Player Matchup

Surtr
Surtr
Akivas
Surtr
Level 109
God Stats
5W - 12L
1,524 SR
Queue Stats
329W - 323L
1,523 Elo+
Party 1
Ares
Ares
Alanogic
Ares
Level 126
God Stats
1W - 1L
1,679 SR
Queue Stats
83W - 84L
1,537 Elo+
Party 1
Guan Yu
Guan Yu
Glorendel
Guan Yu
Level 158
God Stats
5W - 5L
1,604 SR
Queue Stats
530W - 500L
1,530 Elo+
Party 1
Mercury
Mercury
MenAreGodsNow
Mercury
Level 129
God Stats
0W - 1L
1,526 SR
Queue Stats
95W - 89L
1,544 Elo+
Solo
Jing Wei
Jing Wei
Odarîo
Jing Wei
Level 158
God Stats
4W - 5L
1,830 SR
Queue Stats
321W - 324L
1,526 Elo+
Party 1
Team Averages
Level 136
1,633 SR
1,532 Elo+

VS

Team Averages
Level 121
1,486 SR
1,639 Elo+
Ymir
Ymir
BunZeBun
Ymir
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 45L
1,513 Elo+
Party 2
Mercury
Mercury
RaykriegerR01
Mercury
Level 119
God Stats
3W - 4L
1,322 SR
Queue Stats
184W - 160L
1,569 Elo+
Solo
Horus
Horus
Reykander
Horus
Level 155
God Stats
1W - 0L
1,626 SR
Queue Stats
88W - 64L
1,730 Elo+
Solo
Hachiman
Hachiman
Ultraduckbeam
Hachiman
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
68W - 28L
1,901 Elo+
Solo
Tiamat
Tiamat
Wuthullius
Tiamat
Level 150
God Stats
2W - 1L
1,482 SR
Queue Stats
150W - 162L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Akivas
Surtr
14
0 / 6 / 6
7,646
695
7,299
18,686
17,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
14
1 / 5 / 6
8,209
746
11,522
17,281
21,196
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Glorendel
Guan Yu
13
0 / 7 / 6
7,104
646
7,134
16,541
16,715
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
15
4 / 5 / 1
8,571
779
8,167
13,243
7,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
Odarîo
Jing Wei
15
3 / 5 / 4
8,362
760
16,272
12,724
6,963
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 2 / 22
8,312
756
3,705
13,292
13,837
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
16
3 / 2 / 23
9,425
857
10,602
12,237
12,435
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Reykander
Horus
14
2 / 3 / 25
8,920
811
10,140
18,296
18,296
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
Ultraduckbeam
Hachiman
18
12 / 2 / 14
11,001
1,000
31,780
10,770
5,868
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Wuthullius
Tiamat
17
11 / 0 / 16
10,631
966
17,149
12,385
10,691
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
128
8
Kills
28
28
Deaths
9
23
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Surtr
Akivas
Surtr
0
6
6
0.5
L
Ares
1
5
6
0.8
W
Ymir
0
2
22
5.5
L
Guan Yu
Glorendel
Guan Yu
0
7
6
0.43
L
Mercury
4
5
1
0.9
L
Jing Wei
Odarîo
Jing Wei
3
5
4
1
W
Mercury
3
2
23
7.25
W
Horus
Reykander
Horus
2
3
25
4.83
W
Hachiman
Ultraduckbeam
Hachiman
12
2
14
9.5
W
Tiamat
Wuthullius
Tiamat
11
0
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,394
Damage
73,376
78,475
Taken
66,980
69,822
Mitigated
61,127
25,089
Healing
26,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Akivas
Surtr
7,299
2,311
1,046
4,593
18,686
17,594
0
6,199
11,633
209
14,102
L
Ares
11,522
193
568
1,513
17,281
21,196
0
5,139
11,493
14,951
0
W
Ymir
3,705
333
343
401
13,292
13,837
959
3,968
8,522
7,541
0
L
Guan Yu
Glorendel
Guan Yu
7,134
442
8,897
4,194
16,541
16,715
0
5,537
10,623
0
11,027
L
Mercury
8,167
2,751
721
2,651
13,243
7,354
0
3,767
9,307
0
22,722
L
Jing Wei
Odarîo
Jing Wei
16,272
11,653
162
744
12,724
6,963
0
2,975
9,024
0
31,206
W
Mercury
10,602
2,225
919
1,214
12,237
12,435
1,412
877
10,743
1,867
22,854
W
Horus
Reykander
Horus
10,140
3,336
7,754
7,595
18,296
18,296
349
2,671
14,558
2,863
11,132
W
Hachiman
Ultraduckbeam
Hachiman
31,780
19,573
788
3,160
10,770
5,868
4,079
2,022
8,608
0
65,113
W
Tiamat
Wuthullius
Tiamat
17,149
1,713
723
4,067
12,385
10,691
1,401
2,278
9,871
31,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,892
Gold Earned
48,289
92
Minions Killed
160
0
Camps Cleared
0
1,029,612
Distance Traveled
1,086,565
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,646
695
18
2
0
203,457
0
L
Ares
8,209
746
9
1
0
203,292
0
W
Ymir
8,312
756
11
1
0
194,715
5
L
Guan Yu
7,104
646
5
0
0
206,129
0
L
Mercury
8,571
779
21
2
0
231,099
0
L
Jing Wei
8,362
760
39
4
0
185,635
0
W
Mercury
9,425
857
26
2
0
245,614
0
W
Horus
8,920
811
11
1
0
224,823
0
W
Hachiman
11,001
1,000
84
8
0
194,875
0
W
Tiamat
10,631
966
28
3
0
226,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role