Player Matchup

Kukulkan
Kukulkan
FlimsFilms
Kukulkan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 251L
1,413 Elo+
Solo
Ishtar
Ishtar
TubMcAhhBih
Ishtar
Level 106
God Stats
12W - 17L
1,471 SR
Queue Stats
136W - 117L
1,472 Elo+
Solo
Fenrir
Fenrir
clhzombiekiller
Fenrir
Level 129
God Stats
1W - 2L
1,748 SR
Queue Stats
115W - 125L
1,472 Elo+
Solo
Arachne
Arachne
stoneytony97
Arachne
Level 112
God Stats
11W - 13L
1,584 SR
Queue Stats
319W - 328L
1,537 Elo+
Solo
Cthulhu
Cthulhu
victormorris125
Cthulhu
Level 47
God Stats
2W - 6L
1,354 SR
Queue Stats
6W - 23L
1,302 Elo+
Solo
Team Averages
Level 96
1,531 SR
1,439 Elo+

VS

Team Averages
Level 103
1,315 SR
1,434 Elo+
Horus
Horus
BigSJ97
Horus
Level 58
God Stats
25W - 30L
1,437 SR
Queue Stats
170W - 184L
1,360 Elo+
Party 1
Chiron
Chiron
Eggie13-PR
Chiron
Level 105
God Stats
3W - 5L
1,266 SR
Queue Stats
621W - 692L
1,495 Elo+
Solo
Fenrir
Fenrir
MellowHype4519
Fenrir
Level 37
God Stats
7W - 8L
1,436 SR
Queue Stats
36W - 51L
1,406 Elo+
Solo
Ra
Ra
Provisonary_
Ra
Level 200
God Stats
5W - 4L
1,177 SR
Queue Stats
126W - 121L
1,469 Elo+
Solo
Lancelot
Lancelot
ShadowXStarZ
Lancelot
Level 116
God Stats
2W - 2L
1,257 SR
Queue Stats
109W - 114L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FlimsFilms
Kukulkan
5
0 / 2 / 0
4,551
303
0
2,188
629
Ishtar
16
2 / 0 / 0
8,794
586
4,135
8,112
3,714
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 6 / 2
6,916
461
6,801
18,023
6,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
stoneytony97
Arachne
14
4 / 6 / 0
8,542
569
12,409
17,600
7,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
1 / 2 / 1
6,472
431
5,560
14,289
9,750
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BigSJ97
Horus
13
2 / 0 / 7
7,554
504
3,988
7,656
7,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Eggie13-PR
Chiron
13
2 / 1 / 0
8,028
535
4,650
8,263
3,078
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 1 / 2
8,306
554
7,563
11,871
13,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 2 / 1
8,755
584
8,264
8,704
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
ShadowXStarZ
Lancelot
13
1 / 3 / 6
7,850
523
5,937
12,611
5,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
16
16
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
BigSJ97
Horus
2
0
7
5.5
W
Chiron
Eggie13-PR
Chiron
2
1
0
2
L
Kukulkan
FlimsFilms
Kukulkan
0
2
0
0
W
6
1
2
7
W
5
2
1
2.75
W
Lancelot
ShadowXStarZ
Lancelot
1
3
6
1.33
L
Ishtar
2
0
0
2
L
0
6
2
0.17
L
Arachne
stoneytony97
Arachne
4
6
0
0.67
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,905
Damage
30,402
60,212
Taken
49,105
28,464
Mitigated
33,991
17,998
Healing
16,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BigSJ97
Horus
3,988
1,343
1,355
3,327
7,656
7,934
145
1,570
6,086
0
22,336
W
Chiron
Eggie13-PR
Chiron
4,650
1,503
210
4,459
8,263
3,078
994
0
8,263
0
57,843
L
Kukulkan
FlimsFilms
Kukulkan
0
0
0
0
2,188
629
0
578
1,610
2,450
0
W
7,563
2,115
0
1,523
11,871
13,546
170
513
11,342
0
37,004
W
8,264
881
1,579
1,797
8,704
3,577
519
2,002
6,702
72,639
0
W
Lancelot
ShadowXStarZ
Lancelot
5,937
1,465
0
2,059
12,611
5,856
264
1,603
10,894
0
60,661
L
Ishtar
4,135
3,122
0
4,824
8,112
3,714
0
0
8,112
0
83,491
L
6,801
2,271
0
4,132
18,023
6,996
0
3,764
14,154
0
51,012
L
Arachne
stoneytony97
Arachne
12,409
8,373
0
6,576
17,600
7,375
0
569
16,983
0
63,287
L
5,560
530
200
2,266
14,289
9,750
0
3,425
10,864
46,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,275
Gold Earned
40,493
374
Minions Killed
415
0
Camps Cleared
0
1,216,428
Distance Traveled
1,531,332
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,554
504
31
2
0
334,683
0
W
Chiron
8,028
535
103
7
0
265,335
1
L
Kukulkan
4,551
303
4
0
0
157,053
0
W
Fenrir
8,306
554
56
4
0
271,528
0
W
Ra
8,755
584
123
8
0
308,196
2
W
Lancelot
7,850
523
102
7
0
351,590
0
L
Ishtar
8,794
586
153
10
0
238,194
2
L
Fenrir
6,916
461
76
5
0
288,692
0
L
Arachne
8,542
569
92
6
0
254,761
0
L
Cthulhu
6,472
431
49
3
0
277,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role