Player Matchup

Hel
Hel
C1L4_C1L4
Hel
Level 64
God Stats
0W - 2L
1,411 SR
Queue Stats
60W - 69L
1,427 Elo+
Solo
Set
Set
Drew198
Set
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,438 Elo+
Party 2
He Bo
He Bo
DroDro2008
He Bo
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 64L
1,199 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Malice4Uall
Morgan Le Fay
Level 82
God Stats
2W - 4L
1,125 SR
Queue Stats
132W - 153L
1,410 Elo+
Solo
Zeus
Zeus
SUPPORT B
Zeus
Level 122
God Stats
3W - 1L
1,883 SR
Queue Stats
52W - 48L
1,501 Elo+
Party 2
Team Averages
Level 72
1,484 SR
1,395 Elo+

VS

Team Averages
Level 98
1,468 SR
1,398 Elo+
Ullr
Ullr
AlfaMikeEcho
Ullr
Level 94
God Stats
1W - 1L
1,257 SR
Queue Stats
79W - 84L
1,349 Elo+
Party 1
Sun Wukong
Sun Wukong
CostHay Zeus
Sun Wukong
Level 56
God Stats
4W - 1L
1,575 SR
Queue Stats
231W - 305L
1,422 Elo+
Solo
Yemoja
Yemoja
RayneDrop3
Yemoja
Level 119
God Stats
8W - 4L
1,434 SR
Queue Stats
344W - 324L
1,383 Elo+
Party 1
Kumbhakarna
Kumbhakarna
XDtokeX
Kumbhakarna
Level 146
God Stats
7W - 4L
1,574 SR
Queue Stats
217W - 243L
1,445 Elo+
Solo
Kukulkan
Kukulkan
erez99
Kukulkan
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 126L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 9
8,652
666
12,443
14,027
6,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
16
3 / 5 / 7
9,054
696
7,793
12,991
7,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
14
3 / 6 / 3
8,183
629
7,431
10,524
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
Malice4Uall
Morgan Le Fay
15
2 / 7 / 4
8,506
654
11,046
13,384
5,819
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
18
4 / 6 / 5
9,912
762
12,858
11,086
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 15
9,969
767
5,617
11,735
5,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
CostHay Zeus
Sun Wukong
16
7 / 6 / 14
10,682
822
12,539
19,642
19,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
RayneDrop3
Yemoja
18
4 / 2 / 14
11,855
912
7,194
18,626
12,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
XDtokeX
Kumbhakarna
19
13 / 4 / 10
11,782
906
18,131
19,211
10,890
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
erez99
Kukulkan
19
5 / 0 / 8
11,379
875
14,565
8,036
4,079
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
91
12
Kills
30
30
Deaths
14
28
Assists
61
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
L
0
6
9
0.75
W
Sun Wukong
CostHay Zeus
Sun Wukong
7
6
14
2.33
L
Set
3
5
7
1.3
L
He Bo
3
6
3
0.75
L
Morgan Le Fay
Malice4Uall
Morgan Le Fay
2
7
4
0.57
W
Yemoja
RayneDrop3
Yemoja
4
2
14
5.5
L
Zeus
4
6
5
1.08
W
Kumbhakarna
XDtokeX
Kumbhakarna
13
4
10
4.5
W
Kukulkan
erez99
Kukulkan
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,571
Damage
58,046
62,012
Taken
77,250
28,963
Mitigated
52,741
14,451
Healing
30,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,617
3,410
0
1,415
11,735
5,392
4,203
7,656
3,967
0
23,426
L
12,443
438
4,378
5,266
14,027
6,644
0
10,062
3,787
25,525
0
W
Sun Wukong
CostHay Zeus
Sun Wukong
12,539
2,547
335
2,394
19,642
19,704
286
12,388
7,082
0
21,331
L
Set
7,793
3,331
0
968
12,991
7,244
0
9,232
3,759
0
14,365
L
He Bo
7,431
1,126
208
308
10,524
4,178
0
6,427
4,097
12,474
0
L
Morgan Le Fay
Malice4Uall
Morgan Le Fay
11,046
2,336
852
940
13,384
5,819
0
7,273
5,932
24,490
0
W
Yemoja
RayneDrop3
Yemoja
7,194
1,234
10,085
8,697
18,626
12,676
829
9,168
9,342
21,895
0
L
Zeus
12,858
1,531
1,062
469
11,086
5,078
0
6,882
4,116
33,721
0
W
Kumbhakarna
XDtokeX
Kumbhakarna
18,131
683
1,136
3,044
19,211
10,890
122
9,719
9,264
27,677
0
W
Kukulkan
erez99
Kukulkan
14,565
883
1,251
2,174
8,036
4,079
1,526
4,671
3,263
44,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,307
Gold Earned
55,667
112
Minions Killed
173
0
Camps Cleared
0
989,866
Distance Traveled
1,219,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,969
767
32
2
0
197,047
0
L
Hel
8,652
666
31
2
0
207,879
0
W
Sun Wukong
10,682
822
18
1
0
237,654
0
L
Set
9,054
696
15
1
0
243,757
0
L
He Bo
8,183
629
5
0
0
189,164
0
L
Morgan Le Fay
8,506
654
18
1
0
166,018
0
W
Yemoja
11,855
912
29
2
0
249,917
0
L
Zeus
9,912
762
43
3
0
183,048
0
W
Kumbhakarna
11,782
906
20
2
0
267,833
0
W
Kukulkan
11,379
875
74
6
0
267,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role