Player Matchup

Sylvanus
Sylvanus
OldManGua
Sylvanus
Level 134
God Stats
1W - 2L
1,485 SR
Queue Stats
102W - 110L
1,474 Elo+
Party 2
Cernunnos
Cernunnos
Prolegend100
Cernunnos
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 176L
1,530 Elo+
Solo
Scylla
Scylla
XxDoctaChungxX
Scylla
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 70L
1,365 Elo+
Solo
Sol
Sol
kjenki10
Sol
Level 88
God Stats
0W - 2L
1,257 SR
Queue Stats
96W - 107L
1,463 Elo+
Party 2
Merlin
Merlin
slayer71990
Merlin
Level 97
God Stats
3W - 5L
1,306 SR
Queue Stats
349W - 339L
1,418 Elo+
Solo
Team Averages
Level 86
1,410 SR
1,450 Elo+

VS

Team Averages
Level 94
1,408 SR
1,528 Elo+
Thor
Thor
BZ93SA
Thor
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 55L
1,535 Elo+
Party 1
Anubis
Anubis
KINGofREGRET 07
Anubis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,562 Elo+
Solo
He Bo
He Bo
MeteoSun
He Bo
Level 137
God Stats
2W - 3L
1,334 SR
Queue Stats
96W - 81L
1,578 Elo+
Solo
Thoth
Thoth
Saphirra x
Thoth
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,549 Elo+
Party 1
Terra
Terra
StirAirSpell
Terra
Level 26
God Stats
1W - 6L
1,208 SR
Queue Stats
139W - 177L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
OldManGua
Sylvanus
17
3 / 5 / 5
9,509
634
10,710
22,552
15,993
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Prolegend100
Cernunnos
18
4 / 3 / 6
9,834
656
13,973
17,237
6,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 5 / 9
8,805
587
5,528
15,169
4,731
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 5 / 5
8,921
595
10,009
12,854
3,947
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
18
1 / 5 / 5
10,089
673
6,560
10,758
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BZ93SA
Thor
19
10 / 2 / 11
11,572
771
20,489
12,493
6,608
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
5 / 5 / 8
11,061
737
16,142
13,338
8,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
MeteoSun
He Bo
17
3 / 3 / 11
10,587
706
21,632
15,212
7,319
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
19
4 / 1 / 10
11,380
759
13,840
10,213
5,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 10
10,436
696
2,382
10,816
8,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
73
10
Kills
23
23
Deaths
12
30
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thor
BZ93SA
Thor
10
2
11
7.75
W
5
5
8
1.8
W
He Bo
MeteoSun
He Bo
3
3
11
2.83
L
Sylvanus
OldManGua
Sylvanus
3
5
5
1.1
L
Cernunnos
Prolegend100
Cernunnos
4
3
6
2.33
W
Thoth
4
1
10
9
W
1
1
10
6
L
0
5
9
0.9
L
2
5
5
0.9
L
Merlin
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,780
Damage
74,485
78,570
Taken
62,072
34,376
Mitigated
36,271
30,388
Healing
30,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
BZ93SA
Thor
20,489
1,465
2,300
2,672
12,493
6,608
252
7,320
4,793
0
25,911
W
16,142
50
691
3,384
13,338
8,271
1,308
7,332
5,954
38,989
0
W
He Bo
MeteoSun
He Bo
21,632
379
1,637
4,135
15,212
7,319
1,302
8,341
6,763
36,318
0
L
Sylvanus
OldManGua
Sylvanus
10,710
1,632
8,814
8,999
22,552
15,993
0
14,910
7,514
17,082
0
L
Cernunnos
Prolegend100
Cernunnos
13,973
2,618
2,125
4,916
17,237
6,528
0
13,058
4,143
0
39,352
W
Thoth
13,840
574
2,691
3,036
10,213
5,364
684
5,603
4,215
39,387
0
W
2,382
66
6,790
3,352
10,816
8,709
482
3,661
6,803
5,512
0
L
5,528
977
933
2,654
15,169
4,731
0
11,442
3,637
14,353
0
L
10,009
1,420
0
1,040
12,854
3,947
0
8,241
4,610
15,214
0
L
Merlin
6,560
647
701
206
10,758
3,177
0
6,402
4,356
28,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,158
Gold Earned
55,036
153
Minions Killed
175
0
Camps Cleared
0
1,189,493
Distance Traveled
1,411,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,572
771
11
1
0
271,699
0
W
Anubis
11,061
737
48
3
0
233,870
0
W
He Bo
10,587
706
38
3
0
292,935
0
L
Sylvanus
9,509
634
14
1
0
260,538
0
L
Cernunnos
9,834
656
49
3
0
262,401
0
W
Thoth
11,380
759
66
4
0
283,592
0
W
Terra
10,436
696
12
1
0
329,322
0
L
Scylla
8,805
587
16
1
0
205,953
0
L
Sol
8,921
595
15
1
0
266,148
0
L
Merlin
10,089
673
59
4
0
194,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role