Player Matchup

Persephone
Persephone
QwaDRo
Persephone
Level 159
God Stats
7W - 6L
1,598 SR
Queue Stats
95W - 104L
1,567 Elo+
Party 3
Izanami
Izanami
SIGI93
Izanami
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Thoth
Thoth
SaintSinneг
Thoth
Level 153
God Stats
1W - 1L
1,337 SR
Queue Stats
29W - 30L
1,541 Elo+
Party 3
Sun Wukong
Sun Wukong
Urgancel
Sun Wukong
Level 64
God Stats
51W - 39L
1,540 SR
Queue Stats
239W - 252L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
Лилия
Kumbhakarna
Level 194
God Stats
3W - 4L
1,267 SR
Queue Stats
249W - 277L
1,550 Elo+
Party 3
Team Averages
Level 141
1,449 SR
1,525 Elo+

VS

Team Averages
Level 100
1,521 SR
1,524 Elo+
Freya
Freya
Khargulicous
Freya
Level 96
God Stats
15W - 9L
1,631 SR
Queue Stats
115W - 96L
1,574 Elo+
Party 1
Tyr
Tyr
PanSzysza
Tyr
Level 128
God Stats
0W - 1L
1,443 SR
Queue Stats
2W - 3L
1,479 Elo+
Party 2
Cerberus
Cerberus
RiesenSchwert
Cerberus
Level 109
God Stats
3W - 3L
1,681 SR
Queue Stats
182W - 144L
1,582 Elo+
Party 1
Tiamat
Tiamat
XBG Extreme
Tiamat
Level 156
God Stats
0W - 5L
1,348 SR
Queue Stats
86W - 108L
1,505 Elo+
Solo
Hachiman
Hachiman
czekoladowy_misu
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
QwaDRo
Persephone
18
10 / 2 / 10
11,921
795
21,401
11,673
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Izanami
SIGI93
Izanami
18
5 / 1 / 11
11,106
740
15,424
10,862
5,254
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 0 / 11
10,012
667
14,722
7,039
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Urgancel
Sun Wukong
18
5 / 0 / 10
10,679
712
12,767
17,395
20,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kumbhakarna
Лилия
Kumbhakarna
17
3 / 1 / 13
11,351
757
7,828
23,106
27,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,250
617
11,354
16,290
7,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
1 / 1 / 2
10,266
684
10,658
19,622
24,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
RiesenSchwert
Cerberus
14
0 / 8 / 3
8,704
580
7,923
24,509
24,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
18
1 / 1 / 1
10,705
714
12,819
10,467
7,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 10 / 2
8,970
598
5,318
16,303
6,971
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
13
24
Kills
3
4
Deaths
24
55
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
1
1
2
2
W
Persephone
QwaDRo
Persephone
10
2
10
7.5
L
Cerberus
RiesenSchwert
Cerberus
0
8
3
0.19
W
Izanami
SIGI93
Izanami
5
1
11
10.5
W
1
0
11
6.5
W
Sun Wukong
Urgancel
Sun Wukong
5
0
10
10
L
Tiamat
1
1
1
1.5
L
0
10
2
0.1
W
Kumbhakarna
Лилия
Kumbhakarna
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,142
Damage
48,072
70,075
Taken
87,191
61,357
Mitigated
70,625
11,980
Healing
11,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,354
2,931
0
2,501
16,290
7,161
286
8,713
7,481
36,734
0
L
10,658
855
0
3,165
19,622
24,458
0
7,305
11,678
95
42,186
W
Persephone
QwaDRo
Persephone
21,401
661
0
841
11,673
5,483
494
4,715
6,171
48,487
0
L
Cerberus
RiesenSchwert
Cerberus
7,923
271
0
2,751
24,509
24,262
110
11,127
13,002
20,235
0
W
Izanami
SIGI93
Izanami
15,424
9,470
0
2,320
10,862
5,254
3,709
5,296
5,000
0
56,192
W
14,722
131
0
1,141
7,039
2,620
2,012
1,748
3,896
40,782
0
W
Sun Wukong
Urgancel
Sun Wukong
12,767
1,331
0
1,096
17,395
20,714
216
6,894
9,158
132
22,924
L
Tiamat
12,819
743
0
2,092
10,467
7,773
216
6,517
3,950
55,448
0
L
5,318
3,175
0
898
16,303
6,971
374
10,177
6,095
0
15,040
W
Kumbhakarna
Лилия
Kumbhakarna
7,828
472
2,596
3,986
23,106
27,286
0
9,598
12,342
19,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,069
Gold Earned
47,895
279
Minions Killed
329
0
Camps Cleared
0
1,566,716
Distance Traveled
1,427,495
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,250
617
50
3
0
270,086
0
L
Tyr
10,266
684
93
6
0
338,241
2
W
Persephone
11,921
795
45
3
0
344,207
0
L
Cerberus
8,704
580
39
3
0
268,705
0
W
Izanami
11,106
740
107
7
0
290,664
2
W
Thoth
10,012
667
69
5
0
299,050
0
W
Sun Wukong
10,679
712
39
3
0
333,753
0
L
Tiamat
10,705
714
115
8
0
307,827
0
L
Hachiman
8,970
598
32
2
0
242,636
0
W
Kumbhakarna
11,351
757
19
1
0
299,042
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role