Player Matchup

Ra
Ra
AstronautDogs
Ra
Level 71
God Stats
13W - 7L
1,786 SR
Queue Stats
149W - 115L
1,564 Elo+
Party 2
Skadi
Skadi
Irishronin
Skadi
Level 49
God Stats
24W - 21L
1,576 SR
Queue Stats
273W - 242L
1,538 Elo+
Party 2
Artio
Artio
KarnageRonin
Artio
Level 68
God Stats
6W - 5L
1,650 SR
Queue Stats
229W - 214L
1,510 Elo+
Party 2
Susano
Susano
MexicanJeebus
Susano
Level 154
God Stats
0W - 4L
1,236 SR
Queue Stats
279W - 218L
1,639 Elo+
Solo
Mulan
Mulan
Thanos0009
Mulan
Level 128
God Stats
1W - 2L
1,264 SR
Queue Stats
385W - 329L
1,593 Elo+
Solo
Team Averages
Level 94
1,503 SR
1,569 Elo+

VS

Team Averages
Level 121
1,607 SR
1,544 Elo+
Surtr
Surtr
BóhbTheDad
Surtr
Level 183
God Stats
17W - 10L
1,739 SR
Queue Stats
287W - 291L
1,562 Elo+
Solo
Ix Chel
Ix Chel
ForSureRightOn
Ix Chel
Level 141
God Stats
2W - 1L
1,463 SR
Queue Stats
58W - 49L
1,561 Elo+
Party 1
Ne Zha
Ne Zha
Rdubbs
Ne Zha
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 16L
1,536 Elo+
Party 1
Olorun
Olorun
ToxicTrooper69
Olorun
Level 142
God Stats
2W - 3L
1,360 SR
Queue Stats
207W - 214L
1,492 Elo+
Solo
Mulan
Mulan
colonelpain
Mulan
Level 124
God Stats
4W - 1L
1,972 SR
Queue Stats
133W - 120L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,114
556
2,498
6,619
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
10
1 / 2 / 0
5,879
534
5,420
7,790
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 1
5,593
508
1,602
6,861
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 0
5,649
514
5,312
11,413
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
11
4 / 2 / 1
6,817
620
6,489
10,339
7,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
7,390
672
5,714
7,334
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 0 / 1
6,682
607
4,298
5,391
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Rdubbs
Ne Zha
10
2 / 4 / 2
6,253
568
7,141
9,251
3,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 2
6,508
592
4,498
8,249
3,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 1 / 5
6,043
549
4,927
9,049
7,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
6
Kills
13
13
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
6
0
3
7.5
W
4
0
1
4.5
L
Skadi
1
2
0
0.5
L
0
1
1
0.5
L
1
4
0
0.25
W
Ne Zha
Rdubbs
Ne Zha
2
4
2
0.75
L
Mulan
4
2
1
2.25
W
1
1
2
2
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,321
Damage
26,578
43,022
Taken
39,274
21,816
Mitigated
20,244
10,948
Healing
17,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,498
282
647
1,588
6,619
2,338
0
1,682
4,902
52,564
0
W
5,714
2,167
0
5,109
7,334
3,482
0
603
6,544
1,747
42,228
W
4,298
853
1,815
2,433
5,391
1,838
0
1,122
4,203
49,698
0
L
Skadi
5,420
2,001
11
917
7,790
3,136
0
3,596
4,194
0
48,297
L
1,602
200
245
2,498
6,861
4,317
0
1,813
5,048
16,006
0
L
5,312
1,521
0
1,210
11,413
4,291
0
1,909
9,449
0
42,476
W
Ne Zha
Rdubbs
Ne Zha
7,141
2,641
0
1,657
9,251
3,803
0
79
8,744
0
42,816
L
Mulan
6,489
1,753
0
3,832
10,339
7,734
0
604
9,735
0
40,814
W
4,498
2,625
443
2,821
8,249
3,432
116
1,355
6,894
49,955
0
W
4,927
718
116
2,936
9,049
7,689
0
1,990
6,798
0
29,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,052
Gold Earned
32,876
361
Minions Killed
346
0
Camps Cleared
0
1,144,585
Distance Traveled
1,193,146
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,114
556
108
10
0
227,223
2
W
Surtr
7,390
672
87
8
0
267,642
2
W
Ix Chel
6,682
607
80
7
0
220,892
2
L
Skadi
5,879
534
87
8
0
209,275
2
L
Artio
5,593
508
26
2
0
237,200
1
L
Susano
5,649
514
64
6
0
264,614
1
W
Ne Zha
6,253
568
57
5
0
235,018
2
L
Mulan
6,817
620
76
7
0
206,273
0
W
Olorun
6,508
592
74
7
0
221,750
0
W
Mulan
6,043
549
48
4
0
247,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role