Player Matchup

Loki
Loki
 
Loki
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AngryTrainer
Vulcan
Level 97
God Stats
18W - 14L
1,509 SR
Queue Stats
137W - 178L
1,427 Elo+
Solo
Yemoja
Yemoja
OceanTwilight
Yemoja
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,736 Elo+
Solo
Team Averages
Level 126
1,502 SR
1,533 Elo+

VS

Team Averages
Level 143
1,613 SR
1,497 Elo+
Tiamat
Tiamat
BlodyFist
Tiamat
Level 127
God Stats
12W - 14L
1,524 SR
Queue Stats
185W - 182L
1,438 Elo+
Solo
Ne Zha
Ne Zha
Epic Z I Z3uS I
Ne Zha
Level 159
God Stats
1W - 0L
1,699 SR
Queue Stats
81W - 86L
1,434 Elo+
Solo
Kumbhakarna
Kumbhakarna
SmugFrm410
Kumbhakarna
Level 157
God Stats
16W - 18L
1,498 SR
Queue Stats
953W - 935L
1,572 Elo+
Solo
Heimdallr
Heimdallr
SpecialPeanut
Heimdallr
Level 147
God Stats
26W - 19L
1,553 SR
Queue Stats
256W - 247L
1,486 Elo+
Solo
Anubis
Anubis
The_Swamp___
Anubis
Level 124
God Stats
13W - 12L
1,790 SR
Queue Stats
233W - 219L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 4 / 1
8,311
1,187
7,651
10,837
3,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
 
Ix Chel
13
1 / 1 / 1
8,134
1,162
9,909
8,180
7,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Jing Wei
 
Jing Wei
13
0 / 3 / 1
7,476
1,068
4,286
9,349
3,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
12
0 / 0 / 0
6,692
956
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 1
7,471
1,067
4,129
8,215
3,448
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

279

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BlodyFist
Tiamat
14
4 / 0 / 4
8,859
1,266
8,970
3,909
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 0 / 4
7,775
1,111
6,222
6,637
3,171
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
SmugFrm410
Kumbhakarna
13
0 / 0 / 6
7,640
1,091
4,508
7,379
7,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
SpecialPeanut
Heimdallr
13
1 / 1 / 5
7,743
1,106
5,569
6,037
2,908
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
14
3 / 2 / 5
8,890
1,270
8,429
6,129
3,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
9
9
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
1
0.63
L
Ix Chel
 
Ix Chel
1
1
1
1.5
L
Jing Wei
 
Jing Wei
0
3
1
0.17
L
Vulcan
0
0
0
0
W
Tiamat
BlodyFist
Tiamat
4
0
4
6
W
1
0
4
3
L
0
1
1
0.5
W
Kumbhakarna
SmugFrm410
Kumbhakarna
0
0
6
3
W
Heimdallr
SpecialPeanut
Heimdallr
1
1
5
3.5
W
Anubis
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,975
Damage
33,698
36,581
Taken
30,091
17,441
Mitigated
20,002
4,191
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,651
1,133
0
120
10,837
3,319
0
7,071
3,393
29
25,308
L
Ix Chel
 
Ix Chel
9,909
831
506
1,203
8,180
7,560
0
3,006
4,903
35,667
842
L
Jing Wei
 
Jing Wei
4,286
2,947
0
721
9,349
3,114
0
4,191
4,946
0
15,312
L
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
BlodyFist
Tiamat
8,970
346
0
1,016
3,909
2,961
0
1,567
2,342
21,737
0
W
6,222
2,934
0
889
6,637
3,171
0
2,297
4,150
0
15,515
L
4,129
557
1,463
178
8,215
3,448
0
6,573
1,315
11,501
0
W
Kumbhakarna
SmugFrm410
Kumbhakarna
4,508
144
0
0
7,379
7,385
0
3,159
4,220
5,925
0
W
Heimdallr
SpecialPeanut
Heimdallr
5,569
3,720
0
511
6,037
2,908
0
3,538
2,499
0
20,109
W
Anubis
8,429
72
0
1,342
6,129
3,577
0
2,640
3,489
33,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,084
Gold Earned
40,907
166
Minions Killed
165
5
Camps Cleared
6
542,970
Distance Traveled
769,614
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,311
1,187
54
8
3
147,639
0
L
Ix Chel
8,134
1,162
53
8
1
127,221
0
L
Jing Wei
7,476
1,068
37
5
0
132,177
0
L
Vulcan
6,692
956
0
0
0
0
0
W
Tiamat
8,859
1,266
36
5
2
162,246
0
W
Ne Zha
7,775
1,111
27
4
0
169,426
0
L
Yemoja
7,471
1,067
22
3
1
135,933
2
W
Kumbhakarna
7,640
1,091
10
1
1
163,094
0
W
Heimdallr
7,743
1,106
23
3
0
142,455
0
W
Anubis
8,890
1,270
69
10
3
132,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role