Player Matchup

Zeus
Zeus
AncientCarnage8
Zeus
Level 45
God Stats
2W - 2L
1,876 SR
Queue Stats
62W - 66L
1,400 Elo+
Solo
Charybdis
Charybdis
BrazyassOso
Charybdis
Level 122
God Stats
13W - 11L
1,570 SR
Queue Stats
581W - 586L
1,468 Elo+
Solo
Tyr
Tyr
MrxChukii
Tyr
Level 64
God Stats
4W - 4L
1,557 SR
Queue Stats
219W - 201L
1,476 Elo+
Solo
Thor
Thor
SimbaFlacko
Thor
Level 45
God Stats
7W - 12L
1,241 SR
Queue Stats
82W - 108L
1,267 Elo+
Solo
Cerberus
Cerberus
TheAuroraZoe
Cerberus
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Team Averages
Level 61
1,549 SR
1,422 Elo+

VS

Team Averages
Level 60
1,420 SR
1,386 Elo+
Horus
Horus
 
Horus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Azar Hikari
Janus
Level 48
God Stats
21W - 21L
1,556 SR
Queue Stats
57W - 67L
1,404 Elo+
Party 1
Pele
Pele
scooney11
Pele
Level 127
God Stats
7W - 8L
1,069 SR
Queue Stats
102W - 98L
1,407 Elo+
Solo
Sol
Sol
weaselking3
Sol
Level 47
God Stats
211W - 189L
1,734 SR
Queue Stats
283W - 287L
1,424 Elo+
Solo
Scylla
Scylla
xXeLChApXx
Scylla
Level 35
God Stats
5W - 12L
1,240 SR
Queue Stats
8W - 22L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,728
421
3,499
9,116
3,184
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
BrazyassOso
Charybdis
12
2 / 5 / 2
7,900
494
6,732
11,908
4,006
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 1 / 4
7,957
497
11,251
12,090
9,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 2 / 4
6,947
434
6,165
9,741
3,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
TheAuroraZoe
Cerberus
9
0 / 5 / 0
6,331
396
2,470
10,587
6,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
5 / 1 / 8
9,259
579
5,355
15,701
14,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 0 / 6
9,188
574
7,897
7,967
3,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
13
4 / 4 / 3
8,576
536
8,530
13,163
5,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
6 / 0 / 5
8,911
557
8,627
10,965
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
xXeLChApXx
Scylla
11
0 / 3 / 6
7,502
469
5,140
7,655
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
17
18
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
8
9
L
0
5
1
0.1
W
2
0
6
5
L
Charybdis
BrazyassOso
Charybdis
2
5
2
0.6
L
3
1
4
5
L
3
2
4
2.5
L
Cerberus
TheAuroraZoe
Cerberus
0
5
0
0
W
Pele
4
4
3
1.38
W
6
0
5
8.5
W
Scylla
xXeLChApXx
Scylla
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,117
Damage
35,549
53,442
Taken
55,451
26,540
Mitigated
30,281
12,156
Healing
17,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,355
1,683
2,862
3,787
15,701
14,002
40
2,125
13,266
0
24,031
L
3,499
941
0
1,570
9,116
3,184
0
5,028
4,008
47,228
0
W
7,897
651
0
0
7,967
3,832
455
1,929
5,952
83,316
0
L
Charybdis
BrazyassOso
Charybdis
6,732
2,310
0
2,995
11,908
4,006
0
4,433
7,425
26
54,191
L
11,251
611
0
5,168
12,090
9,509
0
5,118
6,512
193
55,771
L
6,165
445
0
292
9,741
3,305
0
2,862
6,749
0
33,418
L
Cerberus
TheAuroraZoe
Cerberus
2,470
201
0
2,131
10,587
6,536
215
3,879
6,708
20,170
0
W
Pele
8,530
2,074
0
3,517
13,163
5,426
1,229
924
12,121
0
62,722
W
8,627
3,175
478
5,539
10,965
4,534
2,020
1,222
9,667
68,517
0
W
Scylla
xXeLChApXx
Scylla
5,140
375
0
1,034
7,655
2,487
378
1,120
6,535
32,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,863
Gold Earned
43,436
319
Minions Killed
372
0
Camps Cleared
0
1,339,546
Distance Traveled
1,506,223
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,259
579
35
2
0
323,445
1
L
Zeus
6,728
421
68
4
0
246,252
0
W
Janus
9,188
574
118
7
0
283,047
2
L
Charybdis
7,900
494
97
6
0
251,374
0
L
Tyr
7,957
497
82
5
0
349,309
2
L
Thor
6,947
434
44
3
0
276,045
0
L
Cerberus
6,331
396
28
2
0
216,566
0
W
Pele
8,576
536
76
5
0
315,512
0
W
Sol
8,911
557
91
6
0
303,511
1
W
Scylla
7,502
469
52
3
0
280,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role