Player Matchup

Achilles
Achilles
HaqTheRipper
Achilles
Level 106
God Stats
0W - 1L
1,627 SR
Queue Stats
23W - 27L
1,575 Elo+
Party 1
Chang'e
Chang'e
NelliotS
Chang'e
Level 146
God Stats
9W - 10L
1,547 SR
Queue Stats
126W - 145L
1,470 Elo+
Solo
Apollo
Apollo
agash2407
Apollo
Level 84
God Stats
0W - 2L
1,706 SR
Queue Stats
62W - 62L
1,465 Elo+
Party 1
Team Averages
Level 112
1,627 SR
1,503 Elo+

VS

Team Averages
Level 87
1,445 SR
1,407 Elo+
Mulan
Mulan
 
Mulan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
rubenUwU-GG
Chang'e
Level 69
God Stats
3W - 2L
1,360 SR
Queue Stats
28W - 30L
1,289 Elo+
Solo
Discordia
Discordia
xMattxHillx
Discordia
Level 69
God Stats
7W - 4L
1,476 SR
Queue Stats
16W - 21L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HaqTheRipper
Achilles
11
3 / 3 / 3
8,150
815
7,397
13,467
14,540
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
NelliotS
Chang'e
10
3 / 4 / 1
8,250
825
8,345
12,116
5,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
agash2407
Apollo
10
0 / 4 / 5
7,690
769
5,304
11,852
4,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
8 / 2 / 3
9,415
942
14,208
15,824
17,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
rubenUwU-GG
Chang'e
11
0 / 3 / 11
8,054
805
4,856
9,867
3,696
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Discordia
xMattxHillx
Discordia
12
3 / 1 / 8
8,726
873
13,084
5,502
2,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
11
11
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
2
3
4.75
L
Achilles
HaqTheRipper
Achilles
3
3
3
1.5
L
Chang'e
NelliotS
Chang'e
3
4
1
0.88
L
Apollo
agash2407
Apollo
0
4
5
0.63
W
Chang'e
rubenUwU-GG
Chang'e
0
3
11
1.83
W
Discordia
xMattxHillx
Discordia
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,046
Damage
32,148
37,435
Taken
31,193
24,705
Mitigated
22,943
7,352
Healing
12,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,208
1,267
0
4,469
15,824
17,186
338
3,995
11,829
0
22,709
L
Achilles
HaqTheRipper
Achilles
7,397
1,589
0
1,681
13,467
14,540
0
5,888
7,535
0
15,076
L
Chang'e
NelliotS
Chang'e
8,345
435
1,866
1,788
12,116
5,249
41
5,726
6,390
33,378
0
L
Apollo
agash2407
Apollo
5,304
2,433
0
2,017
11,852
4,916
90
6,730
5,122
0
28,118
W
Chang'e
rubenUwU-GG
Chang'e
4,856
567
3,061
4,670
9,867
3,696
902
3,718
6,149
26,322
0
W
Discordia
xMattxHillx
Discordia
13,084
631
0
281
5,502
2,061
638
1,598
3,904
46,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,090
Gold Earned
26,195
104
Minions Killed
103
0
Camps Cleared
0
548,727
Distance Traveled
535,776
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,415
942
24
2
0
197,121
3
L
Achilles
8,150
815
12
1
0
200,148
0
L
Chang'e
8,250
825
47
5
0
183,023
1
L
Apollo
7,690
769
45
5
0
165,556
0
W
Chang'e
8,054
805
37
4
0
164,038
0
W
Discordia
8,726
873
42
4
0
174,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role