0
42,890
W
3,451
530
0
750
3,658
1,266
0
576
3,082
56,443
0
L
3,197
1,069
0
728
9,237
3,629
0
1,382
7,855
0
37,556
L
Yu Huang
DominusSanies
Yu Huang
2,368
93
0
625
4,566
1,617
0
1,109
3,457
47,757
0
L
Cthulhu
Gaulivant
Cthulhu
4,380
330
0
3,750
10,229
5,588
0
18
10,211
39,245
0
W
4,585
1,158
0
2,531
8,710
5,428
0
3,571
5,139
0
15,218
W
Cliodhna
5,886
699
0
3,127
9,212
3,298
0
3,674
4,913
0
52,505
W
Ishtar
11,169
8,563
0
4,972
9,214
3,586
235
1,394
7,820
0
62,626
L
4,779
471
269
3,578
8,845
6,430
0
978
7,790
16,665
0
W
Ne Zha
3,291
1,112
0
930
7,706
3,350
0
1,768
5,938
0
45,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,582
Gold Earned
27,551
392
Minions Killed
353
0
Camps Cleared
0
1,164,787
Distance Traveled
1,098,380
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,095
510
70
7
0
214,715
0
W
Janus
6,461
646
110
11
0
226,535
5
L
Odin
5,496
550
65
7
0
234,166
2
L
Yu Huang
6,048
605
110
11
0
200,046
5
L
Cthulhu
5,785
579
78
8
0
217,994
3
W
Mulan
5,731
573
28
3
0
248,876
3
W
Cliodhna
7,000
700
92
9
0
248,318
0
W
Ishtar
7,178
718
101
10
0
202,204
4
L
Ares
5,127
513
30
3
0
231,459
1
W
Ne Zha
6,212
621
61
6
0
238,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role